View Full Version : Changing Defualtcolonytypes.txt
Arak Koba
March 28th, 2002, 12:40 PM
Will changing the Defualtcolonytypes.txt file effect the AI any?
I don't like the options and would just assume be able to have my own defaults, but I don't know if the AI uses this file for any reason.
Arak Koba
March 28th, 2002, 08:17 PM
El yucko!
The only reason I want to remove ALL of them, and replace it with simply 'Colony', is because it is such a pain to change the colony type in-game.
Oh well.. I can just edit them once the game is up and running, right?
BTW- does this also apply to default ship design types .txt?
[ 28 March 2002: Message edited by: Arak Koba ]
[ 28 March 2002: Message edited by: Arak Koba ]</p>
capnq
March 28th, 2002, 08:40 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr> The only reason I want to remove ALL of them, and replace it with simply 'Colony', is because it is such a pain to change the colony type in-game. <hr></blockquote> You could simply ignore the colony type label. If it has any effect beyond what the AI builds, it's so small that I haven't noticed it.
Suicide Junkie
March 29th, 2002, 02:40 AM
The AI won't use any of the ones you add, and there may be a "Can't find colonytype XYZ" error if you remove some.
Other than that, it will be fine.
Dracus
March 29th, 2002, 02:54 AM
The Ai does not use any of the ones you add but do not remove any. IF you have the gold, look in the eyecandy mod and you will find a colony file with extra colony types added.
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