View Full Version : OT: Starship size comparisons 1 pixel per meter
Kamog
April 30th, 2003, 03:11 AM
Hey, check out this page (http://mirror.wolffelaar.nl/zardalu.sytes.net/) which has drawings of Star Trek, Star Wars, and Babylon 5 ships to scale, compared to real ships and buildings. There's the Empire State Building, Eiffel Tower, Statue of Liberty, etc compared to Godzilla, Battlestar Galactica, Galaxy Class Starship, Omega Class Destroyer, Star Wars Space Slug, etc.
Each drawing is scaled to 1 pixel = 1 meter.
http://mirror.wolffelaar.nl/zardalu.sytes.net/
PvK
April 30th, 2003, 03:30 AM
Wonderful site. I hope it adds even more stuff later. It's spiffy how you can drag the images around, too.
PvK
General Woundwort
April 30th, 2003, 03:51 AM
Originally posted by PvK:
I hope it adds even more stuff later.<font size="2" face="Verdana, Helvetica, sans-serif">I hope so too. The omission of the Imperial Star Destroyer is a greivous oversight. http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif
[EDIT: I went looking for another size chart I found in my aimless wanderings over the web. Unfortunately, the host site has gone MIA. However, I kept a copy on my hard drive. It's only plain black silhouettes, but it offers more ships, including the Borg Cube and the absolutely necessary Imperial Star Destroyer. http://forum.shrapnelgames.com/images/icons/icon12.gif I'd gladly give the original artist credit, but I have no clue who he or she was.]
Starship Size Chart (http://forum.shrapnelgames.com/newuploads/1051667758.gif)
[ April 30, 2003, 03:01: Message edited by: General Woundwort ]
Gwaihir
April 30th, 2003, 04:06 AM
COOOOOOOOL!
Esp. the drag-around feature.
Disappointing how he didn't include the death star. hehe, maybe thats a bit off-scale.
I think the SSD falls into that Category too - 8km if memory serves. the ISD is completely manageable though, its, er, um 1400m?
And B5, about the same, 5 mi.
Interesting, the current total length is something close to pi miles. (at the longest ~5.5 km)
edit: nope, the ISD is 1600m. but the SSD is 8km.
edit edit: Thanks for the silhouette one. I like the borg part. :b
[ April 30, 2003, 03:17: Message edited by: Gwaihir ]
narf poit chez BOOM
April 30th, 2003, 04:29 AM
naaaaarf
Ragnarok
April 30th, 2003, 06:36 AM
Originally posted by General Woundwort:
It's only plain black silhouettes, but it offers more ships, including the Borg Cube and the absolutely necessary Imperial Star Destroyer. <font size="2" face="Verdana, Helvetica, sans-serif">That's hard to believe that the Borg Cube is that much bigger then the Intrepid class ship (Voyager) Just a rough guess would be that the Cube is over 500 times bigger then the Intrepid. And Voyager beat how many of those cubes without being destroyed?!?
http://forum.shrapnelgames.com/images/icons/shock.gif I can see the Cube being like 50-100 times bigger but gees. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
PvK
April 30th, 2003, 07:49 AM
I generally have little or no interest in TNG ships, but it looks like the two sites disagree about the relative sizes of TNG Fed Galaxy ships and TNG Rom Warbirds.
And ya, I want to see the Imperial Star Destroyer on the flashy site, too. http://forum.shrapnelgames.com/images/icons/icon12.gif
Oh, and I think King Kong is smaller than in the films, not to mention the "vs. Godzilla" films. http://forum.shrapnelgames.com/images/icons/icon12.gif
PvK
Gwaihir
April 30th, 2003, 09:15 AM
I think they got his size from the origninal movie, probably from his scale against the empire state building. Wait, no, you're right, he has to be bigger! that size definitely cannot swat planes. Of course, maybe I should actually watch the original, rather than going by the poster art, which is probably exaggerated.
Fyron
April 30th, 2003, 09:21 AM
I can't move anything around on that site. http://forum.shrapnelgames.com/images/icons/icon9.gif
And Romulan warbirds are a lot larger than Federation Galaxy Class ships (something like 2-3x as large).
I'd gladly give the original artist credit, but I have no clue who he or she was.]
