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Search: Posts Made By: Chazar
Forum: Scenarios, Maps & Mods September 23rd, 2004, 12:43 PM
Replies: 16
Views: 4,788
Posted By Chazar
Re: What is all the fuss on modding about?

Hmm, so it seems to be as I feared. And the issue will rise once more when mods can be used in MP as well. I also guess that this one is a necessity so important that I have to repeat it:
Forum: Scenarios, Maps & Mods September 23rd, 2004, 11:22 AM
Replies: 16
Views: 4,788
Posted By Chazar
Re: What is all the fuss on modding about?

In reply to Arryn:

No, but I just took a look at the first page...
I dont usually read AAR's, as I found it to be quite time consuming. They contain a wealth of information, sure, but also...
Forum: Scenarios, Maps & Mods September 23rd, 2004, 10:43 AM
Replies: 16
Views: 4,788
Posted By Chazar
Re: What is all the fuss on modding about?

I am aware of those and I am wondering why there are no postings about people's experiences in using them...
Forum: Scenarios, Maps & Mods September 23rd, 2004, 09:55 AM
Replies: 16
Views: 4,788
Posted By Chazar
Re: What is all the fuss on modding about?

I dont! I see that a lot of effort goes into modding, and I am merely asking how I might access all the work done...
Forum: Scenarios, Maps & Mods September 23rd, 2004, 09:28 AM
Replies: 16
Views: 4,788
Posted By Chazar
Re: What is all the fuss on modding about?

The problem is that neither do I have the time (I can hardly play the three games I am currently in, since it takes more than 1h to complete a turn for me!) nor the experience to judge a mod, which...
Forum: Scenarios, Maps & Mods September 23rd, 2004, 07:46 AM
Replies: 16
Views: 4,788
Posted By Chazar
What is all the fuss on modding about?

http://forum.shrapnelgames.com/images/smilies/confused.gif Discussions about modding and enabling new modding commands takes up considerable space in this forum, but I fail to see what it is good...
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