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Search: Posts Made By: Comar
Forum: Shrapnel General April 7th, 2004, 03:06 AM
Replies: 21
Views: 3,130
Posted By Comar
Re: Salvo Beta Test

I already mentioned to Richard that I was interested, but I'll post here also. A very fascinating period of history and of military tactics.
Forum: Air Command 3.0 March 31st, 2001, 04:29 PM
Replies: 5
Views: 3,299
Posted By Comar
Re: New Demo posted.

Also make sure you are approaching from the right direction. You should be entering from the open funnel end, on the correct bearing, at a 1000 ft.
Forum: Space Empires: IV & V February 6th, 2001, 09:02 PM
Replies: 17
Views: 1,573
Posted By Comar
Re: My Star is going Nova!!!

I know it's not nice, but that is so funny. Better to happen then than after you have built up the system and put a lot of time into it.
Forum: Air Command 3.0 January 22nd, 2001, 12:35 AM
Replies: 6
Views: 3,220
Posted By Comar
Re: Variant Idea

I know, but I like to blow things up :} And the game will stop if you make things blow up :{

And the game is hard enough as it is. The higher levels are downright hard without making it any...
Forum: Air Command 3.0 January 21st, 2001, 08:10 AM
Replies: 6
Views: 3,220
Posted By Comar
Re: Variant Idea

True. But the more variables you can add in as you go, the tougher you can make the higher levels of a game. Adding the dimension of ground tracking and ground targets would just give the game more...
Forum: Air Command 3.0 January 20th, 2001, 06:15 PM
Replies: 6
Views: 3,220
Posted By Comar
Re: Variant Idea

This would lend itself very well to a scripted campaign or just scenarios. With an editor, you could have a bLast. Remember, AWACS can also track ground targets now, as well as air and naval...
Forum: Space Empires: IV & V December 29th, 2000, 11:30 PM
Replies: 16
Views: 1,611
Posted By Comar
Re: Ahh 3 front war somebody please help me and give me advice for victory

Remember, the AI is too stupid to give anyone a good game. It is badly broken. The game is fatally flawed.

The computer, unfortunately, doesn't read this list, eh???????

Try to make a...
Forum: Space Empires: IV & V December 24th, 2000, 07:33 PM
Replies: 6
Views: 631
Posted By Comar
Re: Need to be able to move supplies between ships

If you want to transfer supplies, form the ships into a fleet. Then all the supplies are pooled and each ship gets an even share. Not the best method, but it does work. If you want them to go...
Forum: Space Empires: IV & V December 22nd, 2000, 12:24 AM
Replies: 0
Views: 519
Posted By Comar
AI better in PBEM games?

Have any of you doing PBEM games noticed the AI playing better than in solo games? I only occassionally get a good game out of the AI in solo play, but seems to get a much more aggressive and...
Forum: Space Empires: IV & V December 16th, 2000, 08:35 PM
Replies: 23
Views: 1,356
Posted By Comar
Re: Richard, very classy!

I would recommend that everyone just ignore him. Troll's do this to get attention and, by ignoring him, you take away the thing he seeks the most.
Forum: Space Empires: IV & V December 14th, 2000, 07:09 AM
Replies: 158
Views: 9,803
Posted By Comar
Re: Up to date beta patch info..

Yeah. I wondered who came up with that one. I have to admit, I would not build one of my ships to ram it into a planet. Seems kinda like a waste of time. A ship with missles or direct fire...
Forum: Space Empires: IV & V December 14th, 2000, 05:43 AM
Replies: 158
Views: 9,803
Posted By Comar
Forum: Space Empires: IV & V December 13th, 2000, 06:13 AM
Replies: 158
Views: 9,803
Posted By Comar
Re: Up to date beta patch info..

This isn't the place for a flame war. If you want to go after each other, take it somewhere else. If you want to talk about the game, this is the place.

Is the game perfect? No. I'm sure MM is...
Forum: Space Empires: IV & V December 12th, 2000, 08:30 PM
Replies: 158
Views: 9,803
Posted By Comar
Re: Up to date beta patch info..

Let's see... Seawolf locked up. Yep, sounds about right :}
Forum: Space Empires: IV & V December 12th, 2000, 12:47 AM
Replies: 11
Views: 1,238
Posted By Comar
Re: Be patient!

I would echo the sentiments of being patient. The beta testers have been playing this for months and we have seen the vast improvement in the game during that time. I truly believe that you have...
Forum: Space Empires: IV & V December 9th, 2000, 10:03 PM
Replies: 158
Views: 9,803
Posted By Comar
Re: Up to date beta patch info..

Believe me, they keep the beta testers hopping! We are usually seeing 2 to 3 patches a week. They are working as fast and hard as they can to make this the best game you have ever played. Don't be...
Forum: Space Empires: IV & V December 5th, 2000, 05:50 AM
Replies: 19
Views: 1,834
Posted By Comar
Re: Next Patch?

I'm just a beta tester, not an employee of either company. Check the history file in your game whenever you put a patch in. The changes are in the history file.
Forum: Space Empires: IV & V December 4th, 2000, 11:15 PM
Replies: 19
Views: 1,834
Posted By Comar
Re: Next Patch?

They are working on it. We just got a download for the beta testers to work with today. MM is aware of the problems and is working on them. Please remember, if you find a bug or have a problem,...
Forum: Space Empires: IV & V December 2nd, 2000, 10:02 PM
Replies: 21
Views: 1,884
Posted By Comar
Re: My Final Verdict (until the next patch, that is...)

They do read this board. I do not know how often. I do know that most, if not all, of the beta testers read it and send things on to them also. MM has a great reputation for supporting their...
Forum: Space Empires: IV & V December 2nd, 2000, 09:59 PM
Replies: 2
Views: 851
Posted By Comar
Re: MAJOR BUG

Send a copy of this to MM. They need to see this ASAP. We have not encountered this in beta play since the very earliest Versions. If there is a problem, the will want to stomp on it fast.
Forum: Space Empires: IV & V November 28th, 2000, 08:29 AM
Replies: 12
Views: 2,005
Posted By Comar
Re: Anyone up for a PBEM game?

Emperor of the Fading Suns. It's a strategic RPG about 5 or 6 years old. Still a lot of fun.
Forum: Space Empires: IV & V November 28th, 2000, 06:02 AM
Replies: 13
Views: 1,918
Posted By Comar
Re: This Was Much Too Easy!

You would have to ask Peter, he was the host. I do remember that we were using the hardest settings for the AI and giving them the biggest bonus for research and production. Peter and I shared a...
Forum: Space Empires: IV & V November 28th, 2000, 01:53 AM
Replies: 12
Views: 2,005
Posted By Comar
Re: Anyone up for a PBEM game?

I have to disagree, Seawolf. I do a lot of PBEM's ( EFS ) and wish it had the capacity for simultaneous mode. For strategy games, turn based PBEM is slow and players quickly lose interest. And...
Forum: Space Empires: IV & V November 28th, 2000, 01:49 AM
Replies: 7
Views: 890
Posted By Comar
Re: cure plague

You need to research medical technology and then build a medical bay on a ship and put the ship in orbit around the planet having the problem. The higher the level of the plague, the higher the...
Forum: Space Empires: IV & V November 27th, 2000, 03:16 AM
Replies: 4
Views: 864
Posted By Comar
Re: Happiness and production

There are also facilities in the religious line and the organic line that raise happiness. I believe there is also one in the temporal line.
Showing results 1 to 25 of 94

 
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