<font size="2" face="Verdana, Helvetica, sans-serif">That is from Babylon Trek Wars. I can't seem to find any mention of the author...
[ April 30, 2003, 08:30: Message edited by: Imperator Fyron ]
General Woundwort
April 30th, 2003, 10:49 AM
Originally posted by Imperator Fyron:
That is from Babylon Trek Wars. I can't seem to find any mention of the author...<font size="2" face="Verdana, Helvetica, sans-serif">Yes, that was the site. Did it move? The only link I have to it is defunct.
Originally posted by Gwaihir:
Disappointing how he didn't include the death star. hehe, maybe thats a bit off-scale.<font size="2" face="Verdana, Helvetica, sans-serif">BTW had another size chart for the bases (Death Stars I and II, B5, etc). I just didn't download it. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
[ April 30, 2003, 09:54: Message edited by: General Woundwort ]
Fyron
April 30th, 2003, 11:07 AM
More pretty pictures for you then. http://forum.shrapnelgames.com/images/icons/icon10.gif
hugehugesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693574.gif)
starbasesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693623.gif)
I have no idea what happened to the site. http://forum.shrapnelgames.com/images/icons/icon9.gif
[ April 30, 2003, 10:10: Message edited by: Imperator Fyron ]
Aloofi
April 30th, 2003, 03:36 PM
Where can I find the size of SE4 ships in meters?
Aloofi
April 30th, 2003, 03:41 PM
Originally posted by Imperator Fyron:
More pretty pictures for you then. http://forum.shrapnelgames.com/images/icons/icon10.gif
hugehugesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693574.gif)
starbasesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693623.gif)
<font size="2" face="Verdana, Helvetica, sans-serif">What's the Eclipse Star Destroyer?
I don't recall any Super StarDestroyer with that name in Star Wars. I only know the Executor and the Night Hammer (From one of the books).
General Woundwort
April 30th, 2003, 03:45 PM
Originally posted by Aloofi:
Where can I find the size of SE4 ships in meters?<font size="2" face="Verdana, Helvetica, sans-serif">Here...
http://se4kdy.cyberwars.com/text/se4tech.htm
Aloofi
April 30th, 2003, 03:51 PM
Originally posted by General Woundwort:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Aloofi:
Where can I find the size of SE4 ships in meters?<font size="2" face="Verdana, Helvetica, sans-serif">Here...
http://se4kdy.cyberwars.com/text/se4tech.htm</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Hey, thanks man.
chewy027
April 30th, 2003, 05:23 PM
If my memory serves me, the Eclipse SSD was the cloned Emperor Palpatine's new flagship in the Dark Empire comic book series. I think it was in Dark Empire II to be exact. I also remeber it being bigger then the comparison pic shows.
[ April 30, 2003, 16:25: Message edited by: chewy027 ]
Ed Kolis
April 30th, 2003, 06:42 PM
They didn't include the JMC Red Dwarf! http://forum.shrapnelgames.com/images/icons/icon9.gif
Fyron
April 30th, 2003, 09:01 PM
Originally posted by Ed Kolis:
They didn't include the JMC Red Dwarf! http://forum.shrapnelgames.com/images/icons/icon9.gif <font size="2" face="Verdana, Helvetica, sans-serif">Well it isn't from B5, Star Trek or Star Wars, so would not make any sense for it to be in the Babylon Trek Wars size comparison charts. http://forum.shrapnelgames.com/images/icons/icon12.gif
rdouglass
April 30th, 2003, 09:27 PM
Originally posted by Gwaihir:
I think they got his size from the origninal movie, probably from his scale against the empire state building. Wait, no, you're right, he has to be bigger! that size definitely cannot swat planes. Of course, maybe I should actually watch the original, rather than going by the poster art, which is probably exaggerated.<font size="2" face="Verdana, Helvetica, sans-serif">In terms of size, it seems more like "Mighty Joe Young" than King Kong (Am I showing my age now... http://forum.shrapnelgames.com/images/icons/icon10.gif )
Kamog
May 1st, 2003, 06:53 AM
Hi, I did some searching around and found out that the 1 pixel = 1 meter page was actually only one page out of a whole collection with other scales. (10 pixel = 1 meter, 2 pixels = 1 meter, 10 meters per pixel, 100 meters per pixel and 2000 meters per pixel.)
