Forum: Campaigns, Scenarios & Maps
March 27th, 2018, 05:27 PM
|
Replies: 17
Views: 5,516
Re: Tall buildings
The big problem with adding this is as a game feature is I am guessing producing an object that has both the object height and the unit height.
Object height is simple trees to name but one but the...
|
Forum: Campaigns, Scenarios & Maps
October 9th, 2017, 10:06 PM
|
Replies: 17
Views: 5,516
Tall buildings
Been trying to get this to work again scenario 500 zip attached.
Best way I can find is create a hill at the height you want & put impassable terrain on it then surround it with buildings.
Your...
|