View Full Version : OT: Mediaval - Total War
Growltigga
September 23rd, 2002, 02:38 PM
Gosh, I liked Shogun - Total War and did that a couple of times.. but this Mediaval - Total War is brilliant.. easier to understand and much better (and easier) to control, and as for the sieges...
Brilliant, absolutely brilliant
geoschmo
September 23rd, 2002, 03:24 PM
What, other games besides SEIV? Nonsense.
Growltigga
September 23rd, 2002, 03:38 PM
No, I am sorry. I am brave enough to publicly state that yes, there are other games out there and yes, some of them are really jolly good..
IMHO, SEIVG is "the" 4X style space exploration and combat game without a doubt. Mediaval-Total War is superb on the old real time strategy lark, World Cup 98 is THE best game to play with your chums at 2.30 in the morning after the nightclub and Predator & Alien is a laugh as well (especially if you turn all the lights out, wop up the volume and play on your own, in the dark, oh, and lock the cats out because one of them jumping on you when playing this game is a surefire way to lose control of your bladder)
capnq
September 23rd, 2002, 05:54 PM
I took advantage of the recent PBW downtime to get back to Sid Meier's Alien Crossfire, which was my favorite game until SE IV displaced it.
minipol
September 23rd, 2002, 07:52 PM
Originally posted by Growltigga:
World Cup 98 is THE best game to play with your chums at 2.30 in the morning after the nightclub<font size="2" face="Verdana, Helvetica, sans-serif">I never get out this early and by the time i do, i don't think i would win many games http://forum.shrapnelgames.com/images/icons/icon7.gif
Mephisto
September 24th, 2002, 07:27 PM
I'm with you, Tigga! http://forum.shrapnelgames.com/images/icons/icon7.gif
Originally posted by Growltigga:
Gosh, I liked Shogun - Total War and did that a couple of times.. but this Mediaval - Total War is brilliant.. easier to understand and much better (and easier) to control, and as for the sieges...
Brilliant, absolutely brilliant<font size="2" face="Verdana, Helvetica, sans-serif">
rdouglass
September 24th, 2002, 07:59 PM
Originally posted by capnq:
I took advantage of the recent PBW downtime to get back to Sid Meier's Alien Crossfire, which was my favorite game until SE IV displaced it.<font size="2" face="Verdana, Helvetica, sans-serif">That too is My runner-up.....
gregebowman
September 24th, 2002, 08:04 PM
Originally posted by Growltigga:
No, I am sorry. I am brave enough to publicly state that yes, there are other games out there and yes, some of them are really jolly good..
)<font size="2" face="Verdana, Helvetica, sans-serif">I agree with that statement. There are other games out there deserving to be played. I'm waiting for Rollercoaster Tycoon 2 and the expansion pack for Civilization 3. I loved Alpha Centauri and it's expansion pack. I might have to dig that one out and play it again. But I hardly have time to play SEIVG, let alone any other game plus get on the internet.
oleg
September 24th, 2002, 09:20 PM
I like AC, but I was rather put down by absurd tech tree. They all sound like absolute nonsense to me http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif Otherwise, AC is IMHO the best Civ-type game.
Jmenschenfresser
September 24th, 2002, 09:41 PM
Oh, man, one of my all time faves is Silent Hunter. There is nothing like coordinating a 6 torp spread on 3 ships and trying to time it so that all hit within seconds of each other.
Or running up silent on a cruiser that looks suspiciously lacking of escort destroyers, hitting it with four torps, half of which are duds, and finding out that it is escorted by seven destroyers which just happened to be trailing the cruiser by 5000 yards. Oh ****. With realistic reload times switched on, the ensuing battle can take two hours.
TerranC
September 25th, 2002, 03:01 AM
Originally posted by oleg:
I like AC, but I was rather put down by absurd tech tree. They all sound like absolute nonsense to me http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif Otherwise, AC is IMHO the best Civ-type game.<font size="2" face="Verdana, Helvetica, sans-serif">Well some of it makes sense such as all of the Doctrines.
Growltigga
September 25th, 2002, 02:33 PM
[K126]Mephisto, good to see your dulcet scribing again, I was beginning to wonder where my favourite sauerkraut clad bratwurst munching Teutonic chum, had got to..