And the bigger ships like the Death Star, Super Star Destroyer, etc, are all here! http://forum.shrapnelgames.com/images/icons/icon7.gif
Go to this page:
http://www.merzo.net/index.html
Gwaihir
May 1st, 2003, 07:18 AM
Originally posted by Imperator Fyron:
More pretty pictures for you then. http://forum.shrapnelgames.com/images/icons/icon10.gif
hugehugesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693574.gif)
starbasesizechart.gif (http://forum.shrapnelgames.com/newuploads/1051693623.gif)
<font size="2" face="Verdana, Helvetica, sans-serif">Those are way off for the Eclipse vs. the SSD - the eclipse is 17500m and the SSD is 8000m, yet they are shown as basically the same size.
Gwaihir
May 1st, 2003, 07:20 AM
Er, when quoting people, is there some handy-dandy feature to quote them and preserve links and stuff, or do you just search through the source HTML and cut and paste that between two quote tags?
edit: oops, sorry, double post
edit edit: hehe, right, i just saw the quote button on the main view. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif nevemind.
[ May 01, 2003, 06:21: Message edited by: Gwaihir ]
Wanderer
May 1st, 2003, 07:18 PM
Originally posted by Gwaihir:
Disappointing how he didn't include the death star. hehe, maybe thats a bit off-scale.<font size="2" face="Verdana, Helvetica, sans-serif">Er, click on the -2000x scale button... http://forum.shrapnelgames.com/images/icons/shock.gif
Plus they ought to add Red Dwarf.
And I didn't see the little fighters from Battlestar Galactica.
[ May 01, 2003, 18:22: Message edited by: Wanderer ]
Katchoo
May 1st, 2003, 07:33 PM
Originally posted by Kamog:
Hi, I did some searching around and found out that the 1 pixel = 1 meter page was actually only one page out of a whole collection with other scales. (10 pixel = 1 meter, 2 pixels = 1 meter, 10 meters per pixel, 100 meters per pixel and 2000 meters per pixel.)
And the bigger ships like the Death Star, Super Star Destroyer, etc, are all here! http://forum.shrapnelgames.com/images/icons/icon7.gif
Go to this page:
http://www.merzo.net/index.html<font size="2" face="Verdana, Helvetica, sans-serif">Hehehe
I can re-enact the Hindinburgh disaster on this page...
Ok, so it's the Hindinburgh crashing on Cloud City... http://forum.shrapnelgames.com/images/icons/icon10.gif
Aloofi
May 1st, 2003, 09:14 PM
Wow, an Imperial Star Destroyer is really big.
What's up with that Romulan Warbird or Deridex or something? Isn't it too big?
I don't remember them to be that big in Bridge Kommander.
geoschmo
May 1st, 2003, 09:18 PM
Originally posted by Katchoo:
Hehehe
I can re-enact the Hindinburgh disaster on this page...
Ok, so it's the Hindinburgh crashing on Cloud City... http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">I made Kong climb the Empire State Building. http://forum.shrapnelgames.com/images/icons/icon10.gif
Aloofi
May 1st, 2003, 09:22 PM
Is it there any chance that the kts in SE4 may be also taken as the lenght?
If a 500 kt Cruiser would also be 500m long, then we would be closer to sci-fi mainstream...... http://forum.shrapnelgames.com/images/icons/icon10.gif
Aloofi
May 1st, 2003, 09:39 PM
Originally posted by geoschmo:
I made Kong climb the Empire State Building. http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">hehe, I tried to make him fall but he doesn't wanna turn upside down..... http://forum.shrapnelgames.com/images/icons/icon10.gif
oleg
May 1st, 2003, 09:41 PM
Originally posted by Aloofi:
Is it there any chance that the kts in SE4 may be also taken as the lenght?
