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Search: Posts Made By: plugger
Forum: Approaching Infinity February 17th, 2015, 07:44 PM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Hi,

And a third.

Cheers,
Plugger
Forum: Approaching Infinity January 28th, 2015, 10:29 PM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Hi,



That's a good point.

Perhaps, once an event has triggered, and once the honeymoon period is over, any officer in the Away Team has a strong chance (75%) of gaining an extra experience...
Forum: Approaching Infinity January 25th, 2015, 09:45 PM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Hi,

Here are a few more Planetary events.

What's up with Smith?
Warning: Ensign Smith has a bad twitch
Effect: The stress, the stress. Ensign Smith loses the plot and kills half the away...
Forum: Approaching Infinity January 23rd, 2015, 04:01 AM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Got another idea. Been down to the cargo hold and cracked open the box of Narcotics marked 'Red Wine'. I think. Or it might have been 'Red Pills'. Red Something.

Planetary Events

A lot of the...
Forum: Approaching Infinity January 22nd, 2015, 02:59 AM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Hi,

It would be nice to be able to explore the Galaxy and not exterminate all forms of native life in the process.

If there was a 'stun gun' you could zap creatures, on planets, and they would...
Forum: Approaching Infinity January 10th, 2015, 05:35 AM
Replies: 100
Views: 38,881
Posted By plugger
Re: Feature requests

Robots

This isn't a simple tweak, more a complete new sub-system, but hey, you asked for ideas.

Here goes - have a selection of pre-made robots that you can send on planetary exploration...
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