I had a beautiful moment Last night, one of those moments that warm the cockles of your heart.. I am playing the Byzantines and a lone light cavalry regiment was caught in the open by an invading Turkish army.. the sight of massed ranks of Camel Cavalry, Horse Archers and Kwararizm cavalry charging out of the dunes was just so beautiful, I (almost) forgot to order my cavalry to run like hell..
still, the kataphraktoi gave them Turks a right juicy scrumping and no mistake
mac5732
September 25th, 2002, 03:44 PM
Shogun is one of my top 3 wargames, only SE4 is ahead of it, Medival is just as good but one of the things I don't like about it, is that you have a time limit in turns. Once you hit the Last yr, game over, In shogun you play until you win or lose, would like to see similiar thing in Medival
my 2 cents
just some ideas mac
Growltigga
September 25th, 2002, 03:48 PM
well, you can have TOO MUCH of a good thing you know!!
Mephisto
September 26th, 2002, 06:17 PM
Mahlzeit! I'm still around, Tigga, just not posting that much anymore. To many other things... http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
What I like so much about the battles in Medieval is this feeling of epic. You can see every man on the field doing his thing. Not 1 men representing 5 in reality or such. What I would really like to see is a American Civil War game with this engine. Must be impressive to see whole regiments firing at each other.
[ September 27, 2002, 09:23: Message edited by: [K126]Mephisto ]
mac5732
September 26th, 2002, 06:52 PM
Hi Mephisto, In regardst to civil war engine based on Medivial, this was discussed extensivly a long time back on the Shogun Forum after it came out. Shogun ande Medival are both excellent tactical combat engines. I agree, a Civil War game base on this type of combat system would be most excellent (especially since I'm a Civil War buff) I vote YES .....
Good to see ya still around, drop in at the cantina for a drink, Currently the "Taz" is buying all night http://forum.shrapnelgames.com/images/icons/icon10.gif
just some ideas Mac
Growltigga
September 27th, 2002, 11:03 AM
Personally, I would like to see a Napoleonic Version using the total war engine - REAL epic battles bashing the Prussians...
Mephisto, try playing Poland, epic battles over wide open plains with stacks of cavalry, oh lord, I need a lie down!!
Mephisto
September 28th, 2002, 12:07 PM
I give Europe a bashing with the Turks at the moment. Since the "glorious achievements" system is broken at the moment I will wait for the next patch with starting a new game.
Growltigga
September 30th, 2002, 09:45 AM
wadd'ya mean the glorious achievements button is broken?? mine seems to be working fine but then I am not really concentrating on much other than giving the Turks a damn good kicking whilst playing the Egyptians...
Lordy, I really dont like horse archers (when you havn't got any fast cavalry to chase the buggers down)
Mephisto
September 30th, 2002, 10:20 AM
The GA-System is not awarding all the points you should get, only for the homeland.
Growltigga
September 30th, 2002, 12:09 PM
oh, so you mean we should concentrate on the "conquer the globe in a crimson tide of rape and mass slauighter" option then
Tenryu
October 1st, 2002, 01:10 AM
MTW is about all I've been playing recently. It's great, and highly MODDABLE!
HOWEVER, Pvk just posted Proportions 2.5, lol!
Now I have to play that too!
Hmm, ... perhaps two computers, side by side ...
ROF! http://forum.shrapnelgames.com/images/icons/icon12.gif
Skulky
October 1st, 2002, 07:33 AM
OT: what if you were like playing a fat TCP/IP game and had like 3 friends over and they each had a screen linked into a main server runnign the SE4 game and the turns yet each could make changes to the empire as ithappened. like a command cneter?
i love fleet command, a little slow at times though, which also goes for pharoah which is a fun game that could use a little balancing.
I liked ground control until it deleted all my saved games.
But Civ-Net/Civ2 are my ultimate Favorites behind SE4 (i played them from like 3rd or 4th grade on till middleschoool)
thorfrog
October 1st, 2002, 04:53 PM
Be carefull of the unistall program for this game. I it wiped my game directory.
solops
October 20th, 2002, 10:05 PM
Has anyone been able to access the MTW official forums in the Last 6 days? They moved and everything was OK for a bit and now...pooof! I keep getting "This page cannot be displayed". Between MTW and SEIVG I dont get much else done :-/
Mephisto
October 21st, 2002, 12:01 AM
They have a technical problem. Should be resolved tomorrow or so...