If a 500 kt Cruiser would also be 500m long, then we would be closer to sci-fi mainstream...... http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">May be not a length, but a volume certainly. After all, when we speak about ship displacement it is in fact a measure how much water do we need to sink her http://forum.shrapnelgames.com/images/icons/icon7.gif
Certainly, it can not be water for starships. May be vaccum ? http://forum.shrapnelgames.com/images/icons/shock.gif It does have non-zero "zero" density after all !
http://forum.shrapnelgames.com/images/icons/icon6.gif
Noble713
May 5th, 2003, 05:09 AM
Originally posted by Gwaihir:
Those are way off for the Eclipse vs. the SSD - the eclipse is 17500m and the SSD is 8000m, yet they are shown as basically the same size.<font size="2" face="Verdana, Helvetica, sans-serif">Actually, the Executor class IS about the same size as the Eclipse. See these pages for details:
http://www.theforce.net/swtc/ssd5mile.html
http://www.theforce.net/swtc/ssd.html#size
Gwaihir
May 5th, 2003, 06:58 AM
I stand corrected. Thank you very much, good stuff to know. I really like how detailed the site's analysis is. I saw a similar one a while back debunking a myth about the death star. (and another one discussing how the second death star's explosion would have destroyed Endor's ecology - either from fallout or from fall-on (big chunks landing as meteorite strikes - no matter how generously you estimate it, there would be enough of them for nuclear winter (i think that's the gist of it) ) It was very detailed, got all the technical stuff covered, and was fun to read.
Andrés
May 6th, 2003, 06:58 AM
But Gwaihir, we know there was not an ecological disaster in Endor. Ok, it’s not strictly cannon, since in starwars that’s only the movies and novelizations of the movies are cannon (anyway any starwars official material is far better than what trekkies call cannon), but the planet was visited many times later and the Ewoks were still living happily in their tree villages.
That discussion is wrong from the beginning. It should be why wasn’t there a disaster... maybe the Alliance managed to repair the planetary shields after the battle, maybe the gravity of the “controversial” gas giant “Endor” or “Tana”, the one “Sanctuary Moon” or “Forest Moon of Endor” is or was supposed to orbit deviated all debries.
Aloofi, tonnage would only be equivalent to length if ships had a constant section and a tonnage of 1 kt per linear meter. The resulting ships would be a few meters in width and height, constant for all ships but hundreds of meters in length.
So SE4 ships are small when compared with sci-fi mainstream.
Many Trek and B5 ships have their tonnage listed in their stats. Compare them with SE4 tonnages for further reference.
A fast approximation to include SE4 ships in those charts would be that 36x36 mini pictures are close to the 1 pixel = 10m scale.
Here you have my spreadsheet (http://forum.shrapnelgames.com/newuploads/1052192896.zip) to check my math and play with the values.
I also made this shipset, the Box (http://forum.shrapnelgames.com/newuploads/1052193016.zip) based on the measures from the spreadsheet.
The interesting thing is that I didn’t resize anything so all ships are in the same scale (even in the fleet/group pictures). I even used an orthographic projection instead of perspective to better preserve scaling.
Gwaihir
May 6th, 2003, 07:14 AM
Correct, according to canon there was no ecological disaster. The site was different in that it agrued against the canon, based on a very wide variety of canon facts - basically, everything in the canon suggests that there should have been a disaster, except for the direct evidence that there wasn't - all the technology, all the visual evidence from the movies, and all of the known stats point to a necessary disaster.
The shield idea is neat, but a bit iffy - it was designed to go up and encircle the battle station, i believe guided at least in part by mechanisms on the station itself, and changing it to a flat planet-covering condition would have been pretty tough, especially since a lot of impacts would have come pretty rapidly after the explosion (bits aimed directly at the planet).
Hrm, wait, was the big hole oriented planetward? that would definitely help, then the might have been caught by the odd greavitational fields of the planet (which is mentioned as having odd gravitational effects that make hyperspace travel through the region messy, one reason it was picked as a secret location to construct the DS2.)
AFAIK, and as far as the pretty extensive research this fellow carried out states, there is no canon explanation of how Endor survived, it just *did.* I hate pointing out flaws in Star Wars, I'm a big fan, but that to me seems to be one. (at least there was no "big red button" on DS2 like there was on DS1, although among other big red buttons, a heavily shielded, turbolaser protected exhaust shaft is very reasonable)
Hrm, DS1, DS2 . . . DS9?? Makes you wonder, eh? http://forum.shrapnelgames.com/images/icons/tongue.gif
Aloofi
May 6th, 2003, 03:29 PM
Yeah, but in SE4 the tonnage is in kilotons, not plain tons.
So that means that an unmodded Cruiser have 500 000 tonns.
