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Search: Posts Made By: Aeraaa
Forum: WinSPMBT Yesterday, 01:08 PM
Replies: 4
Views: 86
Posted By Aeraaa
Re: maximum range vs weapon accuracy; warhead vs penetration

Range and penetration are the most important things for an AT weapon. In the game even the LAW warhead is enough to KO a tank 80% of the time if it penetrates.
Forum: WinSPMBT July 11th, 2018, 06:09 PM
Replies: 3
Views: 145
Posted By Aeraaa
Re: Trench warfare 100 years later

Well now the fact that single man squads in the game can use all 4 weapons in one go do not seem so unrealistic...:D


Anyway, I believe there is a serious manpower shortage in the frontlines,...
Forum: WinSPMBT July 11th, 2018, 10:52 AM
Replies: 3
Views: 145
Posted By Aeraaa
Trench warfare 100 years later

How it looks like:

https://www.youtube.com/watch?v=RsVpYDk-XEg&t=1s
Forum: WinSPMBT July 8th, 2018, 04:10 PM
Replies: 19
Views: 501
Posted By Aeraaa
Re: Minor issues

Please tell me you're not over 18 years old...
Forum: WinSPMBT June 21st, 2018, 06:21 AM
Replies: 6
Views: 434
Posted By Aeraaa
Re: Swedish data on British crews and tanks

This is my own opinion, so take it with a grain of salt.

In general, Swedes seem to emphasize combined arms at all levels (even in the game, they are one of the few armies that has integrated...
Forum: WinSPMBT June 14th, 2018, 03:42 PM
Replies: 6
Views: 434
Posted By Aeraaa
Re: Swedish data on British crews and tanks

Yes, I've seen this document in another forum. IIRC, British servicemembers said that the early 70ies weren't a particularly good period for the British armed forces in general.
Forum: WinSPMBT June 3rd, 2018, 05:09 PM
Replies: 50
Views: 5,430
Posted By Aeraaa
Re: Counter battery fire question

You miss my point: with artillery having different ranges you can dominate a player in a game, such as I am doing, with him having no way at all to counter it. He cannot move his guns, he cannot...
Forum: After Action Reports May 29th, 2018, 01:35 PM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Thank you jivemi. I actually like making AARs and I want to make them as detailed as possible.

The battle took me about 18 hours in total, I think. It was around 6 days with 3 hours on...
Forum: WinSPMBT May 21st, 2018, 10:08 AM
Replies: 8
Views: 579
Posted By Aeraaa
Re: wargamer review

"You will remember the ricochet sound of rounds bouncing off armor to your dying day."


I still remember my first time with the game. I wasn't aware of the fast arty option and I abstained from...
Forum: After Action Reports May 17th, 2018, 07:48 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Re: Quang Tri

Turns 41-46 (end)


The final turns are just mopping operations, eliminating the last demoralized NVA units inside the city. Final dispositions are:

https://i.imgur.com/14h6PCV.jpg


The...
Forum: After Action Reports May 17th, 2018, 07:45 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Re: Quang Tri

Turns 31-40

https://i.imgur.com/oGKJgeP.jpg

These turns are characterized by significant counterattacks by NVA units. They are shown on the map and they are in detail:
1-A two company sized...
Forum: After Action Reports May 17th, 2018, 07:42 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Re: Quang Tri

Turns 21-30

https://i.imgur.com/3ELIben.jpg

4/147 battalion assaults the citadel (1). One company moves towards the west, the other towards the south. The fight is inside trenches, slow and...
Forum: After Action Reports May 17th, 2018, 07:40 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Re: Quang Tri

Turns 11-20

https://i.imgur.com/lgO1J7H.jpg


3/4/147 marine company (1) advances slowly. It engages in a short firefight with NVA units in the trenches of the citadel and eliminates the threat...
Forum: After Action Reports May 17th, 2018, 05:20 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Re: Quang Tri

Turns 1-10

https://i.imgur.com/tNpVXCd.jpg

ARVN forces move forward. They come under occasional MG fire and AK fire from scouts. At turn 3, shock and awe happens. 24 B-52s unload their payload...
Forum: After Action Reports May 17th, 2018, 05:17 AM
Replies: 5
AAR: Quang Tri
Views: 307
Posted By Aeraaa
Quang Tri

Scenario 358-Quang Tri

This scenario depicts the battle of Quang Tri in 1972. South Vietnamese army elements of a marine and an airborne division are attacking the NVA units in the city of Quang...
Forum: Campaigns, Scenarios & Maps May 11th, 2018, 04:05 AM
Replies: 204
Sticky: Map: Height Maps
Views: 20,426
Posted By Aeraaa
Re: Height Maps

Just a clarification: Smolensk is pronounced more like Smaliensk (stress on e). link for that: https://translate.google.gr/?hl=el#en/ru/smolensk
Forum: After Action Reports May 10th, 2018, 10:52 AM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Thank you very much! Although the credit should go to you as well, since it is because I like your scenarios that I decided to make such detailed AARs. And more scenarios of that caliber are most...
Forum: After Action Reports May 9th, 2018, 07:17 AM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 32-36 (end)

The last turns are just mopping operations and capturing the last remaining objective flags. The game ends as follows:

https://i.imgur.com/ci2acrG.png

For the allies, Poles...
Forum: After Action Reports May 9th, 2018, 05:34 AM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 21-31

https://i.imgur.com/NIxfiAf.jpg

Combat intensity starts to lessen, thus I played more turns than usual. To the north, after heavy fighting and aided by copious use of rocket...
Forum: After Action Reports May 7th, 2018, 06:01 PM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 16-20

These turns are the most combat intense so far. Huge tank battles, aircraft striking their targets, terrifying artillery barrages…everything is on the menu.
...
Forum: After Action Reports May 5th, 2018, 06:51 PM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 11-15

https://i.imgur.com/JiJqDog.jpg

This is the moment the Russian force makes its appearance and changes the balance of power drastically. 3 T80UD battalions and one BMP-2 battalion,...
Forum: After Action Reports May 3rd, 2018, 06:44 PM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 6-10

https://i.imgur.com/vDjuLky.jpg

The small team of 2 Abrams and Polish scouts at (1) advances until it gets fired upon by BMP-3 Kornet tank destroyers at (2). One Abrams is knocked...
Forum: After Action Reports May 3rd, 2018, 12:43 PM
Replies: 16
Views: 1,369
Posted By Aeraaa
Re: Vistula crossing

Turns 1-5

https://i.imgur.com/HNtLA5g.jpg

To the north, the US engineer company moves forward to secure Kokocko. They come under artillery fire at (1), which is ineffective. The US tank platoon...
Forum: After Action Reports May 3rd, 2018, 10:35 AM
Replies: 16
Views: 1,369
Posted By Aeraaa
Vistula crossing

In this scenario, the Poles decide to counterattack. 34th Armored Cavalry Brigade of the 11th Armored Division has the mission of crossing the Vistula River and to engage the advancing Russian...
Forum: WinSPMBT April 19th, 2018, 03:14 AM
Replies: 37
Views: 6,089
Posted By Aeraaa
Re: Anyone ever played Right-hand vs. Left-hand?

Exactly. In the above example, at turn 6 you save game, restart with switching to the USA side and proceed as usual.
Showing results 1 to 25 of 335

 
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