Forum: Space Empires: IV & V
August 4th, 2004, 11:15 PM
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Replies: 102
Views: 7,598
Re: SEIV Modding 101: A Tutorial
<font size="2" face="sans-serif, arial, verdana">The formula that determines which component is hit from a particular shot is biased towards higher hit point components. The more hit points a...
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