Couldn't it be 500 meters long?
Aloofi
May 6th, 2003, 03:44 PM
Hey, it seems like the part of the DS2 aiming to Endor is the one not yet finished, so in that case the bLast would send the debris away from Endor. http://forum.shrapnelgames.com/images/icons/icon7.gif
Aloofi
May 6th, 2003, 04:37 PM
After reading all that stuff about the Executor it seems like a huge waste of resources.
dogscoff
May 6th, 2003, 05:24 PM
http://www.theforce.net/swtc/holocaust.html
Here's the Endor link. I don't think you can argue against this kind of research Andres, but if you want to try I'll be listening with interest.
Aloofi
May 6th, 2003, 06:59 PM
Is it there a direct fire weapon in SE4 that can replicate the Death Star's superlaser?
Can a direct fire weapon be given the "destroy small planet"?
Suicide Junkie
May 6th, 2003, 07:21 PM
Sure, but you can't fire it and blow up a planet during combat http://forum.shrapnelgames.com/images/icons/icon7.gif
A core-mount Wave-Motion-Gun on a battlemoon replicates the effect fairly well, except it just glasses the planet with 13,000 damage instead of turning it into asteroids.
Aloofi
May 7th, 2003, 02:48 PM
Sorry I ask this. I have never used Stellar Manipulation (too fantastic for my taste) and I was wondering how that worked in the case of destroying a planet.
Let's say I build a mobile starbase with a Doomsday BLaster, what do I do then?
Do I drive the thing to the enemy planet?
Can i fire from a sector away?
If I get to the same sector of the planet, wouldn't the planet's defenses fire on my baby?
Do I have to survive the 30 turns of combat, and then after combat fire the main gun?
.
dogscoff
May 7th, 2003, 03:22 PM
Allofi: Yes, No, Yes, Yes.
http://forum.shrapnelgames.com/images/icons/icon10.gif
Aloofi
May 7th, 2003, 04:32 PM
http://forum.shrapnelgames.com/images/icons/icon10.gif
So my Death Star needs to be escorted?
What a fuzz. Grand Mos Tarkin would have been very disappointed..... http://forum.shrapnelgames.com/images/icons/icon10.gif
Andrés
May 7th, 2003, 06:03 PM
In SE4 you don't have and don't need death stars to destroy planets.
You have small DS or LC that may approach the planet with a treaty, cloaking or by winning a battle.
The death star was strong enogh to battle anything by itself. There was a design flaw of too little PDC, but fighters were supposed to be unable to harm the station.
ISTR reading that they didn't even launch all fighters in the battle of Yavin because they didn't consider the rebels to be a threat.
[ May 07, 2003, 17:05: Message edited by: Andres ]
Me Loonn
May 7th, 2003, 07:09 PM
Originally posted by Kamog:
Hey, check out this page (http://mirror.wolffelaar.nl/zardalu.sytes.net/) which has drawings of Star Trek, Star Wars, and Babylon 5 ships to scale, compared to real ships and buildings. There's the Empire State Building, Eiffel Tower, Statue of Liberty, etc compared to Godzilla, Battlestar Galactica, Galaxy Class Starship, Omega Class Destroyer, Star Wars Space Slug, etc.
Each drawing is scaled to 1 pixel = 1 meter.
http://mirror.wolffelaar.nl/zardalu.sytes.net/<font size="2" face="Verdana, Helvetica, sans-serif">Bah !
Those puny toys are nothing compared to
Atlas-type Island Space Navigation Ship "Deucalion" from Kiddy Grade anime (its 63568 km in lenght !!)
http://forum.shrapnelgames.com/images/icons/tongue.gif
Aloofi
May 7th, 2003, 08:56 PM
Originally posted by Andres:
In SE4 you don't have and don't need death stars to destroy planets.
<font size="2" face="Verdana, Helvetica, sans-serif">I know that, but I still want a Death Star. One capable of carrying 1000 000 soldiers (1000 troops) and hundreds of fighters, plus the nastiest gun ever invented: The Planet Depleater Cannon. http://forum.shrapnelgames.com/images/icons/icon10.gif
Gwaihir
May 7th, 2003, 10:12 PM
Originally posted by Aloofi:
http://forum.shrapnelgames.com/images/icons/icon10.gif
So my Death Star needs to be escorted?