Growltigga
October 22nd, 2002, 03:49 PM
Who cares, I am not going to uninstall this game..
Now playing the Byzantine Empire in the early period on a hard setting, rolling up the Turks in Rhum and Edessa is just too joyful to behold, especially when I realise that my army is led by a prince who has "coward" and "adulter" amongst his attributes......
Oh the joys of sweeping the Turks into oblivion with a mercenary army, what fun
The pope is next
sachmo
October 22nd, 2002, 04:10 PM
How does this game compare with Europa Universalis? They sound rather similar? Also, would anyone mind posting the minimum hardware specs including required HD space? I would look it up myself, but I'm a bit busy at work... http://forum.shrapnelgames.com/images/icons/icon10.gif
mac5732
October 22nd, 2002, 04:24 PM
The one thing I do dislike about this game, is the Time Restriction, I think they should have made that an option. Shogun was more fun as you fight until you or they die, This one has only 300 turns.
Yes similiar to EU, and yet different, Medevil is more fun to play except for the time restrictions
just some ideas mac
Growltigga
October 22nd, 2002, 04:34 PM
Mac, whilst I agree with you in principal, personally I am only on 1105 and am still beating up the Turks (having allied myself with all my other neighbours and having married every spare princess going).... it may be that the 300 turn limit just encourages aggressive play..
one thing I am slightly concerned about, the rulebook says you should not marry your princesses to your princes, now obviously I can see the genetic drawbacks of this (not to mention the moral issues) but curiousity leads me to wonder what happens IF YOU DO try and marry one of your princesses to one of your princes? has any sick weirdo tried to do this yet?
PS Shogun was fun but the multitude of units in MTW is just brilliant... gives a real feel to the game (especially if it is your Kataphractoi regiment that is trampling the turkisk infantry under foot)
mac5732
October 22nd, 2002, 05:38 PM
GT, in regards to the weddings of your prince and princes, I have not done that yet, however, I would think it would have some type of religious repercussions against the offending country both internally and externally, especially depending on what religion your country etc are, could cause riots, rebellion, excomunication, and who knows what all, probably not a good idea unless you just want to see what would happen....but then again... http://forum.shrapnelgames.com/images/icons/icon12.gif
just some ideas mac
sachmo
October 22nd, 2002, 05:43 PM
Originally posted by sachmo:
How does this game compare with Europa Universalis? They sound rather similar? Also, would anyone mind posting the minimum hardware specs including required HD space? I would look it up myself, but I'm a bit busy at work... http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">Anyone? I was thinking of buying it at lunch, but I already own EUII. If I knew why it was better, then I could buy it without a second thought. As it stands, it sounds like more of the same...
mac5732
October 22nd, 2002, 06:28 PM
sachmo. its worth it to buy at least in my opinion, if youj've played Shogun and liked it you'll enjoy Medevil. You get to fight your battles tactically on the battlefield, mano to mano, army to army, nothing like seeing 100 knights charging a square or seiging a castle with seige engines. You win if you win the battle, so its up to you on the battlefield. This is what makes it fun to play.
In EU battles are fought by computer, in Medevil you fight your own on the actual battle field with actual amount of troops.
This is my opinion Only
maybe play a demo if you can find one on the site
just some ideas mac
Mark the Merciful
October 22nd, 2002, 07:56 PM
Originally posted by sachmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by sachmo:
How does this game compare with Europa Universalis? They sound rather similar? Also, would anyone mind posting the minimum hardware specs including required HD space? I would look it up myself, but I'm a bit busy at work... http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">Anyone? I was thinking of buying it at lunch, but I already own EUII. If I knew why it was better, then I could buy it without a second thought. As it stands, it sounds like more of the same...</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Sachmo,
The two games aren't really comparable. The Total War series is really a 3-d, realtime, grand tactical battle game - with a strategic layer built on top, there just to generate more battles for you to fight.
Now Medieval, the latest in the series, is a lot more interesting strategically then Shogun was. It's got some fun new elements like having to keep your Royal Family alive and generating heirs, dealing with different religions (Crusades and Jihads etc). But the diplomacy is incredibly crude, the economics ditto - and who cares? The game's about fighting lots of battles, then finding ways to build better troops so you can fight more battles. The huge variety of troop types and the different terrain types stop it from getting repetative (so this time I've got to fight my entire army across one bridge? And he's got how many archers?)
