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View Full Version : Troops not taking planets question!?!?!


Binford
August 29th, 2002, 04:56 AM
Can someone tell me why my fleet (with a Transport loaded down with troops) destoys planets instead of taking them?!

I even tried changing the strategy to "Capture Planet" - NO effect?!

I'm just a little miffed, as this represented a waste of two weeks of turns building transports and troops to take 'em...

Binford

Gozra
August 29th, 2002, 05:08 AM
I have found that in regards to attacking planets with troop transports(make sure the main movement command is drop troops) That the Attack command does not work well. I always use the move command and it works every time. I believe that it may have been fixed in later Versions of SEIV but The move command has never failed not even once.

Fyron
August 29th, 2002, 05:24 AM
The Attack command works perfectly. http://forum.shrapnelgames.com/images/icons/icon7.gif

geoschmo
August 29th, 2002, 05:30 AM
Make sure the ships strategy is capture planet as well as the fleet straetgy. If you by chance listed the transports as population transports instead of troop transports, they will default to "don't get hurt". You have to change that or it will override the fleet strategy.

Geoschmo

Binford
August 29th, 2002, 06:15 AM
Ahhhh.. geo's answer explains it I think...

The Attack command DID NOT work - but I bet the transports were set to Don't get hurt... I'll remedy that the next turn...

Wiped out 4Billion souls for nothing, sheesh... http://forum.shrapnelgames.com/images/icons/icon7.gif They coulda joined the empire for the greater good...

Thanks all,
Binford

geoschmo
August 29th, 2002, 06:24 AM
Only cause I have done it so many times do I think of that so quickly. http://forum.shrapnelgames.com/images/icons/icon7.gif

What I think is wierd is that if the fleet strat is set to capture planet and the ship strat is set to don't get hurt, the ship strat overrides. BUT if the ship strat is set to capture planet and the fleet strat is set to optimal, or anything but capture planet, then the FLEET strat overrides in that case. Doesn't seem consistatn in my mind.

Geoschmo

Binford
August 29th, 2002, 07:37 AM
Yep - that was it. Oddly enough I had created a new Class called "Fleet Support" and it was set to Optimal Weapons Range, not capture planet. Just uploaded the next turn and am trying to take his Last planet so maybe the race will survive (under my careful guidance of course hehe) after all.

Man these Buffalo games move fast.

Binford