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Search: Posts Made By: Zombieritual
Forum: WinSPWW2 August 23rd, 2013, 03:32 PM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

Although I prefer fullscreen one effect that I like with windowed screen is that I can check email and such without closing the game. I turned of mouse scroll completely and use the arrows on the...
Forum: WinSPWW2 August 23rd, 2013, 03:15 PM
Replies: 8
Views: 2,974
Posted By Zombieritual
Re: Tactics

Yes and when my infantrys moral is low? I shall definetly try pz destroyers for my next LP.
Forum: WinSPWW2 August 11th, 2013, 04:35 PM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

Alright. Another thing I've noticed (don't know if it is a problem or not) is that the sound sometimes come after, especially when firing PzKpw 2.
Forum: WinSPWW2 August 8th, 2013, 05:48 PM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

Yes it works but I prefer it in full mode:)

/Zombieritual
Forum: WinSPWW2 August 8th, 2013, 03:31 PM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

So am I doomed to play it in windowed mode on this laptop?:(
Forum: WinSPWW2 August 8th, 2013, 11:31 AM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

The game ran just fine in windowed mode. I also tried to change it to GDI, and turn of the sound, but that didn't change anything. I also run the gsme in compability mode for windows xp pack 3.
Forum: WinSPWW2 August 8th, 2013, 07:41 AM
Replies: 29
Views: 6,906
Posted By Zombieritual
Re: Winspww2 does run well anymore

I just got this laptop yesterday, so it didn't work from the start:( I have not installed the game under program files. Yes I've tried the scroll speed both pushing it up to max and lowest. The...
Forum: WinSPWW2 August 7th, 2013, 07:09 PM
Replies: 29
Views: 6,906
Posted By Zombieritual
Winspww2 does run well anymore

I'm sorry if this is the wrong Place for a technical question. when scrolling over the map it doesn't run smoothly, does anyone have an idea why?

Here are my specs:

Operativsystemets...
Forum: WinSPWW2 July 29th, 2013, 12:38 PM
Replies: 8
Views: 2,974
Posted By Zombieritual
Re: Tactics

Thanks for your long answers. I shall definately try your tactics out. Does Jpz have higher rate of penetrating armour, eventhough they have a weak gun?
Forum: WinSPWW2 July 28th, 2013, 05:14 PM
Replies: 8
Views: 2,974
Posted By Zombieritual
Tactics

I'm sorry if this has been asked and answered before. But what is the best tactic and best tank too kill russian heavy tanks early on operation barbarossa?
Forum: WinSPWW2 July 28th, 2013, 05:12 PM
Replies: 7
Views: 2,358
Posted By Zombieritual
Re: Newb question

Alright, and do they get some other extra advantage? Do they behave smarter`?
Forum: WinSPWW2 July 22nd, 2013, 04:27 PM
Replies: 7
Views: 2,358
Posted By Zombieritual
Re: Newb question

I've read the manual about ai advantage. In short does it mean if left at 100% the ai gets the same points as me when in meeting engagement? and less if I put it on 50% and so forth?
Forum: WinSPWW2 July 12th, 2013, 02:52 PM
Replies: 7
Views: 2,358
Posted By Zombieritual
Re: Newb question

Yes in the menu when starting the game. Does 100% give the AI the same points as me?
Forum: WinSPWW2 July 12th, 2013, 02:26 PM
Replies: 7
Views: 2,358
Posted By Zombieritual
Newb question

What does ai advantage when starting game mean?
Forum: WinSPWW2 July 12th, 2013, 11:20 AM
Replies: 2
Views: 1,841
Posted By Zombieritual
Re: Points to map size

Ok thanks for reply. What I was wishing for was a possibilty to have the game autoselect a core, but the player should still have the option to do it manually.
Forum: WinSPWW2 July 11th, 2013, 02:16 PM
Replies: 2
Views: 1,841
Posted By Zombieritual
Points to map size

Is there any guide that recommends which points I should have according to mapsize for a balanced play? And question two rather wish, (thanks for awesome patch 6,0) I would like it to be possible for...
Forum: WinSPWW2 January 10th, 2013, 01:59 PM
Replies: 8
Views: 2,243
Posted By Zombieritual
Question When FOO is spotting is there a higher hit rate?

I have another newb question. When FOO is spotting is there a higher hit rate? And would you recommend buying one, when playing LP?
Forum: WinSPWW2 November 1st, 2012, 02:40 PM
Replies: 7
Views: 2,694
Posted By Zombieritual
Re: What sets Support Points?

I would like to play with a maximum core+ every support point I get in Long Campaign.
Forum: Mods October 27th, 2012, 10:19 AM
Replies: 7
Views: 8,531
Posted By Zombieritual
Re: Vehicle Icon Mods

I eagerly await when it`s ready for download. I use a couple of your mods.
Forum: WinSPWW2 October 27th, 2012, 10:18 AM
Replies: 7
Views: 2,694
Posted By Zombieritual
Re: What sets Support Points?

And when playing with mostly motorized troops? Battalion size that is.
Forum: WinSPWW2 October 27th, 2012, 08:43 AM
Replies: 7
Views: 2,694
Posted By Zombieritual
Re: What sets Support Points?

What mapsize do you use for a 600p coreforce? And I often tend to overuse my support points so that theres to muck troops on a way too small map. It would be interesting to know how many points one...
Forum: Mods August 1st, 2012, 06:05 PM
Replies: 4
Views: 5,653
Posted By Zombieritual
Re: Mod proposal

The difficulty is to see the move radius regardless map, or mayby I just need glasses:P Just kidding, the proposal I have is I would like to see perhaps different colours on the move radius or maybe...
Forum: Mods August 1st, 2012, 03:19 PM
Replies: 4
Views: 5,653
Posted By Zombieritual
Mod proposal

Hi!
Is there anyway to make a Move Radius mod? Sometimes it's quite hard to see the move radius. Or maybe it's just because I got the free version.
Forum: Mods August 1st, 2012, 03:17 PM
Replies: 7
Views: 8,531
Posted By Zombieritual
Re: Vehicle Icon Mods

I also like your soft vehicle mod and also that it was supereasy to install. And your soundmod I also use btw.
Forum: WinSPWW2 July 27th, 2012, 12:11 PM
Replies: 16
Views: 2,990
Posted By Zombieritual
Re: Long waiting turns.

It´s while they`re fighting that can take forever it almost as the game freezes and then starts again while it's the AI:s turn. But I guess it's just a matter of the enemy moving alot of troops that...
Showing results 1 to 25 of 35

 
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