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Search: Posts Made By: Stone-D
Forum: Space Empires: Starfury December 4th, 2003, 06:30 PM
Replies: 31
Views: 4,823
Posted By Stone-D
Re: Does anyone know who to disable the auto-difficulty

<font size="2" face="sans-serif, arial, verdana">Erk. Sorry, keep forgetting some folks haven't finished the game. Its a small (as in, not very much of one) surprise for the Last mission. I would...
Forum: Space Empires: Starfury December 4th, 2003, 05:50 AM
Replies: 31
Views: 4,823
Posted By Stone-D
Re: Does anyone know who to disable the auto-difficulty

<font size="2" face="sans-serif, arial, verdana">LOL, not too bad... but I was limited to the mundane weapons + tachyon. I was in a modded Fazrah Cruiser V. 800 speed, 1200 hull (used 980, stuck to...
Forum: Space Empires: Starfury December 4th, 2003, 05:41 AM
Replies: 30
Views: 4,862
Posted By Stone-D
Re: Having problem with Campaign 1 first mission

<font size="2" face="sans-serif, arial, verdana">Did that, but not for everything. I timewarped level 30 Bridge(1), Life support, Crew quarters and 4 cargo pods. Anything else will unbalance...
Forum: Space Empires: Starfury December 3rd, 2003, 07:02 PM
Replies: 31
Views: 4,823
Posted By Stone-D
Re: Does anyone know who to disable the auto-difficulty

That's just the Last *predefined* level. Note the preceeding line in Main_CharacterStats:

</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre...
Forum: Space Empires: Starfury December 3rd, 2003, 07:14 AM
Replies: 31
Views: 4,823
Posted By Stone-D
Re: Does anyone know who to disable the auto-difficulty

If "Enemy Resist All Modifier Per Level Added Amount" is 3, this means that at level 30 (where I ended the first time I played), enemies will resist 90% of all damage.

I clicked onto this modifier...
Forum: Space Empires: Starfury December 3rd, 2003, 06:57 AM
Replies: 30
Views: 4,862
Posted By Stone-D
Re: Having problem with Campaign 1 first mission

If you modify a ship's slot config, gotta buy another ship. If you add another ship, ie Cruiser IV, you've gotta add that to main_stores.txt somewehre.
Forum: Space Empires: Starfury December 3rd, 2003, 06:51 AM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

I've got the Miranda class for sale, two variants. The terrans have two variants (A and B, Trader and attack cruiser) and the pirates have one. They're all defined seperately but the Terran B and the...
Forum: Space Empires: Starfury December 2nd, 2003, 06:09 AM
Replies: 19
Views: 2,323
Posted By Stone-D
Re: Questions about speed and sound

Exan : Sorry if I may have sounded rude, I wasn't intending to be. It was a 'Oh, by the way' sort of thing. http://forum.shrapnelgames.com/images/icons/icon7.gif

Nobody starts off an expert......
Forum: Space Empires: Starfury December 1st, 2003, 07:19 PM
Replies: 30
Views: 4,862
Posted By Stone-D
Re: Having problem with Campaign 1 first mission

/me gives himself a resounding smack on the forehead. Then runs away to cower in corner somewhere.


http://forum.shrapnelgames.com/images/icons/tongue.gif
Forum: Space Empires: Starfury December 1st, 2003, 07:17 PM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

So this can never change? Even if I do tonnes of merc missions for them? Awwww.

[ December 01, 2003, 17:19: Message edited by: Stone-D ]
Forum: Space Empires: Starfury December 1st, 2003, 06:30 PM
Replies: 19
Views: 2,323
Posted By Stone-D
Re: Questions about speed and sound

<font size="2" face="sans-serif, arial, verdana">A) Not '3D Rendering', though its okay. Preferable is 'Raytracing'. Mention that in conversation to him and he'll be quietly impressed.

B)...
Forum: Space Empires: Starfury December 1st, 2003, 06:19 PM
Replies: 19
Views: 2,323
Posted By Stone-D
Re: Questions about speed and sound

I get no music, period. I'm not bothered, though. I've listened to the music(1) and I must say I prefer not having any - for me, its more immersive without any muzak twinkling in the background.
...
Forum: Space Empires: Starfury December 1st, 2003, 06:14 PM
Replies: 31
Views: 4,823
Posted By Stone-D
Re: Does anyone know who to disable the auto-difficulty

To fix this, in a way, try the following.

