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-   -   Hot Keys - Quick Reference Sheet (http://forum.shrapnelgames.com/showthread.php?t=41860)

Cross January 25th, 2009 04:25 PM

Re: Hot Keys - Quick Reference Sheet
 
OK, I updated the quick reference sheet.

I made one for 'letter' and one for A4 paper size, so they'll print on one page. I uploaded them to the original post.

cheers,
Cross

Cross January 27th, 2009 04:57 PM

Re: Hot Keys - Quick Reference Sheet
 
Found another one:

1 PBEM Security Information (Loads & Quits should be equal. Fails can indicate technical problems or cheating)

I'll update the spread sheet and upload it when I get a chance.

Cross January 30th, 2009 05:26 PM

Re: Hot Keys - Quick Reference Sheet
 
Here's another:

Z then R Blast Circles on/off (Can also use B then R. Shows max blast radius only. Known units damaged circled in yellow)

This is useful once in a while to get a better idea of the effectiveness of artillery and MGs.

I'll update the Quick Reference Sheet later.

cheers,
Cross

Cross February 16th, 2010 09:36 AM

Re: Hot Keys - Quick Reference Sheet
 
I love the new hex grid on/off Hot Key. I prefer to play with hex grid off - as I can read the map better, especially the contour lines - and I quickly got used to moving units around without the hex grid. But I need to briefly turn it on once in while to help me count hexes to a suspected hidden ATk gun or MG; so the Hot Key works great, thanks guys. :up:

In a similar way, I prefer to play with the ID Flags off. But it would be nice to just hit a button to briefly turn them on to double check units, that I've not missed someone; without having to go into preferences, turn ID flags on, back to the game, then back to Preferences again to turn ID flags off.

On a related topic for those interested, there's a cool ID flag mod, that makes the ID flags smaller and puts them over the top of units (which makes sense to me). Found here:

http://spwaw.com/phpBB2/viewtopic.php?t=9463

NB. Although the above site is mainly for SPWaW, there is a small SPWW2 area, and the flag mod is for SPWW2.


cheers,
Cross

Artofwar May 26th, 2010 10:12 PM

Re: Hot Keys - Quick Reference Sheet
 
Good Job Cross this makes it easier for everybody saves us all time so we can get back to the SP war....

void1984 August 20th, 2012 05:50 PM

Re: Hot Keys - Quick Reference Sheet
 
Strangely the sequence for half the maximum range is not "Y,H", but "Y,X".

gila August 22nd, 2012 06:58 PM

Re: Hot Keys - Quick Reference Sheet
 
Thanx Cross,for all your hard work:)

Is there not a Shift>@ function to bail crews?

Also the period (.)turning on and off hex grid still needs to be changed:)

gila August 22nd, 2012 07:42 PM

Re: Hot Keys - Quick Reference Sheet
 
Quote:

Originally Posted by gila (Post 810031)
Thanx Cross,for all your hard work:)

Is there not a Shift>@ function to bail crews?

Also the period (.)turning on and off hex grid still needs to be changed:)

Edit} that would be shift+@ to bail crews :)

Rosollia August 23rd, 2012 09:10 AM

Re: Hot Keys - Quick Reference Sheet
 
British keyboard layout differs from the US. ;)
This should be useful reading:
http://en.wikipedia.org/wiki/Keyboard_layout

Imp August 23rd, 2012 03:18 PM

Re: Hot Keys - Quick Reference Sheet
 
The keyboard mapping makes no diffrence Its still the @ key, Gila is refering to shift + whatever function that key does normally on his key board


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