View Full Version : Happiness
WillyNilly
August 8th, 2002, 03:13 AM
I was ran out of minerals and so I had to halt production on a bunch of planets that were miserable because I was losing battles. Typically these planets were angry, but after a turn or two of no work the skyrocketed up to Jubulient.
Does letting you people take a few month off from work make them happier or was I just lucky?
Phoenix-D
August 8th, 2002, 03:48 AM
You got lucky, I think.
Phoenix-D
Baron Munchausen
August 8th, 2002, 03:53 AM
MM claims that there is no connection between production levels and happiness anymore. Well, no connection from production to happiness. Of course happiness affects production.
You must have had some other events in that system that helped those planets get happier. Did you move a fleet into the system?
[ August 08, 2002, 02:54: Message edited by: Baron Munchausen ]
Pax
August 8th, 2002, 07:55 AM
Originally posted by WillyNilly:
Does letting you people take a few month off from work make them happier or was I just lucky?<font size="2" face="Verdana, Helvetica, sans-serif">Is your happiness model, by any chance, "Neutral" ... ? Building ships (I sh*t thee not!) angers people when you have a Neutral happiness model.
Sucks major ... er ... n/m let's at least try and keep this PG-13, I'm sure you get the idea anyway.
Taz-in-Space
August 9th, 2002, 08:23 AM
Ummm Pax, use the anger Emoticon - http://forum.shrapnelgames.com/images/icons/icon8.gif -
But remember... only eight allowed!
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