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View Full Version : Pexlerr Kingdom shipset 1.0 available


trooper
October 15th, 2002, 10:18 AM
Runs on basic SE IV gold.

It's there : http://diesel2035.free.fr/pexlerr/

PS :
For you, what are the most "standard" mods for which I should adapt it ?

Comments, english mistakes, strategy tips and flaws are of course welcomed...

Q
October 15th, 2002, 10:46 AM
Very nice pictures. Thank you for posting your race and I certainly will include them in my next game.

dogscoff
October 15th, 2002, 11:17 AM
Very nice.


For you, what are the most "standard" mods for which I should adapt it ?
<font size="2" face="Verdana, Helvetica, sans-serif">Well.... AI wise, take your pick. You could write an AI for Pirates & Nomads or Devnullmod or something, but personally I'd love to see some more AIs written for Proportions Mod.

If you meant graphical adaptations, go to the neo-standard website (click my banner below). There you will find a list of optional images to add to your shipset which are supported by major mods.

For example, one of the neo-standard classes is the worldship. Your graphics will work fine with any AI as they are now, but if you were to include a worldship image as well, they will look even better under any mod which uses the worldship(for example P&N or SW).

I'm not explaining it very well, but then I never was able to. Just take a look at some existing neo-standard shipsets and you'll get the idea.

Perrin
October 15th, 2002, 03:31 PM
Great Job http://community.the-underdogs.org/smiley/happy/thumb.gif

mlmbd
October 15th, 2002, 07:09 PM
Nice pics! Very NICE!! http://forum.shrapnelgames.com/images/icons/icon7.gif

Hope my shipset is that good when finish. http://forum.shrapnelgames.com/images/icons/shock.gif

Urendi Maleldil
October 15th, 2002, 08:15 PM
It's nice to see some more hand-drawn stuff for a change.

Stone Mill
October 15th, 2002, 08:27 PM
Nice work. May I ask what process and programs (i.e. Adobe Illustrator?) you used to create them?

Did you sketch them first and import them or develop from scratch in the application?

Q
October 15th, 2002, 08:41 PM
From your name and the design names file I realized that you are probably german and not french speaking. Therefore:

Herzlichen Dank fuer die ausgezeichnete neue SE IV Rasse. Wenn ich sie im nächsten Spiel unter AI Kontrolle verwenden werde, berichte ich ueber ihren Erfolg.

trooper
October 16th, 2002, 07:44 AM
Thanks for your Messages.

Stone mill : The drawings are handmade, scanned and colorised with p h o t o s h o p 6.0.

Dogscoff : I'm now discovering devvnull mod, I think the next developments will be for that mod. BUt it's perhaps just a begining

Q: I don't speak a single word of german !

Q
October 16th, 2002, 11:27 AM
Mais tu parle francais?

trooper
October 17th, 2002, 08:57 AM
Originally posted by Q:
Mais tu parle francais?<font size="2" face="Verdana, Helvetica, sans-serif">Yes, but it's not the right place to chat in french...