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Search: Posts Made By: Londo_Mollari
Forum: Scenarios, Maps and Mods May 8th, 2007, 11:25 PM
Replies: 101
Mod: Insectoids
Views: 19,418
Posted By Londo_Mollari
Re: New Mod: Insectoids

Thx Amos, i love your mod http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods March 27th, 2007, 12:01 PM
Replies: 31
Views: 3,356
Posted By Londo_Mollari
Re: Haida Gwaii 1.00

My 2 cents...

I only had time to do a few tests but i can already say that i love this mod, maybe my fav nation mod with the insectoid one (i'm an alien and 40k nids fan...
Forum: Scenarios, Maps and Mods March 25th, 2007, 07:31 PM
Replies: 31
Views: 3,356
Posted By Londo_Mollari
Re: Haida Gwaii 1.00

Thx good Sir Knight http://forum.shrapnelgames.com/images/smilies/wink.gif
I'm not very experimented but i'll try to give you some feedback...


/OT on
King Arthur: Well I am king.
Dennis: Oh,...
Forum: Scenarios, Maps and Mods March 24th, 2007, 12:43 PM
Replies: 8
Views: 754
Posted By Londo_Mollari
Re: Aran and Silent Seas without recruitable indie

Hum, didn't saw the original post, but this concept could be used to do a victory points maps with a capital for most indies and of course the magic sites would be more valuables.
Hard to balance...
Forum: Scenarios, Maps and Mods March 24th, 2007, 12:28 PM
Replies: 13
Views: 5,604
Posted By Londo_Mollari
Re: Loemendor Dom III version

Thx Kaljamaha, this map is great!
Nice colour and enought good defensive positions to hold vs multiple nations. The size is perfect for an interresting but not endless game. The specials are also...
Forum: Scenarios, Maps and Mods March 23rd, 2007, 09:07 PM
Replies: 86
Views: 8,951
Posted By Londo_Mollari
Re: Dom3 Unit Maker

Can't wait for this one, modding will be much more friendly with such a tool
Forum: Scenarios, Maps and Mods March 23rd, 2007, 02:34 PM
Replies: 5
Views: 658
Posted By Londo_Mollari
Re: To make an AI alliance?

Hum... So i "just" have to capture a province between 2AI frontier and wait for a "miscommunication". It could be very... interresting http://forum.shrapnelgames.com/images/smilies/evil.gif


...
Forum: Scenarios, Maps and Mods March 23rd, 2007, 01:24 PM
Replies: 5
Views: 658
Posted By Londo_Mollari
Re: To make an AI alliance?

I tried again with special victory conditions and... it's working! They spawn in the provinces i specified etc.

Maybe i did something wrong the last time and didn't checked enough, i supposed the...
Forum: Dominions 3: The Awakening March 23rd, 2007, 11:51 AM
Replies: 27
Views: 2,998
Posted By Londo_Mollari
Re: Black heart

...and for some RP, give a whip to your succubus http://forum.shrapnelgames.com/images/smilies/tongue.gif

I tried a few assassins with summons+randged attack and it's quite fun and effective.
...
Forum: Dominions 3: The Awakening March 23rd, 2007, 11:43 AM
Replies: 941
Views: 251,993
Posted By Londo_Mollari
Re: Introduce yourself! :-)

Hi
I am 30, i live in France, near Toulouse and i'm a TBS addict. I've been playing the game with a friend for 2 month and decided to join the forums.
I really love the game, the mods and the...
Forum: Scenarios, Maps and Mods March 23rd, 2007, 10:57 AM
Replies: 5
Views: 658
Posted By Londo_Mollari
To make an AI alliance?

Hi
I didn't found how to mod a map to allie the AI on the forums http://forum.shrapnelgames.com/images/smilies/fear.gif
I'm not a total noob, i've installed some mods and did some changes on the...
Showing results 1 to 11 of 11

 
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