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Search: Posts Made By: Alby
Forum: TO&Es January 22nd, 2007, 07:58 PM
Replies: 2
Views: 2,197
Posted By Alby
Re: T44/100?

Thanks, I lost all my bookmarks recently.....
just wondering why this unit was included in the game,
Because I caught hell for wanting to include it in a 'MOD'....
Forum: TO&Es January 21st, 2007, 09:53 PM
Replies: 2
Views: 2,197
Posted By Alby
T44/100?

Can someone direct me to a working link or pass on any info on such a tank?
Thanks
Forum: TO&Es December 10th, 2006, 09:15 PM
Replies: 8
Views: 2,459
Posted By Alby
Re: Romunian OOB

yes they were SPWAW
OOPs
Forum: TO&Es November 30th, 2006, 07:26 PM
Replies: 8
Views: 2,459
Posted By Alby
Re: Romunian OOB

Not made by me, they come from winspww2 as far as I know, just someone I know did some color changes to match other units.
Forum: TO&Es November 18th, 2006, 11:45 AM
Replies: 8
Views: 2,459
Posted By Alby
Re: Romunian OOB

Tacam T-60 Icon
see attachment above
Forum: TO&Es November 18th, 2006, 11:42 AM
Replies: 8
Views: 2,459
Posted By Alby
Re: Romunian OOB

how about this icon for Tacam R2.
see attachment above
Forum: WinSPMBT November 4th, 2006, 05:45 PM
Replies: 5
Views: 1,227
Posted By Alby
Re: MOD Project Interest

you mean this?
http://www.vojska.net/eng/games/steel-panthers/civil-war/

Some more work was done by a few of us, but as of now its in limbo
Forum: WinSPWW2 September 14th, 2006, 03:10 PM
Replies: 2
Views: 1,912
Posted By Alby
Re: weapon slots

Thank you.
did not know if code chose first AT type weapon in weapon list when close assualting or 'best' weapon in list.
Forum: WinSPWW2 September 14th, 2006, 09:56 AM
Replies: 2
Views: 1,912
Posted By Alby
weapon slots

does it matter which weapon slot an AT weapon is in to be used for close assualts.
(I.E. when the AI is doing the assualting, like an ambush sitution, when your AFV runs into enemy infantry during...
Forum: WinSPWW2 July 17th, 2006, 04:58 PM
Replies: 18
Views: 2,568
Posted By Alby
Re: Super dooper Snipers !

Probably because the HE kill stat is high for that particular sniper unit.
Forum: WinSPWW2 July 10th, 2006, 11:46 AM
Replies: 33
Views: 4,794
Posted By Alby
Re: WinSPWW2 Upgraded To Version 1.1!

I got a different message.
see attachment.
Forum: TO&Es July 3rd, 2006, 01:26 AM
Replies: 5
Views: 2,440
Posted By Alby
Re: Guard \"mortar\" formations USSR oob

thanks
http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: TO&Es June 30th, 2006, 04:22 PM
Replies: 5
Views: 2,440
Posted By Alby
Guard \"mortar\" formations USSR oob

Soviet OOB

these seem to be misnamed as they are all Rocket artillery units.
Forum: WinSPWW2 May 28th, 2006, 01:39 PM
Replies: 62
Views: 10,234
Posted By Alby
Re: Artillery

12-18 guns into the same hex to get any armor damage?
I would think 3-4 guns would be enough
http://forum.shrapnelgames.com/images/smilies/confused.gif
Forum: WinSPMBT May 28th, 2006, 01:01 PM
Replies: 4
Views: 958
Posted By Alby
Re: questions on a couple of problems

I did not move any folders
game is where it has always been, same desktop Icon.
I assumed i was getting that message because i was trying to launch the game from a differtn "starting point"...
Forum: WinSPMBT May 28th, 2006, 01:54 AM
Replies: 4
Views: 958
Posted By Alby
Re: questions on a couple of problems

"using game options on your desktop"

you mean create a new shortcut from the game options in the main folder I assume?
well it was doing the same thing,
or giving me me an error message.
so...
Forum: WinSPMBT May 27th, 2006, 08:25 PM
Replies: 4
Views: 958
Posted By Alby
questions on a couple of problems

Ok suddenly the desktop Icon the game placed on my desktop wont open the game.
this is the one that brings up the options menu.
i see an hourglass, then nothing..
so If i start the game from the...
Forum: WinSPWW2 May 25th, 2006, 09:50 PM
Replies: 4
Views: 2,762
Posted By Alby
Re: T-54

Unfortunately
The T54 should not appear until 1949 1948 at the earliest.

The T-54 series tanks first appeared in 1949 as replacements for the T-34 tank of World War II. The first T-54 prototype...
Forum: WinSPMBT February 19th, 2006, 10:21 PM
Replies: 4
Views: 1,485
Posted By Alby
Re: WinSPMBT Small ID Tags v3

1000 times better
cant believe they were where they were to start off with.
excellent work my friend.
http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT January 16th, 2006, 03:07 PM
Replies: 21
Views: 2,362
Posted By Alby
Re: Improvements you want to WinSPMBT

Make it playable online
http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT January 7th, 2006, 03:40 PM
Replies: 9
Views: 1,456
Posted By Alby
Re: Soundfiles.

not all the sound files in this game match exactly the weapons in real life, just have to live with it or go find a "real" sound file and use it in your game....
Forum: WinSPMBT January 6th, 2006, 08:35 PM
Replies: 4
Views: 865
Posted By Alby
Re: My improvement proposals

I would like to see the game playable online!
http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT January 2nd, 2006, 06:52 PM
Replies: 64
Views: 6,985
Posted By Alby
Re: Improvement proposal I - OP fire draining

The OP fire routine in WAW uses something alot better than the "op fire confirm routine" (which I never use BTW)
There is the "special OP fire" as it is called.
just when you think an enemy has...
Forum: WinSPMBT October 31st, 2005, 10:14 PM
Replies: 7
Views: 1,531
Posted By Alby
Re: no Opportunity Fire in winSPMBT

The op fire function is something I never use anyway...
It used to good to use in online play against those gamers who run junk at you to use up your OP fire.
But since the "special" op fire was...
Forum: WinSPMBT October 30th, 2005, 07:37 PM
Replies: 16
Views: 2,065
Posted By Alby
Re: Turn playback?

Thanks for all the replys guys...I could not play the dos versions http://forum.shrapnelgames.com/images/smilies/frown.gif
so I am relearning all over again. ...
Showing results 1 to 25 of 117

 
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