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trooper
January 24th, 2003, 09:09 PM
http://diesel2035.free.fr/introspacesharks.jpg

I'm looking for a good berzerkerer AI example for my AI files, any agressive race known for its efficiency ?

Ragnarok
January 24th, 2003, 09:28 PM
Originally posted by trooper:

I'm looking for a good berzerkerer AI example for my AI files, any agressive race known for its efficiency ?<font size="2" face="Verdana, Helvetica, sans-serif">The Monsters from TDM... http://forum.shrapnelgames.com/images/icons/icon10.gif

The Rage are pretty aggressive. I don't know of any others though.

Your shipset is one mean looking on though.

Puke
January 24th, 2003, 09:56 PM
ooohhh.

space-orks had a neat AI, if i remember correctly.

Atraikius
January 24th, 2003, 10:08 PM
Feel free to use the Space Orks (will probably have another update for them in a week or so)- just include something stating that is where it came from.

Ed Kolis
January 25th, 2003, 01:32 AM
MEKKAGOJIRA!!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

pathfinder
January 25th, 2003, 02:02 AM
Very nice shipset there trooper!

Q
January 25th, 2003, 08:45 AM
Very nice ships. Could it be the shark race?

Captain Kwok
January 25th, 2003, 09:46 AM
I think the reptile guy in the background is super!

trooper
January 25th, 2003, 10:59 PM
Ok guys, I'll take the space orks Rev 29 Oct 01
Artificial Intelligence. Perhaps I'll change these files in later Versions.

The race is called space sharks, a aquatic predator race.

The pictures have been made with Doga, and it took me a long, long time. I've got left a colony ship to create, and it will be finished. No neo standard pictures for the first Version of the shipset.

Wardad
January 25th, 2003, 11:21 PM
Very sleek and nasty. I will enjoy this set.

trooper
January 26th, 2003, 12:33 AM
mmm, I saw that my orc Version was pre-gold...
Any update until the october 2001 Version ?

Fyron
January 26th, 2003, 12:36 AM
Get the latest TDM modpack.

Wizarc
January 26th, 2003, 11:07 PM
Very, very nice. What do the fighters look like?

Fyron
January 26th, 2003, 11:16 PM
My only complaint is that the large size of the image messes up the formatting of the shrapnel post displays. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 26, 2003, 21:21: Message edited by: Imperator Fyron ]

Atraikius
January 27th, 2003, 03:29 PM
The latest Version of the Orks posted should be 10 Dec 02, here is the link.

http://forum.shrapnelgames.com/newuploads/1039638263.zip

[ January 27, 2003, 13:30: Message edited by: Atraikius ]

trooper
January 28th, 2003, 10:46 AM
I'm testing the IA files. Some changes have to be done to keep the unmodded game compatibility (no double wall formation, and no Long weapons range tactic for ships...)

Atraikius
January 28th, 2003, 03:21 PM
Long Weapons Range strategy shouldn't be a problem for the unmodded game, it is defined in the Orks_AI_Strategies file (and should be in the empire files too), so that should work fine. Forgot about the double wall not being in the unmodded game.