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Search: Posts Made By: Thufir
Forum: Multiplayer & AARs January 2nd, 2005, 08:22 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

Working on my turn now - this time my excuse is that I've had the flu since New Year's Eve http://forum.shrapnelgames.com/images/smilies/frown.gif



odd_enuf, you exaggerate a bit methinks....
Forum: Multiplayer & AARs December 29th, 2004, 07:16 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

We are now reset to 48hr QH, but obviously, I've had some difficulty keeping up. I'll see if I can find a way to get my turns done more quickly, but I may have to back off to 72hr QH.
Forum: Multiplayer & AARs December 29th, 2004, 03:45 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

My apologies for the many delays http://forum.shrapnelgames.com/images/smilies/frown.gif - I'm working on my turn once again, however.
Forum: Multiplayer & AARs December 28th, 2004, 04:35 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

Sorry to hear that Edi, if it helps any, I think that you've been doing a good job with your global spells, but clearly your army is in need of SCs (or SC chassis used as casters). Also, any of...
Forum: Multiplayer & AARs December 28th, 2004, 04:23 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

Sorry about that! I'm working on my turn right now, and I'll reset to 48hr QH when I'm done (although be warned - it's taking me 3+ hrs to do a turn these days...
Forum: Multiplayer & AARs December 22nd, 2004, 10:15 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

I'm out of town from tomorrow through the 28th, so I'm going to reset the clock until the evening of the 29th. I hope to get in a turn or two during Christmas, but it won't be a sure thing, so we'll...
Forum: Multiplayer & AARs December 18th, 2004, 06:36 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

Sorry to do this again, but I'm going to reset the clock in order finish my turn. I should finish in the next hr or two.
Forum: Multiplayer & AARs December 18th, 2004, 06:35 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

Hey! Someone knocked down my GoH! http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum: Multiplayer & AARs December 14th, 2004, 06:55 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

I believe this is correct.

I've now set to 48h QH and restarted
Forum: Multiplayer & AARs December 14th, 2004, 03:11 AM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

One water queen down, two to go! http://forum.shrapnelgames.com/images/smilies/laugh.gif

OTOH, it seems that Atlantis has discovered the magical tartarian tree, supplying a never-ending stream...
Forum: Multiplayer & AARs December 12th, 2004, 05:47 AM
Replies: 84
Views: 5,913
Posted By Thufir
Re: MP Game - 6 player Karan Map

BTW, we're just 10hrs from hosting again - we should probably reset the clock while we're figuring this out.
Forum: Multiplayer & AARs December 12th, 2004, 05:37 AM
Replies: 84
Views: 5,913
Posted By Thufir
Re: MP Game - 6 player Karan Map

I think the perfect solution is to simply have Abysia run continuous stales - that's working just great for me!

Seriously, Abysia is (at least by province count) in the #1 position, this is one...
Forum: Multiplayer & AARs December 10th, 2004, 10:13 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

This post is much belated, but hopefully Bluebird and Jeff will check out the old BttF thread once more. I just wanted to say thanks to all those who have given such a tough fight in this game. ...
Forum: Multiplayer & AARs December 10th, 2004, 10:00 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

My apologies, but I reset the clock earlier this morning. I confess, but I am struggling a bit to keep up w/ this 36 hr pace. I'll try to keep up for the next turn or two, but I may request to move...
Forum: Multiplayer & AARs December 8th, 2004, 12:28 AM
Replies: 84
Views: 5,913
Posted By Thufir
Re: MP Game - 6 player Karan Map

Looks like we're heading towards the third straight stale for Abysia. Probably too late for this turn, but perhaps we should do something about this?

- Thufir
Forum: Multiplayer & AARs December 6th, 2004, 03:38 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: Awesome Wolf Death Caster!

I will restart game now. This will change deadline as well, giving you more time to submit, Edi.
Forum: Dominions 2: The Ascension Wars December 5th, 2004, 04:29 PM
Replies: 9
Views: 994
Posted By Thufir
Re: Awesome Wolf Death Caster!

Boy, can't pull one over on this crowd! (and Boron doesn't count, as he knew the deal before i posted http://forum.shrapnelgames.com/images/smilies/wink.gif)

Yes, of course it is the immortality...
Forum: Dominions 2: The Ascension Wars December 4th, 2004, 10:33 PM
Replies: 9
Views: 994
Posted By Thufir
Awesome Wolf Death Caster!

Just a little known aspect of the Last of the Tuatha theme that I just discovered in a recent game, and thought I would share. It seems that if you cast GoR on wolves occasionally (rarely?), your...
Forum: Multiplayer & AARs December 4th, 2004, 10:21 PM
Replies: 176
Views: 12,561
Posted By Thufir
Awesome Wolf Death Caster!

Now whoever said wolves weren't awesome! Whoever did surely hasn't seen those D4 wolf mages that make the Last of the Tuatha theme so very deadly!
...
Forum: Multiplayer & AARs November 29th, 2004, 02:50 PM
Replies: 176
Views: 12,561
Posted By Thufir
Forum: Multiplayer & AARs November 26th, 2004, 08:01 PM
Replies: 176
Views: 12,561
Posted By Thufir
Forum: Multiplayer & AARs November 25th, 2004, 12:00 AM
Replies: 176
Views: 12,561
Posted By Thufir
Re: MP Game - Back to the Fray (noob/int game) - o

I'm resetting the clock to 72 hrs for the holidays. I'll be playing more often than that, but just to be cautious I'm setting it to a long time. If anyone needs more, let me know. I'll reset to 36...
Forum: Multiplayer & AARs November 24th, 2004, 11:58 PM
Replies: 176
Views: 12,561
Posted By Thufir
Re: MP Game - Back to the Fray (noob/int game) - o

In this case, I controlled all the adjacent provinces. I don't think it's a bug, per se, as much as a limitation in the routing rules/code. I really believe that the routing rules and code could...
Forum: Multiplayer & AARs November 15th, 2004, 01:24 AM
Replies: 244
Views: 12,079
Posted By Thufir
Re: MP Game - European War 2

It was a forced stale. I had not even attempted to connect since prior to the time where you had noted that I was the only one to not have submitted a turn.

It would've been nice to have had a...
Forum: Multiplayer & AARs November 15th, 2004, 01:14 AM
Replies: 244
Views: 12,079
Posted By Thufir
Re: MP Game - European War 2

wtf!!!

that was a forced stale!

i'm outta here http://forum.shrapnelgames.com/images/smilies/frown.gif
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