Do you like the idea of fighting medieval-era battles in 3-d and realtime? If not, don't buy Medieval.
Mark
sachmo
October 22nd, 2002, 08:15 PM
Thanks for the input guys. From the descriptions, and from one game story I was reading, it sounded a lot like EU, but now I know that it's mostly a RTS. Thanks!
Mephisto
October 22nd, 2002, 10:48 PM
Good old Tigga, always want to explore where no one would dare to go... http://forum.shrapnelgames.com/images/icons/icon10.gif
It will give you the trait "Incest", which has a huge malus for your piety (and maybe some other areas, can't remember).
Originally posted by Growltigga:
One thing I am slightly concerned about, the rulebook says you should not marry your princesses to your princes, now obviously I can see the genetic drawbacks of this (not to mention the moral issues) but curiousity leads me to wonder what happens IF YOU DO try and marry one of your princesses to one of your princes? has any sick weirdo tried to do this yet?<font size="2" face="Verdana, Helvetica, sans-serif">
Growltigga
October 23rd, 2002, 03:52 PM
Mephisto, thanks for that but I could point out (only if I was being difficult you realise) that you must have tried this option for you to know what happens if you do it!!
mac5732
October 23rd, 2002, 04:07 PM
Sex in wargames, what next ??? http://forum.shrapnelgames.com/images/icons/tongue.gif Next they'll be putting in LH look a likes..... and I'll never stop playing the game.. http://forum.shrapnelgames.com/images/icons/icon10.gif
Growltigga
October 23rd, 2002, 05:05 PM
I have just had one of those beautiful moments that make playing wargames worthwhile.
Kiev is one of my provinces and is garrisoned by 3 units of Trebizond archers, 1 unit of Byzantine infantry, 1 unit of naptha throwers, 1 unit of Kataphraktoi (under Prince Andronicus, the adulterer and coward) and 1 unit of Alan cavalry.
The sneaky wretch of the King of Hungary (who is a right aggressive toe rag I can tell you) invades with a very large force indeed (about 850 men).
The battlefield is a river with 2 bridges, my infantry blocks one, the cavalry rides over the other. Mr Hungary sends his cavalry over the bridge to be slaughtered by my archers and under the swords of my infantry. The cavalry blocks each other and it is such a pleasant sight to watch the rain of arrows decimating him (I play with unlimited ammo). Having lost the bulk of his cavalry, Il Duce of Hungary sends in his infantry who frankly gets slaughtered by the arrow storm before it even reaches my troops.. in disarray, he cant do much as my katapraktoi hit him from behind and roll up what is left of his forces, he flees and the alans just run him down..
total loss to me 14 men. Total loss to him 798.
Marvellous (and this is on the hard setting)
solops
October 23rd, 2002, 05:31 PM
Hmmm...the "official" MTW board is still down. Rumor on an old board is that it was hacked.
If they can get a few bugs out and get the AI to play a better strategic game this one is going to be an all-time classic.The blend of a turn-based strategic level and the variable-speed continuous time tactical level is a delight. Has anyone found any historical battles for the game posted around the net?
mac5732
October 23rd, 2002, 06:09 PM
Sachmo, go to www.Totalwar.com (http://www.Totalwar.com) at bottom of page is Medevil War Demo download
just some ideas mac
sachmo
October 23rd, 2002, 06:26 PM
Originally posted by mac5732:
Sachmo, go to www.Totalwar.com (http://www.Totalwar.com) at bottom of page is Medevil War Demo download
just some ideas mac<font size="2" face="Verdana, Helvetica, sans-serif">Thank, Mac, I may do that. However, I am really not a fan of RTS at all, and I'm getting the impression that this is what I would find with M:TW. I'll probably stick with EU, then.
mac5732
October 23rd, 2002, 06:59 PM
Sachmo, I think if you download the demo you'll like it, its not all rts, battles yes, but you can stop/pause, its worth a look....