Open Main_Enemies.txt. Near the top, you'll find this :

</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre...
Forum: Space Empires: Starfury December 1st, 2003, 06:05 PM
Replies: 3
Views: 1,407
Posted By Stone-D
Re: small question

<font size="2" face="sans-serif, arial, verdana">Ahem...

A Linkie! (http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=70;t=000234)

If you use that hack and put damaged...
Forum: Space Empires: Starfury December 1st, 2003, 06:01 PM
Replies: 30
Views: 4,862
Posted By Stone-D
Re: Having problem with Campaign 1 first mission

AFAIK, the light/heavy is hardcoded into the game executable. Therefore, nocando. I'm not going to bother looking into that - like I did with add/remove items in flight(1) - however, you can do what...
Forum: Space Empires: Starfury December 1st, 2003, 05:58 PM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

Damn, need sleep. Posted in wrong thread. http://forum.shrapnelgames.com/images/icons/tongue.gif

[ December 01, 2003, 16:00: Message edited by: Stone-D ]
Forum: Space Empires: Starfury December 1st, 2003, 06:59 AM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

Hmmmm. Never seen friendly Fazrah/Amikron/Xiati. Ever, even from unmodded gameplay. Can you verify this?
Forum: Space Empires: Starfury December 1st, 2003, 06:57 AM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

No illegals. I've reduced the likelihood of their appearing to 1 percent and I dump them when I find them. The red text is annoying. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: Starfury December 1st, 2003, 06:56 AM
Replies: 30
Views: 4,862
Posted By Stone-D
Re: Having problem with Campaign 1 first mission

Agreed re the light on heavy points. That's why I created a new weapon, called the 'Antimatter Stream'. It's basically a suped up antiproton beam with shorter range but with strength similar to...
Forum: Space Empires: Starfury December 1st, 2003, 06:51 AM
Replies: 15
Views: 2,317
Posted By Stone-D
Re: Okay, this bites

What exactly are the parameters for hostility? I've known about the mine problem for ages - this is no longer an issue for me though with my current game as I've Banned the use of mines throughout...
Forum: Space Empires: Starfury December 1st, 2003, 05:23 AM
Replies: 15
Views: 2,317
Posted By Stone-D
Okay, this bites

I'm on my second run of Starfury, and the Terrans are driving me up the wall.

Why are they so damned touchy? They go hostile if I breath on them, it seems. For a large chunk of the first game I...
Forum: Space Empires: Starfury November 25th, 2003, 06:13 PM
Replies: 25
Views: 3,570
Posted By Stone-D
Re: How many drives/partitions do you have?

Here's mine, after years of tweaking :

A: Floppy (Duh). Rarely used, only there for absolute emergencies.
C: DOS, Win98se, WinXP, Win2k3, Program Files(1).
D: Games.
E: Data. Work, gfx, code,...
Forum: Space Empires: Starfury November 21st, 2003, 05:13 AM
Replies: 28
Views: 3,726
Posted By Stone-D
Re: Some feature requests...

<font size="2" face="sans-serif, arial, verdana"><cue 'seven days' music>


http://forum.shrapnelgames.com/images/icons/icon12.gif


I suspect that things might get a tad complicated if every...
Forum: Space Empires: Starfury November 20th, 2003, 09:50 AM
Replies: 28
Views: 3,726
Posted By Stone-D
Re: Some feature requests...

One I'd really like to see, and it's animation related. When a ship dies, it does a funky shake, rattle'n'roll thing that is, IMO, kinda dumb. Any chance of it getting replaced with a simple listing...
Forum: Space Empires: Starfury November 20th, 2003, 09:34 AM
Replies: 6
Views: 1,625
Posted By Stone-D
Re: Terran ships ignore Neutral freighters that carry illegal cargo

<font size="2" face="sans-serif, arial, verdana">Two and a half years following the Sithrak Incident, a joint Terran-Abbidonian investigative team was commissioned. In an effort to improve the...
Showing results 1 to 25 of 26

 
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