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Elowan
October 3rd, 2002, 08:55 PM
One of the things I liked about MOO2 was the Antaran technology especially the Reflector Shields.

Is there a way to mod a shield component so that it takes some of the energy and reflects it back to the assailant?

How about shields that absorb power and direct part of it to re-supplying the ship?

Doable? Or does it already exist and I need more coffee?

[ October 03, 2002, 19:55: Message edited by: Elowan ]

Puke
October 3rd, 2002, 09:16 PM
the only thing close, is crystal armor which absorbs damage and adds it to shields.

Arkcon
October 3rd, 2002, 09:27 PM
Would it be possible to mod shields to have a weapon capacity. Very short range, high reload, or something like that. But then they'd work even if you were'nt hit. Hmm... maybe MM could add an ability like shield regeneration to shields. They could attack back slightly whenever hit.

Taera
October 4th, 2002, 12:27 AM
What is moddable is armor that would act as PD weapon, auto-shooting any incoming CRAFT. Can be explained by concentrated reflection of the starlight, or perharps ships' engine power or even shields... make that shield-only too if the later.

oleg
October 4th, 2002, 02:57 AM
Yee, either P&N or Devnull - don't remember which, sorry, has a nice collection of quite unorthodox armor types, to say the least. http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill
October 5th, 2002, 02:54 AM
Sorry for going a little off topic, but I have a Phased shields question...

Do phased shields work against anything other than phased weapons (PPBs)? Will all other weapons bypass them totally?

More specifically, will they stop boarding parties?

I would think shield depleters work against both types of shields, is this correct?

Fyron
October 5th, 2002, 03:01 AM
Phased shields work against everything except Null-Space Cannons and the Temporal weapon that is like NSCs.

Shield depleters function identically against either type of shielding.

Stone Mill
October 5th, 2002, 10:51 PM
Thanks Fyron...
http://forum.shrapnelgames.com/images/icons/icon7.gif