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View Full Version : Being a good sport is...


Possum
May 21st, 2002, 07:32 PM
Being a good sport is...

...sending your turn into PBW promptly, even when you're getting your *** royally kicked.

Even when your fine, brave, innocently cheerful young people face utter extinction, crushed under the iron boot heel of ruthless alien aggression http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

[ May 21, 2002, 18:32: Message edited by: Possum ]

Lemmy
May 21st, 2002, 08:28 PM
Being a good sport is...

...showing mercy to someone weaker than you

Rollo
May 21st, 2002, 08:46 PM
Being a good sport is...

...not carrying grudges from one game to another.

Rollo

Gryphin
May 21st, 2002, 09:29 PM
Being a good sport
Giving ally chance to run
Before you break treaty

disabled
May 21st, 2002, 09:31 PM
The player might be saying you win by no longer participating. I know when I play a game, the moment I feel the game is lost, I shake the hand of the other guy and congratulate them.

Mudshark
May 22nd, 2002, 03:13 AM
I think that finishing a game that you started would be a good start, don't play to many games (don't start a game unless the settings appeal to you). Look at the number of replacment players needed at PBW

Mudshark
May 22nd, 2002, 03:17 AM
And yes I have dumped a few games that have not been interesing, perhaps a new thread, what do you do to make a PBW game interesing?

steveh11
May 22nd, 2002, 02:00 PM
Simple answer to this: I don't play PBW http://forum.shrapnelgames.com/images/icons/icon7.gif

Steve.

TerranC
May 23rd, 2002, 12:53 AM
Being a good sport is not HEX-editing the game for your pleasure.

http://forum.shrapnelgames.com/images/icons/tongue.gif

tesco samoa
May 23rd, 2002, 02:59 AM
being a good sport is...
...aways treating everyone with respect on this forum.
...aways answering questions and not telling people to figure it out for themselves...

...

Atilla the Pun
May 23rd, 2002, 04:12 AM
Originally posted by Mudshark:
And yes I have dumped a few games that have not been interesing, perhaps a new thread, what do you do to make a PBW game interesing?<font size="2" face="Verdana, Helvetica, sans-serif">Mudshark and Hadrian,
To make the game interesting think outside the box. If you have no hope of winning keep on playing. Ally with "victor" with an eye to stabbing him in the back, or generally bettering your own position to get back into the game. When you have nothing to loose then experiment. What you learn from messing around with an untennable position in one game can come in very useful in another.

I say this not as an SEIV player (I only have the demo) but as a long time wargamer and computer gamer. But what holds true for all other games should work with SEIV as well. Of course if it's a two player game then whatever your opponent agrees to should set the tone. And you can always surrender to him. http://forum.shrapnelgames.com/images/icons/icon7.gif

AtP