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tbontob
September 17th, 2002, 07:16 PM
In another thread, someone wanted a better relationship between population and facilities.

I found this in the "Settings.txt"

Population required to operate one facility :=50 <font size="2" face="Verdana, Helvetica, sans-serif">Was Aaron trying to establish such a relationship, but abandoned it?

Suicide Junkie
September 17th, 2002, 07:37 PM
Pretty much.

From what I hear, the SE4 classic beta testers complained about it a lot, and it was disabled.

tbontob
September 17th, 2002, 08:08 PM
Thanks SJ http://forum.shrapnelgames.com/images/icons/icon7.gif

I would think it would slow down the game a lot.

Imagine waiting for your population to grow to 50 million before the first facility can start producing. http://forum.shrapnelgames.com/images/icons/icon7.gif

And if you "unthinkingly" constructed 3 or 4, it could be years before they became functional by population growth alone. http://forum.shrapnelgames.com/images/icons/icon12.gif

I can see its attractiveness for realistic play. On the minus side, it would be just one more aspect of the game to micromanage (unless the computer gave a warning that it would be non-functional http://forum.shrapnelgames.com/images/icons/icon7.gif ).

Urendi Maleldil
September 17th, 2002, 08:25 PM
Yeah. It was pretty difficult to get anything done when you had to wait for your population to catch up to the number of facilities you had before you could actually build anything.

geoschmo
September 17th, 2002, 08:56 PM
And it's just really not a neccesary attribute. If you want something like that you can simply mod the production and construction bonuses similer to Proportions mod. For that matter you might even be able to do a negative 100% multiplier for anything below 50 Mil and it would work exactly like the "pop required to operate" attribute did.

Geoschmo

tbontob
September 17th, 2002, 10:09 PM
A way to have both (realism and speed) is to have research of "robotic factories" which would require only a skeleton crew.

oleg
September 18th, 2002, 01:45 AM
tbontob, take a look on Proportions mod. You may find it a little bit amusing.