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Mephisto
June 25th, 2003, 11:48 AM
As some Emails-Adresses failed to deliver...

Hi all!
As it seems there will be no more patches for SE4 (at least I doubt it very much). This alone is a good reason to bring out one final (?) TDM Version IMHO. As many of you know there was a second AI Deathmatch any many of the races were adjusted and improved after that match as well. Therefore I would like to ask all of you to sent me your latest AI files once more so I can compile a new TDM pack. Please post me your latest files until 2400 hour Sunday the 20th of July. Thanks in advance!

Regards,
Mephisto

Growltigger
June 25th, 2003, 12:00 PM
Esel,

Quick question. I am going to download he latest patch (whatever that one is).

Is the latest TDM modpack compatible with that patch?

Eey awwwww

Regards

GT

minipol
June 25th, 2003, 12:45 PM
A new TDM pack?
Oh boy, i'll better quickly finish my current game!

geoschmo
June 25th, 2003, 02:37 PM
Aaron has told me intends to do at least one more patch for SEIV once Starfury is out the door.

Geoschmo

Loser
June 25th, 2003, 02:48 PM
What a guy.

Slick
June 25th, 2003, 05:02 PM
Originally posted by geoschmo:
Aaron has told me intends to do at least one more patch for SEIV once Starfury is out the door.

Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">Woot! I guess everyone should send in their bug reports and improvement suggestions now.

Slick.

Loser
June 25th, 2003, 05:13 PM
Send where?
Who's the filter?

Slick
June 25th, 2003, 05:19 PM
Originally posted by Loser:
Send where?
Who's the filter?<font size="2" face="Verdana, Helvetica, sans-serif">se4@malfador.com

This is the feedback email address under the SE4 page at Malfador.com.

Slick.

[ June 25, 2003, 16:20: Message edited by: Slick ]

Loser
June 25th, 2003, 05:26 PM
Thanks. I had never taken the time to tell those guys how great their game was.

Taera
June 25th, 2003, 06:31 PM
yes, TDM deserves a final release - TDM2 can be released for whenever the next patch comes out http://forum.shrapnelgames.com/images/icons/icon7.gif
remind me, what does TDM stand for? I know its Tampa Gamer, (D?), Mephisto. what D stands for?

Mephisto
June 25th, 2003, 07:46 PM
Shrek, the TDM is fully compatible with the latest patch. http://forum.shrapnelgames.com/images/icons/icon7.gif
D stands for Daynarr.

Good news about the patch, Geoschmo. I will be glad to publish another TDM Version any day if a new SE4 patch arrives.

oleg
June 25th, 2003, 07:59 PM
Any info about addressing the horror of (bonused) AI to execute the scrapping of ships when it has plenty of resourses to support twice the size of fleet ? http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon8.gif

Master Belisarius
June 26th, 2003, 12:33 AM
Originally posted by oleg:
Any info about addressing the horror of (bonused) AI to execute the scrapping of ships when it has plenty of resourses to support twice the size of fleet ? http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon8.gif <font size="2" face="Verdana, Helvetica, sans-serif">Send your request to AAron!!!!
I did the same, but for the problem when the AI override the planet_types.txt.

Master Belisarius
June 26th, 2003, 12:40 AM
Originally posted by Mephisto:
As some Emails-Adresses failed to deliver...

Hi all!
As it seems there will be no more patches for SE4 (at least I doubt it very much). This alone is a good reason to bring out one final (?) TDM Version IMHO. As many of you know there was a second AI Deathmatch any many of the races were adjusted and improved after that match as well. Therefore I would like to ask all of you to sent me your latest AI files once more so I can compile a new TDM pack. Please post me your latest files until 2400 hour Sunday the 20th of July. Thanks in advance!

Regards,
Mephisto<font size="2" face="Verdana, Helvetica, sans-serif">Aaron told me that he's considering to release a SE4G final patch, after release Starfury...
Hope this will happen, because the bug with the AI doesn't considering bonus for scrap and for override the planets_types.txt, think is hurting the AI performance.

tesco samoa
June 26th, 2003, 01:57 AM
Hey Mes... I believe there will be one final patch... A good bye to SEIV patch to fix up some of the minor problems.

Fyron
June 26th, 2003, 09:58 PM
I suggest that the Ultimate Strategies Mod be incorporated into TDM, as it only makes the game better. It has all of the TDM formations, plus more! And, it has lots of extra strategies too.

Atraikius
July 3rd, 2003, 07:24 PM
Mephisto - Missed this earlier, I had left my old job was where I was getting my emails, and haven't been able to get on line much recently due to my computer room flooding; are you still putting out a new TDM-Modpack or are you waiting until after a new patch?

Mephisto
July 3rd, 2003, 09:53 PM
We will wait for the next patch but better start early. http://forum.shrapnelgames.com/images/icons/icon12.gif

tesco samoa
August 1st, 2003, 12:05 AM
hey is there a zip file for 3.30

Mephisto
August 1st, 2003, 11:57 AM
No, there is not. What's wrong with the install files?

geoschmo
August 1st, 2003, 02:07 PM
Originally posted by tesco samoa:
hey is there a zip file for 3.30<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, Fyron posted them in the mod forum a while back. These are both ver. 3.30.

TDM-Modpack.zip -- 10,477 KB (http://forum.shrapnelgames.com/newuploads/1044829569.zip)
TDM-Modpack.rar -- 9,641 KB -- requires Winrar or Unrar. WILL NOT OPEN IN WINZIP (http://forum.shrapnelgames.com/newuploads/1044829291.rar)

[ August 01, 2003, 13:08: Message edited by: geoschmo ]

tesco samoa
August 1st, 2003, 05:41 PM
thanks geo

tesco samoa
August 2nd, 2003, 01:43 AM
nothing. that i know of. i just wondered if you had a none exe Version of it