Claymore Righ
March 31st, 2003, 11:40 PM
Hi all,
I did some searching around and didn't come up with much, so I decided to put the question on its own thread.
Has anyone ever tried to come up with a set of rules to 'force' a more diplomacy oriented game?
I mean that you gain points for peace and peaceful actions and lose points for warmongering, breaking treaties, etc.
It seems like it could add a good deal to the game.
I did some searching around and didn't come up with much, so I decided to put the question on its own thread.
Has anyone ever tried to come up with a set of rules to 'force' a more diplomacy oriented game?
I mean that you gain points for peace and peaceful actions and lose points for warmongering, breaking treaties, etc.
It seems like it could add a good deal to the game.