tbontob
February 6th, 2003, 01:31 AM
If a player had to research all the technology in a unmodded, non-racial game by himself with no help from anybody (such as trades, tech discoveries, etc.), he would be required to generate the following research points:
32,862,500 in a low cost tech game.
77,000,000 in a medium cost tech game.
121,137,500 in a high cost tech game.
Of course there is a problem. How could a player research anything without at least Applied Research1 which is worth 100,000 if one extrapolates backward from the values given to Research2 and Research3. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
In those terms, it's value may approach infinity. http://forum.shrapnelgames.com/images/icons/icon10.gif
However, if anyone knows of a use for these useless stats, I would be interested in hearing what it is. http://forum.shrapnelgames.com/images/icons/icon10.gif
32,862,500 in a low cost tech game.
77,000,000 in a medium cost tech game.
121,137,500 in a high cost tech game.
Of course there is a problem. How could a player research anything without at least Applied Research1 which is worth 100,000 if one extrapolates backward from the values given to Research2 and Research3. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
In those terms, it's value may approach infinity. http://forum.shrapnelgames.com/images/icons/icon10.gif
However, if anyone knows of a use for these useless stats, I would be interested in hearing what it is. http://forum.shrapnelgames.com/images/icons/icon10.gif