Log in

View Full Version : Two newbie quetsions


Ruatha
December 3rd, 2002, 11:47 PM
1.What is the facility that protects against Stellar manipualtion, is it the massive planetary shielding?

2. If I play as a psychic race I can build system training facilities for ships and fleets, are these cumulative with the regular planetary training facilitys?

Suicide Junkie
December 3rd, 2002, 11:49 PM
1) Gravitational shield facilities.
There are system GS for warppoints and sunbusters, and planetary GS for planet busters.

2) Yes, but only in rate. You don't get 40% experience.

Ruatha
December 4th, 2002, 12:20 AM
Does the system shield protects against anyone opening a warp point into the system?

Captain Kwok
December 4th, 2002, 12:28 AM
Originally posted by Ruatha:
Does the system shield protects against anyone opening a warp point into the system?<font size="2" face="Verdana, Helvetica, sans-serif">It does and also prevents you from warping out!

[ December 03, 2002, 22:29: Message edited by: Captain Kwok ]

Arkcon
December 4th, 2002, 12:33 AM
Originally posted by Ruatha:
Does the system shield protects against anyone opening a warp point into the system?<font size="2" face="Verdana, Helvetica, sans-serif">It prevents any warp point from opening in that system. No race, you or anyone else, can open or close a warp point that has one of its ends in the system that has the system gravitational shield.

Recently I've been playing a neutral challange game against the TDM, and I wanted to close all warp points and reopen others -- directly over my sphere- and ringworld, heh heh heh -- but no dice. The Xiati had built them in their systems.

Ragnarok
December 4th, 2002, 04:36 AM
Not only do the System Shields stop warp point openers and closers. It stops star destroyers, storm creators, black hole creators, nebula destroyers (although if there is a nebula in the system you couldn't have a planet there anyways unless you mod the map). etc... Basically any and all stellar manipulation it stopped with the device.

Krsqk
December 4th, 2002, 05:15 AM
I think it stops nebula creators, not nebula destroyers.

Slightly OT; why are nebula and black hole creators that much better than star destroyers? Because they leave the system unusable to your enemy?

Phoenix-D
December 4th, 2002, 05:25 AM
"Slightly OT; why are nebula and black hole creators that much better than star destroyers? Because they leave the system unusable to your enemy? "

They eliminate the asteroids as well, so no one can re-create the planets that were in the system. The black hole also servers as an annoyance/roadblock.

Phoenix-D

geoschmo
December 4th, 2002, 05:38 AM
Actually, nebulae creators dont get rid of the asteroids. They are still there in the nebula. One interesting thing is you can still remote mine them if you know where they are, or can find them in the soup.

Geoschmo

Ragnarok
December 4th, 2002, 05:57 AM
Originally posted by geoschmo:
Actually, nebulae creators dont get rid of the asteroids. They are still there in the nebula. One interesting thing is you can still remote mine them if you know where they are, or can find them in the soup.

Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">So they are still there, just invisible? That's awesome.

Ruatha
December 4th, 2002, 12:55 PM
So, what do I need to research to get Gravitational shields?

Gryphin
December 5th, 2002, 02:23 AM
RE: The astoriods in a Nebula
If they are the damaging type, does the damage still take place?
I sorta doubt it but could you imagine if it did?

Krsqk
December 5th, 2002, 02:31 AM
Shields 9/10 give the planet/system Versions (which makes absolutely no sense). No Astrophysics or Gravitational technology whatsoever. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif