View Full Version : Troops & Fighters research tree
tbontob
January 26th, 2003, 12:08 AM
What do we have to research to get all the components for fighters and troops?
Like, I know we have to research:
1) Fighters 1 to 4 (5 - if you want the heavy carrier)
2) Troops 1 to 3
3) Smaller Weapons
Is there anything else that needs to be researched?
Slick
January 26th, 2003, 12:22 AM
for troops, Troop Weapons gives the Ground Cannon series.
Slick.
tbontob
January 26th, 2003, 12:28 AM
Originally posted by Slick:
for troops, Troop Weapons gives the Ground Cannon series.
Slick.<font size="2" face="Verdana, Helvetica, sans-serif">Right on! http://forum.shrapnelgames.com/images/icons/icon7.gif
And
1) Planetary Weapons 1-3 gives Cluster Bombs
2) Shield Damaging Weapons 1-3 gives Shield Depleters
3) Tractor-Repulsor Weapons 7-9 gives Graviton Beams
Fyron
January 26th, 2003, 12:34 AM
You need some sort of weapons techs for Fighters too, or you get no weapons. http://forum.shrapnelgames.com/images/icons/icon7.gif
tbontob
January 26th, 2003, 12:44 AM
Originally posted by Imperator Fyron:
You need some sort of weapons techs for Fighters too, or you get no weapons. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Thanks Fyron. http://forum.shrapnelgames.com/images/icons/icon7.gif
What would I have to research for that?
Fyron
January 26th, 2003, 12:51 AM
Nearly any weapons tech. The Small Weapons tech combined with other weapons techs gets fighter weaponry.
PvK
January 26th, 2003, 12:55 AM
Which can also be used on troops. And on troops, rate of fire does not matter, so the slower-firing small weapons may be better for troops.
PvK
tbontob
January 26th, 2003, 01:17 AM
Thanks PvK and Fyron. http://forum.shrapnelgames.com/images/icons/icon7.gif
But not all weapons can be used? Y/N.
Is there an easy way of finding out if researching a weapon will provide a "mini-weapon"?
Krsqk
January 26th, 2003, 01:51 AM
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif
tbontob
January 26th, 2003, 01:53 AM
Originally posted by PvK:
Which can also be used on troops. And on troops, rate of fire does not matter, so the slower-firing small weapons may be better for troops.
PvK<font size="2" face="Verdana, Helvetica, sans-serif">PvK, this is an interesting comment.
My notes show that small Weapons all have a rate of fire of 1 except for:
a) Kamakazi Warheads = 0
b) Cluster bombs, Anti-matter torpedoes, Graviton beams = 2
c) Rocket pods = 30
Do they all have a rate of fire of one (except for the Kamakazi Warhead which cannot reload)?
tbontob
January 26th, 2003, 01:58 AM
Originally posted by Krsqk:
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">(Tbontob smacks himself on the forehead!)
Or I can start a game with everything researched and pick out the mini-weapons as you have described. http://forum.shrapnelgames.com/images/icons/icon7.gif
Thanx Krsqk http://forum.shrapnelgames.com/images/icons/icon7.gif
PvK
January 26th, 2003, 02:08 AM
tbontob, yes, they have ROF 1 except in SE4 Gold (and I think in 1.49 too, though not in some earlier SE4 patches), Small Rocket Pods are fighter-only weapons. If you modded them to allow them on troops though, they would fire every ground combat round.
There are other troop weapons too under the racial techs, that this applies to. For example, organic acid weapons.
PvK
tbontob
January 26th, 2003, 02:32 AM
Originally posted by PvK:
tbontob, yes, they have ROF 1 except in SE4 Gold (and I think in 1.49 too, though not in some earlier SE4 patches), Small Rocket Pods are fighter-only weapons. If you modded them to allow them on troops though, they would fire every ground combat round.
There are other troop weapons too under the racial techs, that this applies to. For example, organic acid weapons.
PvK<font size="2" face="Verdana, Helvetica, sans-serif">Oh then that explains it. I am playing Gold. http://forum.shrapnelgames.com/images/icons/icon7.gif
tbontob
January 26th, 2003, 05:01 AM
Originally posted by tbontob:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Krsqk:
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">(Tbontob smacks himself on the forehead!)
Or I can start a game with everything researched and pick out the mini-weapons as you have described. http://forum.shrapnelgames.com/images/icons/icon7.gif
Thanx Krsqk http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">OK....
I started a game and all the small weapons are there.
It says DUCs can be used on troops and fighters
I have researched DUCs'5 and Troops2
In trying to design my troops, there are no weapons to select. http://forum.shrapnelgames.com/images/icons/confused.gif
What's going on? http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/confused.gif
Whoa....
My notes say I can get small DUCs for my Troops if I Research fighters.
Is this true? Doesn't make a lot of sense if it is. http://forum.shrapnelgames.com/images/icons/icon6.gif
[ January 26, 2003, 03:03: Message edited by: tbontob ]
Ed Kolis
January 26th, 2003, 05:12 AM
Yeah, DUC's are the exception - instead of researching Projectile Weapons and Smaller Weapons to get Small DUC's, you need to research Projectile Weapons and Fighters http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
tbontob
January 26th, 2003, 05:19 AM
Thanks Ed http://forum.shrapnelgames.com/images/icons/icon7.gif
But is it the 'only' exception?
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