PDA

View Full Version : Resources gained from destroyed enemy


smitty
March 26th, 2003, 11:34 PM
I wiped out a neighboring enemy and had a massive influx of resources (minerals, radioactives, etc). My totals for the three are far more than what I can store. So, my next turn they surplus is gone. Is this correct?

Master Belisarius
March 26th, 2003, 11:58 PM
Originally posted by smitty:
I wiped out a neighboring enemy and had a massive influx of resources (minerals, radioactives, etc). My totals for the three are far more than what I can store. So, my next turn they surplus is gone. Is this correct?<font size="2" face="Verdana, Helvetica, sans-serif">Exactly.

Guille
March 27th, 2003, 12:01 AM
Build mineral, organic and radioactive storage facilities. They allow you to have more than 50000.

gregebowman
March 27th, 2003, 12:08 AM
Originally posted by Guille:
Build mineral, organic and radioactive storage facilities. They allow you to have more than 50000.<font size="2" face="Verdana, Helvetica, sans-serif">Keep building those storage facilities. Research Cargo to the max (level 3), and then start putting them everywhere. Those tiny planets that hold only 1 facility? That's what I use them for, at least most of the time. Especially after I research Ice Colonization and Gas Colonization. You'll suddenly notice a lot of those tiny suckers around.

Suicide Junkie
March 27th, 2003, 12:19 AM
I'd have to disagree as to the best use of those planets.
Build spaceyards on those little planets, and start pumping out ships until you no longer have a surplus http://forum.shrapnelgames.com/images/icons/icon10.gif
Then you can send those ships out to take over more territory.

My policy is Use it or Lose it: Building storage only delays the inevitable, and eats into your space for intel, research and construction.

Fyron
March 27th, 2003, 12:46 AM
You need some storage facilities so that you can finance retrofits later on. But not too many. As SJ said, it is better to spend the resources than to store them. http://forum.shrapnelgames.com/images/icons/icon7.gif But, you will want a few of each storage facility.

Askan Nightbringer
March 27th, 2003, 04:10 AM
I found resource storage facilities useful later in the game for when disasters happen, such as enemy wiping out a couple of mineral planets and causing riots on others.
Nothing worse than fending off an attack with ships dying because you can no longer afford the maintenance.

Askan

Krsqk
March 27th, 2003, 05:03 AM
One other time you'll need a lot of storage is when retrofitting an entire fleet which has been out on mission long enough for weapons/sensor/ECM tech to surpass it. Of course, you could just build tons of new ships and keep sending the old fleet out until it dies. It's not nice, but, hey, who ever won a PBW game by being nice to their people? http://forum.shrapnelgames.com/images/icons/icon10.gif

Suicide Junkie
March 27th, 2003, 05:08 AM
You shouldn't have been running your maintenance costs that high, I'd say.
Once your maintenance costs are within a system or two worth of your production, you need to start mothballing all of the new ships you build (reserves) and retire some old ships, or switch over to producing maintenance free units such as fighters.

If you lose a system, it would at worst cause some spaceyards to halt, rather than losing ships.

1FSTCAT
March 28th, 2003, 11:28 PM
Or, you should have lots of storage for when I use Intel on you, and take your resources. The more you have, the more I have! LOL. Ask Fyron. http://forum.shrapnelgames.com/images/icons/shock.gif

Foiden
March 28th, 2003, 11:53 PM
That sounds like the Beloch(Raiders of the Lost Ark) thing to say. As you can see Dr. Jones, there is nothing that you can acquire that I can not take away.