What a fuzz. Grand Mos Tarkin would have been very disappointed..... http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">No, Grand Moff Tarkin would have been dead, cause clearly that attacking fleet is no threat. I'm just going to sit with my finger on the trigger cause you're just making that up about the explosions and stuff. Yessiree, no danger here!
Aloofi
May 7th, 2003, 10:23 PM
Originally posted by Gwaihir:
No, Grand Moff Tarkin would have been dead, cause clearly that attacking fleet is no threat. I'm just going to sit with my finger on the trigger cause you're just making that up about the explosions and stuff. Yessiree, no danger here!<font size="2" face="Verdana, Helvetica, sans-serif">You got me there. http://forum.shrapnelgames.com/images/icons/icon9.gif
Why would he be dead? What attacking fleet? The 30 x-wing fighters in A New Hope?
I just wannted to mod a Death Star into Proportions and I have not idea of how to replicate the superlaser.
It doesn't feel right if the superlaser is one of those tectonic bombs. It have to be a laser beam of some sort, with the "destroy medium planet" ability.
Suicide Junkie
May 7th, 2003, 10:35 PM
Originally posted by dogscoff:
BTW, 13000 damage points wouldn't even breach the shields of your average proportions homeworld- Let alone the hundreds of weapons platforms and thousands of troops to deal with once the shileds are down.<font size="2" face="Verdana, Helvetica, sans-serif">Quite simply; P&N isn't Proportions.
If you're going to jump between mods, comparisons become pointless.
If you want a deathstar beam in proportions, you'll have to scale it up to match the new mod. http://forum.shrapnelgames.com/images/icons/tongue.gif
[ May 07, 2003, 21:35: Message edited by: Suicide Junkie ]
Aloofi
May 7th, 2003, 10:40 PM
Originally posted by Suicide Junkie:
If you want a deathstar beam in proportions, you'll have to scale it up to match the new mod. http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="Verdana, Helvetica, sans-serif">SJ, could you post the txt file for the death star beam, to copy it into proportions?
I don't even know in which mod it can be found......
Fyron
May 8th, 2003, 12:35 AM
Originally posted by Aloofi:
What's up with that Romulan Warbird or Deridex or something? Isn't it too big?
I don't remember them to be that big in Bridge Kommander.<font size="2" face="Verdana, Helvetica, sans-serif">They are quite large (several times the size of Galaxy class starships). Don't rely on games, because games always distort things to work within the game mechanics.
SJ, could you post the txt file for the death star beam, to copy it into proportions?
I don't even know in which mod it can be found......
<font size="2" face="Verdana, Helvetica, sans-serif">He wasn't talking about a particular weapon. He made a reference to a core mounted WMG on a Battlemoon in P&N being similar to a DS Superlaser in an earlier post.
[ May 07, 2003, 23:42: Message edited by: Imperator Fyron ]
Andrés
May 8th, 2003, 01:26 AM
Posted by dogscoff (Member # 1372) on May 06, 2003, 16:24:
http://www.theforce.net/swtc/holocaust.html
Here's the Endor link. I don't think you can argue against this kind of research Andres, but if you want to try I'll be listening with interest. <font size="2" face="Verdana, Helvetica, sans-serif">I like the Turbolaser Commentaries and I think they are great. I'd only embarrass myself if I tried to discuss that from a scientific pov.
According to the expanded universe there were many shooting stars that night, maybe a few pieces survived long enough to hit the ground (or trees), but that was it. No ecological disaster and no need to take any actions to prevent it.
As Gwaihir said AFAIK, and as far as the pretty extensive research this fellow carried out states, there is no canon explanation of how Endor survived, it just *did.*<font size="2" face="Verdana, Helvetica, sans-serif">It may not be what *should have* happened, but starwars is not theoretical science, it's science fiction, literature. What happened is what's written and accepted, not what's most likely.
The star wars universe is quite scientifically consistent and errors like this one are strange.
The expanded universe seems to fix errors and solidify evidence rather than create more errors and inconsistencies. For example the "parsecs" mistake in ANH.
Marvel Comics series and WEG portrayed events that took place in Endor after ROTJ and no climatical disaster was ever mentioned.
