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Search: Posts Made By: oleg
Forum: Space Empires: IV & V July 13th, 2006, 02:56 PM
Replies: 387
Views: 31,069
Posted By oleg
Re: New version: 1.80

BTW, it might be usefull to update the download link in
the sticky "newbees" thread. It is still to 1.71
I started a game and played for a while bedore noticing 1.8 patch.
Forum: Space Empires: IV & V July 13th, 2006, 07:24 AM
Replies: 387
Views: 31,069
Posted By oleg
Re: New version: 1.80

After a long distraction by normal life I want to start
playing SEIV again.
I never tried latest Devnull. One think I don't like
in unmoded sEIv is fast pace of research.
I often play with...
Forum: Space Empires: IV & V April 27th, 2003, 05:08 PM
Replies: 387
Views: 31,069
Posted By oleg
Re: Devnull Mod Gold: updates and discussion

Unfortunately, it will not work, Dinocat. I tried to make a "repulsion" system - Nova star, exploding and pushing ships away ... cool idea, right ?... but it does not work ...
Forum: Space Empires: IV & V February 4th, 2003, 04:42 PM
Replies: 387
Views: 31,069
Posted By oleg
Re: Devnull Mod Gold: updates and discussion

In Proportions, Graviton Hellbore has an ability "skip all shields" that makes some sence (it violently shakes ship' hull). It still has relatively low damage/kt and is not overpowered by any means.
Forum: Space Empires: IV & V August 9th, 2002, 02:47 AM
Replies: 387
Views: 31,069
Posted By oleg
Re: Devnull Mod Gold: updates and discussion

Rollo, I think quite a few people won't mind if you put an upgrade Version as well - it does take some time to load 3M if one has just a modem connection !
Forum: Space Empires: IV & V August 7th, 2002, 04:21 PM
Replies: 387
Views: 31,069
Posted By oleg
Re: Devnull Mod Gold: updates and discussion

Go to

http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=50;t=000002

scroll down a little and you will find it.
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