I'm not a real fan of RTS, however, Shogun and Medevil are different and enjoyable compared to most
I have both EU and EUII, like them both, but Medevil takes that style game up a notch, someday if your ever on trillian in the se4 chat maybe we can hash over EU & EUII, http://forum.shrapnelgames.com/images/icons/icon7.gif
mac
[ October 23, 2002, 18:03: Message edited by: mac5732 ]
Mephisto
October 23rd, 2002, 08:27 PM
Of course not. I can read forums were people like, well, you know, have tried it. http://forum.shrapnelgames.com/images/icons/icon10.gif
Originally posted by Growltigga:
Mephisto, thanks for that but I could point out (only if I was being difficult you realise) that you must have tried this option for you to know what happens if you do it!!<font size="2" face="Verdana, Helvetica, sans-serif">
solops
October 24th, 2002, 03:48 PM
I wrote the webmaster of the MTW website about the forum access problem. He replied that the forums were down and that they would be back up "soon". He also told me to direct all questions to the forum, not the webmaster....
Also, I own EUI, EUII and MTW. MTW wins, hands down, though its AI may not play the strategic game as well as EUII does. I do NOT generally like RTS. However, in MTW the battles are the only things that are RTS. The speed is totally controllable, even pausable. And orders can be given during pauses as well as while the battle is moving.
Don't get me wrong, EUII is a great game. I still play it, too, but for a different "twist."
[ October 24, 2002, 14:49: Message edited by: solops ]
solops
November 4th, 2002, 06:55 PM
The MTW forums are back up!
Mephisto
November 4th, 2002, 09:36 PM
Finally!
PaladinX
November 4th, 2002, 09:58 PM
I hope they make a hellenic age total war... That would rock. I could play as Athens and put that upstart Roman Empire back in it's place. Hmmph.
-Paladin
Master Belisarius
November 5th, 2002, 03:15 AM
Originally posted by PaladinX:
I hope they make a hellenic age total war... That would rock. I could play as Athens and put that upstart Roman Empire back in it's place. Hmmph.
-Paladin<font size="2" face="Verdana, Helvetica, sans-serif">Talking about Greeks, would prefer to see the "Peloponnesian war" scenario.
I really love the book of Tucidides (although he was unable to finish the history of the war, and the reader would be forced to read the Xenophon's "Hellenica" to see the end).
About Medieval, this game rocks!!!
I think is near to be the Mid Age, perfect game. In my humble view, lack something in the diplomacy field, but at the end, is an amazing game.
PaladinX
November 5th, 2002, 03:22 AM
Well, obviously I'd have to pimp-smack those punk Spartans in order to still be around to fight the Romans, so the peloponnesian war would logically be part of a Hellenic age game http://forum.shrapnelgames.com/images/icons/icon12.gif
-Paladin
Growltigga
November 6th, 2002, 10:50 AM
Yeah but beating the heck out of Athens or Sparta would only be part of the fun.
I would like to be Etruscans taking on the fledgling Roman empire. I would love to be the Carthaginians duking it out with the Romans (I wonder if they could a Total War engine style ship game), imagine being the sarmation and palmyran hordes scrapping with all and sundry...
ooh, I get all excited just thinking about it
solops
November 6th, 2002, 09:26 PM
The patch is out! Yeeeehaaah!!!
solops
February 20th, 2003, 10:14 PM
You MTW fans have got to try two mods: Patrician 1.2 and Med Mod 1.6. They completely rejuvenate an already great game. Links to them can be found in their own threads in the Dungeon forum of the Guild website at http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi
Aloofi
February 20th, 2003, 10:50 PM
I think Medieval sucks big time. For me it was a waste of money. The map sucks, with regions as provinces instead of real provinces like in Shogun, they didn't fix the problem of the AI reinforcing the provinces the player attack and the player not able of doing the same, thus making any strategy worthless. Diplomacy its nothing more than Non agression treaties, though I found the marriage thing to be kind of cool.
The real time battles are the best ever, but that doesn't fill the cup for me. If the Strategy game were as good as the tactical game I would had embraced Medieval as one of the best games ever, but the way it is it doesn't even make it to my top ten. Hopefully the next Total War game will be as good Strategically as Tactically.
solops
February 20th, 2003, 11:12 PM
Sorry you don't care for it. It is one of my all time Favorites. If the AI does not give what you want (and it is a bit weak, just like SEIV, Stars, Civ III, TOAW or most others) try multiplayer. For those who DO like it, single or multiplayer, the mods below are good.
solops
February 20th, 2003, 11:14 PM
Originally posted by Growltigga:
I would like to be Etruscans taking on the fledgling Roman empire. I would love to be the Carthaginians duking it out with the Romans (snip)ooh, I get all excited just thinking about it<font size="2" face="Verdana, Helvetica, sans-serif">The Patrician mod lets you do this.