It is discussed if those sources are official part of the timeline, but some of those events are mentioned in the official page: http://www.starwars.com/databank/species/ewok/eu.html
And although it isnt directly contradicted, a major event such as the extintion or evacuation of the Ewok race should have been mentioned in stories such as "Truce at Bakura" (note to self add ssi-ruuk to my shipsets to do list) taking place in that time.
***************
Posted by Aloofi (Member # 3719) on May 06, 2003, 14:29:
Yeah, but in SE4 the tonnage is in kilotons, not plain tons.
So that means that an unmodded Cruiser have 500 000 tonns.
Couldn't it be 500 meters long?<font size="2" face="Verdana, Helvetica, sans-serif">Right, but 500,000 tons is still pretty small among sci-fi ships.
Yeah, but the tonnage of most Trek and B5 ships is still pretty large even if you divide it by 1000 to convert tons into kilo-tons. Many close or beyond the 65,000 kT limit for modded ships.
Sure you could have a 500m long cruiser.
I've made some calculations to put numbers to "linear ships".
Using a density of 0.00035 kT/m3, as I did for my other other estimations, your 500m long cruiser would be 500m x 53.45m x 53.45m.
It's width and height would be almost 1/9th its lenght what is elongated but not so crazy.
Of course that your escort would be 150x53x53m and your dreadnought 1000x53x53m.
***************
Originally posted by Gwaihir:
No, Grand Moff Tarkin would have been dead, cause clearly that attacking fleet is no threat. I'm just going to sit with my finger on the trigger cause you're just making that up about the explosions and stuff. Yessiree, no danger here!<font size="2" face="Verdana, Helvetica, sans-serif">But he would be right! That is no danger for the Death Star!
No planetary defense fleet would be able to face a 3e20 kT baseship in conventional battle.
And without a specially programmed torpedo lauched from a fighter that manages to get close enough and shoot it through the exaust port, wouldn't be able to exploit its Achiles heel and blow up the main reactor either.
I promise I'll get back to work in the Sci-Fi X-over Mod or a SW-Mod 2 soon.
Here's the superlaser:
Name := Superlaser Mk II
Description := Massive sized laser strong enough to overcome the strongest planetary shields and destroy worlds.
Pic Num := 347
Tonnage Space Taken := 20000
Tonnage Structure := 20000
Cost Minerals := 50000
Cost Organics := 100
Cost Radioactives := 30000
Vehicle Type := Ship\Base
Supply Amount Used := 1500
Restrictions := One Per Vehicle
General Group := Weapons
Family := 25008
Roman Numeral := 2
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Superlasers
Tech Level Req 1 := 2
Number of Abilities := 1
Ability 1 Type := Destroy Planet Size
Ability 1 Descr := Can destroy a huge sized planet. It's not destroyed on use.
Ability 1 Val 1 := 5
Ability 1 Val 2 := 0
Weapon Type := Point-Defense
Weapon Target := Ships\Planets
Weapon Damage At Rng := 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 8
Weapon Display Type := Beam
Weapon Display := 12
Weapon Modifier := 0
Weapon Sound := EMPIRELASER.WAV
Weapon Family := 2440
dogscoff
May 8th, 2003, 01:27 AM
Could a component be given weapons and stellar manipulation qualitiers, so that in combat you can use it as a weapon and toast the defences, then out of combat use it as a planet-buster to reduce the remains of the colony to rubble?
BTW, 13000 damage points wouldn't even breach the shields of your average proportions homeworld- Let alone the hundreds of weapons platforms and thousands of troops to deal with once the shileds are down.
[ May 07, 2003, 12:30: Message edited by: dogscoff ]
Scipio
July 2nd, 2003, 11:17 AM
Originally posted by chewy027:
If my memory serves me, the Eclipse SSD was the cloned Emperor Palpatine's new flagship in the Dark Empire comic book series. I think it was in Dark Empire II to be exact. I also remeber it being bigger then the comparison pic shows.<font size="2" face="Verdana, Helvetica, sans-serif">I visited some sites, linked on the first flash site. And read a lot (I should have spend my time in my books instead http://forum.shrapnelgames.com/images/icons/icon9.gif ) and found that the eclipse is just the right scale there, a bit shorter than a SSD (11-13 km) but more massive, but who cares about this comic ships, I dont like them, they are not real Star Wars in my oppionion.
