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View Full Version : TDM Guys-- How'dyoudodat??


Grandpa Kim
May 22nd, 2002, 07:16 AM
Those Orks of yours got some pretty nifty moves! I've known this was a possible manuveur for some time now, but I didn't think the AI could manage it!

A lone Ork ship entered a system I was just recolonizing. The Orks had recently slagged my fledgling colonies. I had a fleet in the system so it was time for payback. After the simul turn ran, I noticed there was no combat replay available and the map showed an enemy still in the system. I ran the movement log and saw my fleet catch the s. o. b. and he immediately moved away. Since I am first player, I can move onto his ship and he can then move away on the same day. Soon he got to the warp point and then BACKTRACKED! I still couldn't catch him of course!

Next turn, he plays games with me by flipping back and forth between two adjacent sectors and I still can't catch him! I don't know how I could have been more PO'd while LMAO.

Finally I brought in another fleet, he changed his tactics and I caught him when (I assume) he ran out of gas.

What I want to know is how did you guys manage to get the AI to do that without messing with the code? http://forum.shrapnelgames.com/images/icons/icon10.gif

Dogberry
May 22nd, 2002, 08:22 AM
" after the simul turn ran"

I didn't know that there could be a simultaneous turn in what looks to be SP play.

Dog

Grandpa Kim
May 22nd, 2002, 04:44 PM
Sure, Dogberry, you just set the game to "hotseat" and "simultaneous play". I use it all the time to test out ideas for PBW and just to have a fun game. It works exactly like PBW except you don't send the turn in. Instead the turn is run immediately when you hit end turn.

[ May 22, 2002, 15:45: Message edited by: Grandpakim ]

Atraikius
May 22nd, 2002, 06:09 PM
Grandpakim - To be honest, that is a surprise to me, and I didn't realize that they would do that. I have an idea how they did it, but do you happen to know what kind of ship it was?

Grandpa Kim
May 22nd, 2002, 07:22 PM
Originally posted by Atraikius:
Grandpakim - To be honest, that is a surprise to me, and I didn't realize that they would do that. I have an idea how they did it, but do you happen to know what kind of ship it was?<font size="2" face="Verdana, Helvetica, sans-serif">It was a "known" design. A light cruiser with fairly ordinary attack ship configuration: Missiles, DUC's, point defense, some armor, no shields, contra terrene 1. I don't think it had self destruct.

Frankly, all the ship had to do was keep moving; it was the little dance it played that blew me away. A human might just do that, thumbing his nose at my ponderous fleet, but the AI?

Taera
May 23rd, 2002, 02:57 PM
I guess it was simply some AI error or just an 'accident'

Skulky
May 25th, 2002, 06:41 AM
Or maybe, just maybe, the AI has gone beyond what any human will ever fathom. They have evolved, not through human aid but by their own machinations (sp?) well till i get taken over by the next MEAIE (Mega Evil AI Empire)