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View Full Version : Questions about changes in 1.84 - Crew ConVersion


MegaTrain
February 3rd, 2003, 09:23 PM
Need to be sure I understand a couple of things clearly:

Version 1.83:
1. Fixed - You could stop a "Slow Build" by clearing the queue.

No questions on this one, but OMG!! Amazing this stayed as unknown as it did for so long. I heard people discussing the "EB" bug, but I didn't know it was THIS significant.

Here's my Question:
1.81 - 2. Fixed - "Crew ConVersion" damage type will fail against a ship with a Master Computer (regardless if that component is damaged or not). It does not matter if there is a Bridge on the ship.
1.80 - 3. Fixed - "Crew ConVersion" damage type will fail against a ship with a Master Computer (regardless if that component is damaged or not).

Question: Is this relevant only in relation to a Psychic tech Allegiance Subverter weapon? Or does it also apply to the "Crew Insurrection" intelligence operation?

Thanks.

[ February 03, 2003, 20:02: Message edited by: MegaTrain ]

Mephisto
February 4th, 2003, 12:31 AM
Yea, fortunately, PsychoTechFreak and Zarix both kept it secret after they found the "clear queue EB bug". Thanks again!
The "MC vs. Crew ConVersion" will only affect the AS, not the Intel project.

MegaTrain
February 4th, 2003, 12:37 AM
So just to clarify, you CAN steal a Master-Computer equipped ship by using a "Crew Insurrection" under the most recent patch?

Or has that never been possible?

Arkcon
February 4th, 2003, 01:20 AM
Originally posted by MegaTrain:
So just to clarify, you CAN steal a Master-Computer equipped ship by using a "Crew Insurrection" under the most recent patch?

Or has that never been possible?<font size="2" face="Verdana, Helvetica, sans-serif">Always could. Just have your spies send over a subversive virus instead of having your ships bLast it with a destructive one. http://forum.shrapnelgames.com/images/icons/icon7.gif