But I am surprised the D`deridex is so large, even as large as an ISD (But I guess with less mass) and generally the ISD is much more smaller in comparison than I guessed...
Loser
July 3rd, 2003, 09:13 PM
Posted by dogscoff (Member # 1372) on May 06, 2003, 16:24:
http://www.theforce.net/swtc/holocaust.html
Here's the Endor link. I don't think you can argue against this kind of research Andres, but if you want to try I'll be listening with interest. <font size="2" face="Verdana, Helvetica, sans-serif">That's what glassing is like, I think.
PvK
July 3rd, 2003, 11:17 PM
Is there a way to get the "It's not destroyed on use." part to actually work?
PvK
Originally posted by Andres:
[QUOTE]...
Here's the superlaser:
Name := Superlaser Mk II
Description := Massive sized laser strong enough to overcome the strongest planetary shields and destroy worlds.
Pic Num := 347
Tonnage Space Taken := 20000
Tonnage Structure := 20000
Cost Minerals := 50000
Cost Organics := 100
Cost Radioactives := 30000
Vehicle Type := Ship\Base
Supply Amount Used := 1500
Restrictions := One Per Vehicle
General Group := Weapons
Family := 25008
Roman Numeral := 2
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Superlasers
Tech Level Req 1 := 2
Number of Abilities := 1
Ability 1 Type := Destroy Planet Size
Ability 1 Descr := Can destroy a huge sized planet. It's not destroyed on use.
Ability 1 Val 1 := 5
Ability 1 Val 2 := 0
Weapon Type := Point-Defense
Weapon Target := Ships\Planets
Weapon Damage At Rng := 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 8
Weapon Display Type := Beam
Weapon Display := 12
Weapon Modifier := 0
Weapon Sound := EMPIRELASER.WAV
Weapon Family := 2440<font size="2" face="Verdana, Helvetica, sans-serif">
Phoenix-D
July 3rd, 2003, 11:19 PM
Why shouldn't it work? The "destroyed on use" part of stellar manip components is a seperate ability.
PvK
July 3rd, 2003, 11:55 PM
I didn't remember that. Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif
PvK
July 4th, 2003, 05:05 AM
It's been updated. Now there are several scales.
I think their new Death Stars are off - at least one of them. I don't think there was that much difference between the two.
And, their King Kong is still too small. http://forum.shrapnelgames.com/images/icons/icon12.gif
But it's a great site! I'm glad to see they are still adding stuff.
PvK
Originally posted by Kamog:
Hey, check out this page (http://mirror.wolffelaar.nl/zardalu.sytes.net/) which has drawings of Star Trek, Star Wars, and Babylon 5 ships to scale, compared to real ships and buildings. There's the Empire State Building, Eiffel Tower, Statue of Liberty, etc compared to Godzilla, Battlestar Galactica, Galaxy Class Starship, Omega Class Destroyer, Star Wars Space Slug, etc.
Each drawing is scaled to 1 pixel = 1 meter.
http://mirror.wolffelaar.nl/zardalu.sytes.net/<font size="2" face="Verdana, Helvetica, sans-serif">
David E. Gervais
July 8th, 2003, 02:00 AM
so I guess size does matter http://forum.shrapnelgames.com/images/icons/icon12.gif
PvK
July 8th, 2003, 05:38 AM
Yep. Actually though, I was looking at some stills of the original King Kong film, and the scale there looked about right at 12.5m for Kong. However for the 1970's Kong, or the Kong vs. Godzilla films, Kong is a lot bigger. That's the difficulty with a site like that - much SF isn't very consistent in its sizes. I also looked at the site that has the Ewok genocide analysis and it looks like the death star sizes may not be much off either.
Although, if the first Death Star was only 160 km, and the second Death Star was 800 km, that's... interesting. Seems like if you have the materials to make an 800 km deathstar, and no one else is making deathstars, and a 160 km deathstar is enough to wipe out planets and be unkillable except by er, super-heroics, then they might be wiser to build a whole fleet of 160 km deathstars, or just one deathstar, and thousands of star destroyers. ISD's are still the coolest, anyway, and plenty big. http://forum.shrapnelgames.com/images/icons/icon12.gif
PvK
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.