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Search: Posts Made By: CaoCao
Forum: Conquest of Elysium II October 15th, 2007, 05:34 PM
Replies: 29
Views: 21,230
Posted By CaoCao
Re: This would have been a lot better than dominio

That is good to hear.



The rat quest was just a example for events that can last several "turns" and change accordingly to your actions.

When you find the deepest cave in the province for...
Forum: Conquest of Elysium II October 8th, 2007, 04:19 PM
Replies: 29
Views: 21,230
Posted By CaoCao
Re: This would have been a lot better than dominio

CoE and Dom both have their good things, thats why I feel like both lack something the other has and combined and expanded, it surely would have been very hard to balance, but after all it would have...
Forum: Conquest of Elysium II October 7th, 2007, 06:52 PM
Replies: 29
Views: 21,230
Posted By CaoCao
This would have been a lot better than dominions!

Even though its really limited and nowhere near as user friendly, if it would have been further improved and expanded, this would have been an pretty decent game.

They should have really contiuned...
Forum: Scenarios, Maps and Mods January 15th, 2007, 05:22 PM
Replies: 6
Views: 1,164
Posted By CaoCao
Here take this apple! (uh poisoned...)

Turmoil/Fortune is just the way to go. If you get lucky you can have a huge advantage and if you get unlucky you probably would have lost anyway! /threads/images/Graemlins/Cold.gif
Forum: Scenarios, Maps and Mods January 15th, 2007, 05:17 PM
Replies: 10
Views: 2,324
Posted By CaoCao
ROTK Map/Mod still possible

Ah Xiahou Dun my trustworthy officer! Did Xiahou Yuan not make it in time? I hope he is well.

Seems like there is at least some interest here, so I again will consider this. I think I will make a...
Forum: Scenarios, Maps and Mods January 15th, 2007, 05:09 PM
Replies: 33
Views: 5,325
Posted By CaoCao
Re: \"Master of Magic: Dark Elves\" Mod

I like the non black outlines more, it just blends in with the rest a lot better. Im curious to see how they will fare against real nations.
Forum: Dominions 3: The Awakening January 13th, 2007, 04:45 PM
Replies: 22
Views: 1,862
Posted By CaoCao
Re: _Really_ easy question.

Of course there is. Only problem is when I use a mod somethings are in chinese and some are in english, but thats not so bad.
Only a bit confusing sometimes, but not much the developers could do to...
Forum: Scenarios, Maps and Mods January 13th, 2007, 04:42 PM
Replies: 10
Views: 2,324
Posted By CaoCao
Re: Recruitable uniques...

Hmm I wanted to write a big text, wrote it but then decided to delete it. /threads/images/Graemlins/Cold.gif
So to sum my big text up:
I am spoiled. ...
Forum: Dominions 3: The Awakening January 13th, 2007, 04:22 PM
Replies: 22
Views: 1,862
Posted By CaoCao
Re: _Really_ easy question.

Ummm I think that wont work for someone like me who bought the chinese dom 3 version. The manual is a bit different from page numbers and so one. So I still would need to search a lot to find what...
Forum: Scenarios, Maps and Mods January 12th, 2007, 09:26 PM
Replies: 11
Views: 5,206
Posted By CaoCao
Re: (New Map) Mountain Passes

Will try Ulm then next time and no problem for both.

But now I better get going or my food will get burned...
Forum: Scenarios, Maps and Mods January 12th, 2007, 07:46 PM
Replies: 11
Views: 5,206
Posted By CaoCao
Re: (New Map) Mountain Passes

I played your map and it looks fine, but 2 AI nations seemed to be very weak from the beginning and when I arrived the remaining one had not much to resist my armies.
But only played one quick game...
Forum: Scenarios, Maps and Mods January 12th, 2007, 07:42 PM
Replies: 33
Views: 5,325
Posted By CaoCao
Re: \"Master of Magic: Dark Elves\" Mod

Hmm honestly the black outline looks way out of order and blend in no way with the rest of the game units.
But other than that, it sounds interesting.
Forum: Scenarios, Maps and Mods January 12th, 2007, 07:39 PM
Replies: 10
Views: 2,324
Posted By CaoCao
Re: Wondering about ROTK MAP+MOD

2 positive votes are better than nothing, but still to less.
So I hope to see more votes in the future!
Maybe I will release a picture of a small part of the map to let you see that I speak of very...
Forum: Scenarios, Maps and Mods January 12th, 2007, 02:25 PM
Replies: 8
Views: 1,309
Posted By CaoCao
Re: Big Question to people with knowledge!

More or less what I may want to try but it is not the Warring States Period, but the End of the Han Dynasty sliding into the Three Kingdoms Period.

And seems I was right when I thought I would...
Forum: Scenarios, Maps and Mods January 11th, 2007, 08:24 PM
Replies: 8
Views: 1,309
Posted By CaoCao
Re: Big Question to people with knowledge!

The same. More or less everyone being forced to use Tien Chi same era.
Forum: Scenarios, Maps and Mods January 11th, 2007, 08:24 PM
Replies: 10
Views: 2,324
Posted By CaoCao
Wondering about ROTK MAP+MOD

1. Its Romance of the Three Kingdoms (not the other thing...)
2. That means China around 180-280 AD Map
3. I dont care for history so it would be mystical.
4. It would probably be HUGE. Its whole...
Forum: Scenarios, Maps and Mods January 11th, 2007, 08:10 PM
Replies: 8
Views: 1,309
Posted By CaoCao
Big Question to people with knowledge!

Question is can there be a map with many Tien Chis? So everyone plays as Tien Chi? Or would I have to mod them all? So make Tien Chi 1 Tien Chi 2 Tien Chi 3 or something like that?
Forum: Scenarios, Maps and Mods January 11th, 2007, 07:49 PM
Replies: 11
Views: 5,206
Posted By CaoCao
Re: (New Map) Mountain Passes

I read the second post first and then looked at the picture... my bad haha... :O

26 counties now thats a nice challenge, I guess I will try that.
Forum: Scenarios, Maps and Mods January 11th, 2007, 07:41 PM
Replies: 11
Views: 5,206
Posted By CaoCao
Re: (New Map) Mountain Passes

The map reminds me of... Age of Wonders or is it heroes?
Forum: Scenarios, Maps and Mods December 30th, 2006, 09:41 AM
Replies: 3
Views: 1,084
Posted By CaoCao
Re: secondaryeffect?

Ah thank you very much. http://forum.shrapnelgames.com/images/smilies/wink.gif

So for new effects I can for example look into the manual under magic items and see what effects they have and then...
Forum: Scenarios, Maps and Mods December 30th, 2006, 08:04 AM
Replies: 3
Views: 1,084
Posted By CaoCao
secondaryeffect?

Hey folks in the mod manual it has only a table which says that it says SOME of the possible effects and its indeed not really giving many effects... so how do one can figure out the rest of them?
...
Forum: Multiplayer and AARs December 20th, 2006, 07:52 AM
Replies: 0
Views: 1,213
Posted By CaoCao
[AAR] Wei got destroyed in 1day, but is that all?

This is "kind" of a "after action report" from a game I played. Just so you know all of this is true and has acutally happened ig! The pictures are proof!
(hmm lets say "most")

You will not...
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