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Search: Posts Made By: jvankessel
Forum: WinSPMBT April 30th, 2007, 10:50 AM
Replies: 4
Views: 979
Posted By jvankessel
Forum: WinSPMBT April 30th, 2007, 10:05 AM
Replies: 4
Views: 979
Posted By jvankessel
Feature request for next WinSPMBT version

It's a bit of a strange request and if it can't be done or there is no time available I fully understand.

The thing is, like 10% of all males, I have a bit of trouble distinguishing red from...
Forum: WinSPMBT January 15th, 2006, 04:34 AM
Replies: 4
Views: 1,214
Posted By jvankessel
Re: WinSPMBT + Radeon 9800 Pro = ?

My guess is that you are using an LCD monitor at home. The game's 800x600 is getting stretched to the monitor's ideal resolution of 1024x768.
Forum: WinSPMBT October 22nd, 2005, 10:54 PM
Replies: 5
Views: 1,564
Posted By jvankessel
Re: Scenario Unpack for WinSPMBT

<thread bump>
Forum: WinSPMBT October 22nd, 2005, 07:33 AM
Replies: 10
Views: 1,759
Posted By jvankessel
Re: Arty stops firing - intermittent bug

I have seen it before.

See this topic (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=383693&page=1&view=collapsed&sb=5&o=&fpart=1)
Forum: WinSPMBT October 21st, 2005, 08:00 PM
Replies: 4
Views: 1,158
Posted By jvankessel
Re: One issue with patch

On a related note, can you build a feature where infantry that kills an APC/AFV through a direct assault does a victory dance afterwards?

<ducks while giggling like a loon>
Forum: WinSPMBT October 12th, 2005, 04:47 PM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

It *never* overwrites. Ever. Say you have a default value of 140 in the 'scenario number' field and you have 150 scenarios. Now you add one. The program will start scanning from 140 upwards and will...
Forum: WinSPMBT October 8th, 2005, 06:51 PM
Replies: 5
Views: 1,118
Posted By jvankessel
Re: Mobhack troubles.

As far as I know, WinSPMBT stores the sounds internally with the unit. In other words, you'll have to replace/repurchase all units using the Mosin carbine 44. Then the correct sounds will be used.
Forum: WinSPMBT October 7th, 2005, 06:05 PM
Replies: 5
Views: 1,564
Posted By jvankessel
Re: Scenario Unpack for WinSPMBT

VB6 source for Scenario Unpack for WinSPMBT.
Forum: WinSPMBT October 7th, 2005, 06:04 PM
Replies: 5
Views: 1,564
Posted By jvankessel
Scenario Unpack for WinSPMBT 1.03

New thread created so I can keep the most current version easily accessible for users interested in the util.

Attached is version 1.03

Version History:
1.00 - Initial release
1.01 - Added...
Forum: WinSPMBT October 7th, 2005, 05:55 PM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

Attached to this post is the source for the vb6 utility, for those of you who are interested in code.
Forum: WinSPMBT October 7th, 2005, 03:12 PM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

Beeg:
You're welcome. Markgame gave me a clear functional design to base my code on. It helped a lot.

markgame:
You're welcome too. :-)
After I uploaded the app, it dawned on me that I never...
Forum: WinSPMBT October 7th, 2005, 10:57 AM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

All done. See attachment. Please read the readme.txt file.

<edit> Version 1.01, which parses the zip file and notifies the user if it is not a valid WinSPMBT scenario zip file, with a...
Forum: WinSPMBT October 2nd, 2005, 03:55 PM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

Thanks. I most certainly did.


I like precisely. I'll write and upload this before Friday.
Forum: WinSPMBT September 30th, 2005, 11:55 AM
Replies: 17
Views: 2,782
Posted By jvankessel
Re: Adding new scenario utility

If you can spec precisely what the program is supposed to do, I'll take a few hours to write it. Not this weekend though; I'm going sailing. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT September 29th, 2005, 11:21 AM
Replies: 4
Views: 2,114
Posted By jvankessel
Re: 2 artillery (screen) related bugs in WinSPMBT

Now I can't replicate it -- I should grumble, but no bug is a good thing. If I encounter the phenomenon again, I'll upload a savegame. Sorry for wasting your time, Pyros.
Forum: WinSPMBT September 29th, 2005, 08:50 AM
Replies: 4
Views: 2,114
Posted By jvankessel
2 artillery (screen) related bugs in WinSPMBT 2.0

1. Offmap rocket artillery missions assigned in the deployment phase, get executed at the end of the opponent's first turn. (This might also be the case for other offmap varieties; I haven't...
Forum: WinSPMBT September 27th, 2005, 11:41 AM
Replies: 34
Views: 5,061
Posted By jvankessel
Re: WinSPMBT patch version 2.0

I've been a fan ever since SP Modern Battles. Thank you very much for not only keeping the game alive, but also expanding the original into a product of supreme excellence. Well done!
Forum: WinSPMBT September 26th, 2005, 01:50 PM
Replies: 52
Views: 6,822
Posted By jvankessel
Re: About Patch or Version 2.0

It'll be ready when it's ready. Andy and Don: Thank you very much for your brilliant work.
Forum: WinSPMBT September 18th, 2005, 10:58 AM
Replies: 1
Views: 1,326
Posted By jvankessel
Bug (mov penalty for loading inf) + Suggestion

Waaaay too late for the patch; it's not super urgent anyway.

When loading/unloading infantry into an APC, the APC gets a movement penalty. All well and good. Now I have this FO Vehicle with...
Forum: WinSPMBT August 29th, 2005, 02:22 PM
Replies: 2
Views: 1,489
Posted By jvankessel
Re: Battle - Map Bug

Completely clear now. Thanks for the response.
Forum: WinSPMBT August 29th, 2005, 11:06 AM
Replies: 2
Views: 1,489
Posted By jvankessel
Battle - Map Bug

When doing a battle, the game picks a map most appropriate for the two opponents. Say US Army vs Germany. The map is set in Germany. But I want a desert battle between those two, so I go to "view...
Forum: WinSPMBT August 18th, 2005, 06:46 AM
Replies: 2
Views: 1,557
Posted By jvankessel
Re: Overview map problem during play

"48) The mini map was not centering on the location of the unit in use on the main map. FIXED"

Excellent! Thanks.
Forum: WinSPMBT August 15th, 2005, 02:44 PM
Replies: 2
Views: 1,557
Posted By jvankessel
Overview map problem during play

The following problem occurs when playing with a large map (in this case 200 x 160): Sometimes when you cycle through available units, using the 'p' and 'n' keys, the overview map and its red square...
Forum: TO&Es August 14th, 2005, 04:08 PM
Replies: 4
Views: 1,437
Posted By jvankessel
Re: Utility to Adjust OOB Values

Well, here it is then. It's 15kb as I've included the source code. The readme.txt is there for a reason, so don't forget to read it. :-)
Showing results 1 to 25 of 36

 
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