Graeme Dice
February 22nd, 2003, 06:07 AM
Originally posted by Aloofy:
The map sucks, with regions as provinces instead of real provinces like in Shogun,<font size="2" face="Verdana, Helvetica, sans-serif">So you want a map with several thousand provinces then? Otherwise you can't portray all of eastern and western Europe and the scale is completely ruined.
they didn't fix the problem of the AI reinforcing the provinces the player attack and the player not able of doing the same, thus making any strategy worthless.<font size="2" face="Verdana, Helvetica, sans-serif">I have never seen a convincing argument against CA's statement that the AI does not take your current turns moves into account when moving its own troops.
Aloofi
February 24th, 2003, 05:46 PM
Originally posted by Graeme Dice:
[QUOTE] So you want a map with several thousand provinces then? Otherwise you can't portray all of eastern and western Europe and the scale is completely ruined.<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, that would be really awesome! Size and logistics its one of the reasons Europe was never completely unified.........
I have never seen a convincing argument against CA's statement that the AI does not take your current turns moves into account when moving its own troops.<font size="2" face="Verdana, Helvetica, sans-serif">But it does. Or are you gonna tell that the AI reinforce its provinces precicely the turn I attack, no matter how long my forces were in the neighboring province?
Growltigger
February 24th, 2003, 07:28 PM
If I am being honest, I quite like the way the AI sometimes reinforces provinces you are attacking the way it does. It makes some battles a tougher proposition (and therefore more fun to me) and other walkovers, good fun I think..... to balance it up however, I think you should be able to have a "reaction move" whereby you can say move one group of units after the AI's move to help defend a province.
I really get annoyed when you assault a province and find that a couple of units of peasants have snuck in behind your invasion forces and done a "chevauchee" against your province the gits
I do like the add ons advertised to be in thhe Viking expansion set coming out in Spring 03, the idea of scouting out the enemy and allocating your reinforcements accordingly I think will be great...
the only other thing I wish the game had were more terrain variables, for example, walls and hedges that can be defended on the battlefield. These terrain features dont seem to affect a battle at all
Graeme Dice
February 25th, 2003, 01:01 AM
But it does. Or are you gonna tell that the AI reinforce its provinces precicely the turn I attack, no matter how long my forces were in the neighboring province?<font size="2" face="Verdana, Helvetica, sans-serif">That's not a convincing argument, and could easily be coincidence, or the AI deciding that an army was strong enough to go to the border.
Mephisto
February 26th, 2003, 12:23 AM
Originally posted by Graeme Dice:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">But it does. Or are you gonna tell that the AI reinforce its provinces precicely the turn I attack, no matter how long my forces were in the neighboring province?<font size="2" face="Verdana, Helvetica, sans-serif">That's not a convincing argument, and could easily be coincidence, or the AI deciding that an army was strong enough to go to the border.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ah, no. It is quite obvious when you play it. But like GT said (Get out of my swamp! http://forum.shrapnelgames.com/images/icons/icon12.gif ), I don't really mind it as it isn't abused as much as it was in Shôgun. What me bugs about the game is that every time a province changes hands many buildings are destroyed. This especially hurts the AI as its provinces change hands more often then yours do. And to insult to injury, if you invade them and sell all the buildings in their provinces and then retreat, you will cripple the AI so that they are stuck with the most basic units.
solops
February 26th, 2003, 12:32 AM
Yes, restraint must be used. If one ignores "gamey" strategies and, to some extent, scorched earth tactics the game can be quite fun at the more difficult levels, especially with some of the mods. That is pretty much true of all games, I think.
[ February 27, 2003, 15:19: Message edited by: solops ]
mac5732
February 26th, 2003, 05:40 AM
I've been playing the game for several weeks now, and one thing i've noticed is that the ai doesn't seem as aggressive against a human player as it was in Shogun. I agree with the numerous facilities being destroyed as needing to be addressed. IMHO a building or two or maybe food is ok, but it seems to destroy to many of them at a time, this does put the ai player in a bind..
