View Full Version : How exactly does analysing tech work?
Escaflowne
November 11th, 2002, 11:00 PM
In one of my games an empire has Gas colonizers and I don't. To give me a coloniser he wants 300M of my people in a transport.
Swapping people is fine, I don't mind. But how does getting Gas work. If I analyse the coloniser I know I lose it but do I get the unknown tech automatically? Do I get halfway towards completing it, or some other percentage? Does the tech I'm looking to get have to be in the research queue at the time or not?
Any help would be appreciated. Thank you.
Phoenix-D
November 11th, 2002, 11:05 PM
If it has a Gas colony on it, you get that tech.
Basiclly if it has any learnable (i.e. not racial, like Organic weapons) tech that you don't have, you gain one level in that tech.
Phoenix-D
Fyron
November 11th, 2002, 11:05 PM
If you analyze a ship with components that require technology that you do not possess, then you get 1 level in the tech area of those components. But, you can only get 1 level in each tech area from a single ship. If a ship has components that require tech area levels that you already have, you don't get anything. So, if a ship has 2 Shield Generator Vs and you have no shields, analyzing it gives you 1 level in Shields, not 2. If you have Shields 5 or higher, you get absolutely nothing out of analyzing the ship.
However, there is a bug with carrier analysis. If you analyze a Light Carrier with Fighter Bay Is, you get 2 levels of Fighters (assuming you don't have any to begin with).
Escaflowne
November 11th, 2002, 11:16 PM
Okay, that's cool. And I don't need to have the tech in my research queue?
Thanks a ton!
spoon
November 11th, 2002, 11:27 PM
Originally posted by Imperator Fyron:
So, if a ship has 2 Shield Generator Vs and you have no shields, analyzing it gives you 1 level in Shields, not 2. <font size="2" face="Verdana, Helvetica, sans-serif">If that ship had two components of different levels - say one "Shield Gen IV" and one "Shield Gen V" - you would get two levels in shields (assuming your shield tech level was less than 4).
I think, but I'm not sure, that the order of the components matters too - in the above example, if you were at Shield Tech level 3, and the components appeared in this order:
1) Shield Gen V
2) Shield Gen IV
then you might only get one level of tech. (ie, SG V gets analyzed first, moving you up to lvl 4, then the SG IV gets analyzed, which gives you nothing).
Again, not sure on that Last point...
-Spoon
Fyron
November 11th, 2002, 11:42 PM
Originally posted by spoon:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Imperator Fyron:
So, if a ship has 2 Shield Generator Vs and you have no shields, analyzing it gives you 1 level in Shields, not 2. <font size="2" face="Verdana, Helvetica, sans-serif">If that ship had two components of different levels - say one "Shield Gen IV" and one "Shield Gen V" - you would get two levels in shields (assuming your shield tech level was less than 4).
I think, but I'm not sure, that the order of the components matters too - in the above example, if you were at Shield Tech level 3, and the components appeared in this order:
1) Shield Gen V
2) Shield Gen IV
then you might only get one level of tech. (ie, SG V gets analyzed first, moving you up to lvl 4, then the SG IV gets analyzed, which gives you nothing).
Again, not sure on that Last point...
-Spoon</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Actually, I think that is a bug that MM is working on fixing for the next patch. At least, I hope he is fixing it. http://forum.shrapnelgames.com/images/icons/icon12.gif
Ragnarok
November 12th, 2002, 12:11 AM
Originally posted by Escaflowne:
Okay, that's cool. And I don't need to have the tech in my research queue?
Thanks a ton!<font size="2" face="Verdana, Helvetica, sans-serif">Correct, you don't have to have the tech in your research queue.
dogscoff
November 12th, 2002, 12:51 PM
Be sure that your current game isn't set to "can only colonise own planet type". If that's the case, getting gas (childish snigger) won't help you at all. Well... maybe... but that's probably an exploit and a whole other thread.
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.