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Showing results 1 to 25 of 81
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Posts Made By:
Nox
Forum:
Campaigns, Scenarios & Maps
May 27th, 2007, 08:29 AM
Replies:
1
BUG? in Scenario #49 "Stark and Bitter Hours 11/43
Views:
2,419
Posted By
Nox
BUG? in Scenario #49 \"Stark and Bitter Hours 11/43
In this scenario the water between the coral reef and shore should be shalow so the marines can wade to shore. It is also mentioned so in the briefing text: "The water between the coral reef and the...
Forum:
TO&Es
May 6th, 2007, 08:06 AM
Replies:
10
Icon Scale concerns. *DELETED*
Views:
2,483
Posted By
Nox
Re: Icon Scale concerns.
The Tarrif site lists the Panzer IV (A) having a lenght of 5.60 meters and Panzer IV (C-F) and presumably the long barreled versions too a lenght of 5.92 meters. That would contradict Achtungpanzers...
Forum:
TO&Es
May 5th, 2007, 06:15 PM
Replies:
24
Soviet Union SPOB 11 KV-1 tank-gun confusion.
Views:
7,765
Posted By
Nox
Re: Soviet Union SPOB 11 KV-1 tank-gun confusion.
One possible way to correct this would be to change KV-1 m1939 availability to April 1940. Then add a new KV prototype tank whit it's own class and formation whit availability of December 1939- to...
Forum:
TO&Es
May 5th, 2007, 05:05 PM
Replies:
10
Icon Scale concerns. *DELETED*
Views:
2,483
Posted By
Nox
Re: Icon Scale concerns.
From PZ-IV G model onwards the hull was lenghtened. I do not know to what lenght but 5.92 meters may be the longer hull?
At achtungpanzer
http://www.achtungpanzer.com/pz3.htm
It states: "Ausf F1...
Forum:
TO&Es
May 5th, 2007, 05:01 PM
Replies:
24
Soviet Union SPOB 11 KV-1 tank-gun confusion.
Views:
7,765
Posted By
Nox
Re: Soviet Union SPOB 11 KV-1 tank-gun confusion.
Ok, after looking all the sources stated here I am quite convinced that only 1 KV prototype operated in the Summa sector of Mannerheim line during the Winterwar. As said it was a prototype which...
Forum:
TO&Es
April 21st, 2007, 07:41 AM
Replies:
3
British Marksman & Sabre Turret Question
Views:
1,700
Posted By
Nox
Re: British Marksman & Sabre Turret Question
Hello!
This is a link to the Marksman AA tank in Finnish service so Im not sure if it is the same. It is mounted on a T-55 tank not a Chieftain tank here in Finland though. It is ingame in the...
Forum:
TO&Es
April 21st, 2007, 07:39 AM
Replies:
12
Finland obat65 corrections
Views:
2,099
Posted By
Nox
Re: Finland obat65 corrections
Yep, All in all I think the MG's are modeled correctly as they are now ingame.
Btw. on those Maxim guns take a look at the Jaeger platoon site:
http://www.jaegerplatoon.net/MG1.htm
It say...
Forum:
TO&Es
April 14th, 2007, 03:29 PM
Replies:
18
Artillery smoke availability
Views:
3,466
Posted By
Nox
Re: Artillery smoke availability
The "Tarrif" site only lists smoke ammo stats if the author of that site has them available. So it doesn't meant that they did not have smoke ammo.
I really dont think that limiting smoke ammo to...
Forum:
TO&Es
March 27th, 2007, 10:51 AM
Replies:
12
Finland obat65 corrections
Views:
2,099
Posted By
Nox
Re: Finland obat65 corrections
Indeed, I did not consider the range issues and tripod mounts. The idea of an detached LMG in a prepared position acting like a regular MG was in my mind.
Yep but the armored vehicles usualy...
Forum:
TO&Es
March 27th, 2007, 09:34 AM
Replies:
12
Finland obat65 corrections
Views:
2,099
Posted By
Nox
Finland obat65 corrections
OK, I changed the header of this topic so I can add more correction suggestions to Finnish obat whitout starting another thread.
The MG's in Finnish OOB:
Ingame now the last MG for Finland is...
Forum:
WinSPWW2
March 25th, 2007, 04:04 PM
Replies:
2
Role of the SPW251/2 Gw?
Views:
1,060
Posted By
Nox
Re: Role of the SPW251/2 Gw?
Sertainly no directfire weapon, basicaly it was a SdKfz-251 halftrack whit an 81mm mortar on the floor and ammunition boxes. The mortar could be fired from the vehicle or taken out and fired normaly...
Forum:
TO&Es
March 24th, 2007, 06:48 PM
Replies:
12
Finland obat65 corrections
Views:
2,099
Posted By
Nox
Re: Finland obat65 KC-360 STRIX wrong icon!
Roger that!