Also I feel invasions by sea needs to be looked at a little more, example, as long as Ireland or other islands do not build a port, they can't be invaded.. Doesn't make sense to me, otherwise I do enjoy it especially in tactical, nothing like charging an English square and seeing them rout (only kidding there GT) http://forum.shrapnelgames.com/images/icons/icon7.gif
just some ideas mac
Mephisto
February 26th, 2003, 05:23 PM
Originally posted by mac5732:
Also I feel invasions by sea needs to be looked at a little more, example, as long as Ireland or other islands do not build a port, they can't be invaded.. Doesn't make sense to me, otherwise I do enjoy it especially in tactical, nothing like charging an English square and seeing them rout (only kidding there GT) http://forum.shrapnelgames.com/images/icons/icon7.gif
just some ideas mac<font size="2" face="Verdana, Helvetica, sans-serif">You can invade provinces without port but you cannot leave it via ship without a port. So, better don't send your whole English army to Ireland only to find out that you have to remain their for eternity (or you build a port http://forum.shrapnelgames.com/images/icons/icon12.gif ).
[ February 26, 2003, 21:02: Message edited by: Mephisto ]
Growltigger
February 26th, 2003, 07:51 PM
Mephisto, you remembered, awwww, next time I am at Frankfurt airport, I shall look for my little ezel......
Mac, the chances of you breaking an English square only arise if you eat your damn chilli, sidle up to the square, turn round, drop your kacks and proceed to break wind at the poor English chaps!!
As the donkey says, you can invade a province which doesnt have a port, but after a castle and watchtowers to boost up loyalty, you better build one or your prize army of longbowmen are stuck in said province!!
Hey, has anyone got to the late era, the fun you can have with a couple of demi-culverin!!! really makes battles fun with some of those bLasting for Britain
mac5732
February 27th, 2003, 05:18 AM
I tried landing on Ireland without it having a port and it wouldn't let me, hmm, must be doing something wrong, have to go back make sure ship in each zone, hmm the sneaky alahmods might have taken one out.
GT, a secret weapon is a secret weapon http://forum.shrapnelgames.com/images/icons/tongue.gif
So far I've played the Egyptians, Danes and now the English, which ones have you guys played?
eating some chili Mac
Growltigger
February 27th, 2003, 12:24 PM
Byzantines are a personal favourite, as are the Spanish.
The Byzantines have some whacky units of their own which are great fun (given that you fight lots of horse archers and camel warriors). The empire is also big and rich so with Constantinople being a Keep as at day 1, you can ramp up.
No infantry kicks the stuffing out of people like the Varangian Guard (except longbows!!)
I also like playing the Spanish - quickly grab Valencia, Portugal and Navarre, launch the reconquista against the Almohads and in the meantime, lauch crusades against the Holy Land (with only a few of your troops, direct the crusades through France and Germany and you will pick up lots of troops) and against any catholic kingdom that gets excommunicated. Battles galore and the Jinetes are great light cavalry.
I also like the Italians, weak militarily (aren't they always) but you can really build up the trade and generate thousands of florins that way...
solops
February 27th, 2003, 05:23 PM
I have crushed the Samnites and the Etruscans. The Gauls have 4 stacks of troops per province across northern Italia. Hastatii and Triarii forward! Roma victis! (or something like that....)
Growltigger
February 28th, 2003, 03:51 PM
Eh? Salops, my Mediaval-Total War doesn't have Gauls, Samnites and Etruscans, I thought the Rome-Total War game was not out until later this year!
How on earth are you commanding legions at this stage?
solops
February 28th, 2003, 05:16 PM
Originally posted by growltigger:
Eh? Salops, my Mediaval-Total War doesn't have Gauls, Samnites and Etruscans, I thought the Rome-Total War game was not out until later this year!
How on earth are you commanding legions at this stage?<font size="2" face="Verdana, Helvetica, sans-serif">Oh, well, Its all very technical and so on, don't you know :-)
And...I installed the new Patrician 1.2 mod. I think I posted a link to the forum with the Mod link in it below.
Edit: Yes , here: Patrician 1.2 and Med Mod 1.71. Links to them can be found in their own threads in the Dungeon forum of the Guild website at http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi
[ February 28, 2003, 15:20: Message edited by: solops ]
solops
February 28th, 2003, 05:22 PM
BTW Early on my Romans are crushing the barbarians such as the Gauls. However, a few skirmishes lead me to conclude that war with the Macedonians and with higher tech barbarians is going to be unpleasant as they develop. The Roman legions are hard to match in the early game.
[ February 28, 2003, 15:24: Message edited by: solops ]
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