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Search: Posts Made By: Drog the Destroyer
Forum: Multiplayer and AARs March 7th, 2011, 12:43 PM
Replies: 199
Views: 30,973
Posted By Drog the Destroyer
Re: No Diplo EA Game - No Wankers Allowed 10/18 left

Thanks for the game. To sum my game up, a lack of indy scouts made me pick a fight based on chance instead of fact to keep up momentum. Of course my target was configured as I had feared and not as I...
Forum: Multiplayer and AARs December 24th, 2010, 05:38 AM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

I would like an extension of the turn over christmas, if it was due the 28th it would be perfect.

Thanks in advance and merry christmas

Drog
Forum: Multiplayer and AARs November 29th, 2010, 01:38 PM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

My 2 cents.

If he didn't confirm the preexisting NAPs, I think it's legit.
Forum: Dominions 3: The Awakening November 13th, 2010, 10:01 AM
Replies: 6
Views: 1,503
Posted By Drog the Destroyer
Re: Jervellan Wall

It gives you a free fortress, can't remember the type
Forum: Multiplayer and AARs November 12th, 2010, 04:02 PM
Replies: 83
Views: 6,644
Posted By Drog the Destroyer
Re: Retold - CBM (Dom3minions blitz game), started

Looking at the graphs, I guess last round was the final nail in the coffin.
Congratulations in advance to iRFNA for claiming true godhood.

I wasn't expecting to much when we started, but it was...
Forum: Multiplayer and AARs November 10th, 2010, 04:21 PM
Replies: 83
Views: 6,644
Posted By Drog the Destroyer
Re: Retold - CBM (Dom3minions blitz game), started

Note to self: Mages aim at the biggest block of troops, and dwarfs can't hit the broad side of a behemoth... So having those mages standing right behind the summer lions makes defeat a bit swifter...
Forum: Multiplayer and AARs November 8th, 2010, 04:39 PM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

I'm pretty sure that your take is correct and that you would need the original turn 16 file.

Other than that Mr. Wolves was pretty much stating my thoughts.
Forum: Multiplayer and AARs November 7th, 2010, 05:37 AM
Replies: 83
Views: 6,644
Posted By Drog the Destroyer
Re: Retold - CBM (Dom3minions blitz game), started

I'm guessing I'll follow Eriu pretty quickly, I've basically been scraping by since turn 15 or something like that.

Thanks for the AAR Tryfan, I'll try to do one myself, when i'm eliminated.
...
Forum: Multiplayer and AARs November 6th, 2010, 10:30 AM
Replies: 199
Views: 30,973
Posted By Drog the Destroyer
Re: No Diplo EA Game - No Wankers Allowed - Closed

15 provinces each sounds fun, I'm kind of a fan of early wars.:angel
Forum: Multiplayer and AARs November 3rd, 2010, 02:37 PM
Replies: 149
Views: 15,346
Posted By Drog the Destroyer
Re: Trinity - Newbie game - Running

Worthy opponents, Pangaea is under new management. Now I can guess that i'm war with the winged ones, but frankly the notes of the previous administration is somewhat lacking. Please PM me any deals...
Forum: Multiplayer and AARs November 2nd, 2010, 06:44 PM
Replies: 149
Views: 15,346
Posted By Drog the Destroyer
Re: Trinity - Newbie game - Running

Just to be certain, the turn 36 file I received for C'tis, should I play it and submit? Or just wait for the coming Pangaea turn?

I might also need a slight extension to get a grip on my position...
Forum: Multiplayer and AARs November 2nd, 2010, 11:59 AM
Replies: 149
Views: 15,346
Posted By Drog the Destroyer
Re: Trinity - Newbie game - Running

Well the situation for C'tis is pretty straightforward, I may have bloodied Shinuyama quite heavily the last few turns - but it has cost me almost all the troops I have left. The war was decided...
Forum: Multiplayer and AARs November 2nd, 2010, 02:33 AM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

I'm looking at the pretender gods option every turn, and turn 16 was the first where Lanka was AI. So i'm quite certain he must have submited that order along with turn 15.

In other news I fear...
Forum: Multiplayer and AARs November 1st, 2010, 05:05 PM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

I think we should postpone hosting until we have determined a modus operandi
Forum: Multiplayer and AARs November 1st, 2010, 04:09 PM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

We would have to roll back and redo turn 15 if we want to find a Lanka sub.

I guess the options are:

1: Carry on
2: Find a sub and roll-back
3: Re-start from scratch

I can live with all of...
Forum: Multiplayer and AARs November 1st, 2010, 02:22 PM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- running

Sigh, that was the first name in my book of grudges :mad:. It's especially annoying since it was early game and Lanka was in good shape, as far as I can tell.
Forum: Multiplayer and AARs October 30th, 2010, 07:09 AM
Replies: 199
Views: 30,973
Posted By Drog the Destroyer
Re: No Diplo EA Game - NWA

I don't like the idea of a global NAP either. Around 15 provinces per player sounds good to, 20 is a bit much.
Forum: Multiplayer and AARs October 30th, 2010, 04:02 AM
Replies: 199
Views: 30,973
Posted By Drog the Destroyer
Re: No Diplo EA Game - NWA

I would like to join, if there is a spot left. My preferences are CBM + EDM, and standard settings for indies and research.

PM to Calahan with nation preferences submited.
Forum: Multiplayer and AARs October 30th, 2010, 03:57 AM
Replies: 149
Views: 15,346
Posted By Drog the Destroyer
Re: Trinity - Newbie game - Running

Alas, the war against Shinuyama is going a teensy bit different than planned....
At least I can still aim for a glorious death!
Forum: Multiplayer and AARs October 28th, 2010, 11:41 AM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- design pretenders

Somethings fishy - Llamaserver is stating that all the files are received, but it's been like that for a while (more than ½ an hour at least, probably much longer) without a new turn starting....
Forum: Multiplayer and AARs October 26th, 2010, 01:05 AM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- design pretenders

I think Hellheim and/or Arcoscephale are in danger of stalls this turn. At least for Hellheim this could be a crucial turn, hence I would suggest an extension.
Forum: Multiplayer and AARs October 23rd, 2010, 04:56 PM
Replies: 149
Views: 15,346
Posted By Drog the Destroyer
Re: Trinity - Newbie game - Running

Thanks for playing Puntocom
Forum: Multiplayer and AARs October 23rd, 2010, 07:34 AM
Replies: 83
Views: 6,644
Posted By Drog the Destroyer
Forum: Multiplayer and AARs October 23rd, 2010, 07:18 AM
Replies: 154
Views: 20,700
Posted By Drog the Destroyer
Re: SharpAxe (for newbish players)- design pretenders

I don't mind a rollback, my turn was rather uneventful.

I do think that if just one player doesn't wan't a rollback, then we shouldn't have one.
Forum: Multiplayer and AARs October 22nd, 2010, 06:30 AM
Replies: 83
Views: 6,644
Posted By Drog the Destroyer
Re: Retold - CBM (Dom3minions blitz game), started

Yes, I fear that my stalwart defence is instrumental to a C'tis victory. :rolleyes:
My economy have been in shambles for a long time now, but still I've found this game quite enjoyable, i'm learning...
Showing results 1 to 25 of 48

 
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