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Search: Posts Made By: ajr
Forum: Multiplayer and AARs May 17th, 2007, 07:09 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

(And by the way, I'm sorry it's taking me so long to respond to these things; moving across state lines seems to expand to take up all time available)
Forum: Multiplayer and AARs May 17th, 2007, 06:57 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

OK, the backup seems to have worked (I grab the state just before hosting). I've left the timer off again, but I would like to get moving soon...
Forum: Multiplayer and AARs May 17th, 2007, 06:54 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

Ugh - according to the logs, everyone but Jomon and Mictlan staled last turn. I'm inclined to agree (as one of the non-staling players) that four of six staling is too many, and I will attempt to...
Forum: Multiplayer and AARs May 15th, 2007, 02:05 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: The filth that is Man

Jomon is not set to AI because his turn was in when I went to do it. Now that I'm back, and we have no timeout requests as far as I know, I've turned the timer back on.
Forum: Multiplayer and AARs May 11th, 2007, 08:30 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Continuation...

Argh, I'm really sorry about that, guys. Someone uploaded a 3.08 turn; I discovered that just before I went to the airport yesterday, but didn't have time to fix it. I was planning to fix it last...
Forum: Multiplayer and AARs May 10th, 2007, 12:11 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

OK, I have not heard from Jomon, either through PM or personal email. I think at this point I don't have a lot of choice other than setting him to AI; I'll do it this afternoon.

I'll be out of...
Forum: Multiplayer and AARs May 5th, 2007, 11:05 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

We're just waiting for Jomon now; I pinged him by private mail. Hopefully once this turn rolls over we can really get moving again...
Forum: Multiplayer and AARs May 3rd, 2007, 04:28 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

Oh, and I see 3.08 is out; please play your turn BEFORE upgrading. I will go to 3.08 once this turn is finished.
Forum: Multiplayer and AARs May 3rd, 2007, 04:18 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

And we're going again; please get your turns in as soon as possible.
Forum: Multiplayer and AARs May 2nd, 2007, 12:53 AM
Replies: 1
Views: 1,200
Posted By ajr
Seeking replacement player - late era Man

We are looking for a replacement player for late era Man in the Paraganos game. We are currently on turn 66 (with fast research). His game position is quite strong - he's almost certainly in first...
Forum: Multiplayer and AARs May 2nd, 2007, 12:45 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: Lets pause the game

I will write this up and post it. I apologize for not doing so sooner; I had been waiting for a technical reason that no longer applies. (Thanks for posting, btw; I had meant to post this earlier...
Forum: Multiplayer and AARs May 2nd, 2007, 12:38 AM
Replies: 377
Views: 21,723
Posted By ajr
Re: Ermor Wins

Congratulations, calmon!
Forum: Multiplayer and AARs April 28th, 2007, 12:23 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: The filth that is Man

(I'm holding off on my turn for a bit until I can sort out what's going on with Man, one way or the other)
Forum: Multiplayer and AARs April 27th, 2007, 03:25 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: The filth that is Man

I don't believe I can reverse a switch to AI, even with the master password (in fact, as far as I know the only thing that the master password allows me to do is set a player to AI). With that said,...
Forum: Multiplayer and AARs April 25th, 2007, 12:51 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: Parganos game for 6 players (signing up)

OK, the server is back up now.
Forum: Multiplayer and AARs April 24th, 2007, 05:00 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Parganos game for 6 players (signing up)

I'm back, and I believe we're currently back to normal schedule with no one away (although I still haven't finished going through the giant piles of mail in my inbox). However, the server will be...
Forum: Multiplayer and AARs April 19th, 2007, 10:53 AM
Replies: 117
Views: 8,404
Posted By ajr
Re: Parganos game for 6 players (signing up)

As I said earlier, I'll be out of town this weekend; I'm leaving today, and I'll be back Monday night. I expect to have limited net access, so I should be able to get a couple of turns in at least. ...
Forum: Dominions 3: The Awakening April 18th, 2007, 12:12 PM
Replies: 384
Views: 51,835
Posted By ajr
Re: Wish-List for Dominions 4

What I'd really like to see is as a UI improvement is a new order for mages, <pool> or something along those lines. Mages set to pool will, if there's nothing else for them to do, research. ...
Forum: Dominions 3: The Awakening April 17th, 2007, 07:54 PM
Replies: 11
Views: 1,380
Posted By ajr
Re: Announcing catgod, a pretender file viewer

I don't have a table, but with the work done by Evil Dave and Edi, this is easy to code up;
http://rupes.dyndns.org/~ajr/dom3/godpoints
took me maybe 45 minutes. It takes catgod's output on stdin,...
Forum: Multiplayer and AARs April 5th, 2007, 04:37 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Parganos game for 6 players (signing up)

A possible long-term problem - I'm going to be moving in early June. It's quite possible that the game will be over by then - at our current pace, we should be past turn 100 - but if it's not, then...
Forum: Dominions 3: The Awakening March 29th, 2007, 01:10 AM
Replies: 9
Views: 1,003
Posted By ajr
Re: Blood slaves in combat bug?

To be clear, after the battle, I now have no blood slaves in the mages' gem stocks (although none were spent), and some blood slave units in the garrison or under the command of the mages.
Forum: Dominions 3: The Awakening March 29th, 2007, 12:51 AM
Replies: 9
Views: 1,003
Posted By ajr
Blood slaves in combat bug?

I've now had two battles in my current MP game that have resulted in my blood slaves being converted into normal units. Is this a known bug? (I'm not seeing it in the main bug thread) It's very...
Forum: Multiplayer and AARs March 26th, 2007, 12:23 PM
Replies: 117
Views: 8,404
Posted By ajr
Re: Parganos game for 6 players (signing up)

Very advance notice - I will be out of town April 19-23. I suggest a timer stop even if I'm not still in the game, as I won't be able to fix things if someone else needs a break while I'm gone.
Forum: Multiplayer and AARs March 25th, 2007, 06:25 PM
Replies: 2
Views: 963
Posted By ajr
Re: Replacement player needed - LA Pan

Breaks for things like going away are fine, as long as you let me know beforehand so I can stop the clock; if your normal schedule is 24 hours, you'll be fine. If you're still interested, PM me your...
Forum: Multiplayer and AARs March 25th, 2007, 05:50 PM
Replies: 2
Views: 963
Posted By ajr
Replacement player needed - LA Pan

We need a replacement player for LA Pan. The game is run on my server, with 24 hour quickhost; please do not volunteer to join the game if you can't keep up with a 24 hour schedule. I don't know...
Showing results 1 to 25 of 84

 
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