I reinstalled the WinSPMBT v.3.0 patch just to be sure and it showed icon 2443 for unit-336 when it should be using 2394. So you must have corrected it at some point after that,...
Forum:
TO&Es
March 24th, 2007, 03:48 PM
Replies:
12
Finland obat65 corrections
Views:
2,099
Posted By
Nox
Finland obat65 corrections
Unit-336: KC-360 STRIX should use the same icon as unit-335 KC-360 AMV AMOS. These are the same vehicles the other one just has the armor piercing strix round's for its 120mm twin tube AMOS mortar...
Forum:
WinSPMBT
March 24th, 2007, 07:53 AM
Replies:
4
Printing maps
Views:
1,166
Posted By
Nox
Re: Printing maps
P.S. This might also be useful for people making DAR/AAR's in that they could paint arrows for the overall map advances and defences and post the screenshot of the full battle map.
Forum:
WinSPMBT
March 24th, 2007, 07:43 AM
Replies:
4
Printing maps
Views:
1,166
Posted By
Nox
Re: Printing maps
Well there's now a feature in Fred's WW2 Map editor that allows you to make full map screenshots (it works whit SPMBT too).
1.st: get the program <font color="red"> here </font> ...
Forum:
TO&Es
March 16th, 2007, 11:57 AM
Replies:
8
Finnish spob35 captured T-34 tank errors!
Views:
3,865
Posted By
Nox
Re: Finnish spob35 captured T-34 tank errors!
Not that it matters really I am just curious http://forum.shrapnelgames.com/images/smilies/wink.gif, but the picture for the Landsver Anti II AA tank after the 2.0 patch looks wery strange. I haven't...
Forum:
WinSPWW2
March 7th, 2007, 07:53 AM
Replies:
5
Problem with status bar and mines
Views:
995
Posted By
Nox
Re: Problem with status bar and mines
I agree also, please dont remove the mine report text.
Forum:
WinSPMBT
March 7th, 2007, 07:51 AM
Replies:
7
Mine clearing message font color
Views:
1,166
Posted By
Nox
Re: Mine clearing message font color
I have not seen this problem... :/ Do you by any change have a flat LCD monitor? If so LCD monitors only have one display resolution and running your operating system or a game in a different...
Forum:
TO&Es
February 25th, 2007, 12:08 PM
Replies:
19
12.7mm does it deserve the range?
Views:
4,923
Posted By
Nox
Re: 12.7mm does it deserve the range?
Unit 027 "Matilda I" already has the 0.5 vickers MG, why should unit Unit 112 "Matilda I*" also have the same arnament that would make two identical tanks?
Now maybe changing the other Matilda I...
Forum:
TO&Es
February 24th, 2007, 09:06 PM
Replies:
8
Finnish spob35 captured T-34 tank errors!
Views:
3,865
Posted By
Nox
Re: Finnish spob35 captured T-34 tank errors!
Ok, cool.
Forum:
TO&Es
February 24th, 2007, 11:06 AM
Replies:
8
Finnish spob35 captured T-34 tank errors!
Views:
3,865
Posted By
Nox
Re: Finnish spob35 captured T-34 tank errors!
Here is the screenshot showing the original and the reconstructed picture that I did.
http://www.shrapnelcommunity.com/threads/uploads/498975-screenshot.PNG
P.S. There should be no more problems...
Forum:
TO&Es
February 24th, 2007, 11:05 AM
Replies:
8
Finnish spob35 captured T-34 tank errors!
Views:
3,865
Posted By
Nox
Re: Finnish spob35 captured T-34 tank errors!
No, thank you Don for taking the time to address these issues. The unit pictures should be all ok after the fixes suggested, theres just one more unit picture that bothered me. That is the picture...
Forum:
TO&Es
February 22nd, 2007, 11:17 AM
Replies:
8
Finnish spob35 captured T-34 tank errors!
Views:
3,865
Posted By
Nox
Re: Finnish spob35 captured T-34 tank errors!
A note on unit "020 KV-1S" Finnish spob35. It was not infact a KV-1s but KV-1 Model 1941. The "S" in the naming ingame now might be from a German designation or something else but the tank was infact...
Forum:
TO&Es
February 21st, 2007, 01:49 PM
Replies:
9
USSR: AT-1, SU-5 & SU-12
Views:
2,742
Posted By
Nox
Re: USSR: AT-1, SU-5 & SU-12
I remember reading a long time ago about a SU-45 that was build ontop a tractor that was armored. It had a single weapon 45mm tank gun model 38. It was build as a stopgap vehicle in the summer/autum...
Forum:
WinSPMBT
February 19th, 2007, 01:06 PM
Replies:
18
v2.5 scenarios not running on v3.0
Views:
2,308
Posted By
Nox
Re: v2.5 scenarios not running on v3.0
Hi.
For #1 there is patch that fixes this campaign in the "V3 Campaign correction" thread.
For #2 The map needs to be set as beach landing assault for the barges to work.
For #3 I noticed...
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