Krsqk
May 1st, 2002, 02:06 AM
Working on my mod, going ok except for one snag. I've created a racial trait which, among other things, allows colonization of all three planet types from the beginning. The problem was, I couldn't get the AI to build anything but gas giant or ice colony ships. They designed all three types, but they never built rock colony ships. So I went into the Construction_Vehicle.txt file and changed all of the "Colonizer" entries to a combination of Colony (Rock), Colony (Ice), and Colony (Gas). (Thanks to whoever wrote that great renumbering program! http://forum.shrapnelgames.com/images/icons/icon10.gif ) Now, the AI won't build anything except rock colony ships. They have their original 10 gas giant homeworlds and around 95 rock colonies. Any ideas?