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Search: Posts Made By: KuntaStillS
Forum: TO&Es August 30th, 2014, 06:55 PM
Replies: 6
Views: 1,985
Posted By KuntaStillS
Re: Bridge Layers, I know this comes up alot...

Ok, thanks. So I guess the best it can be used for is to create infantry cover, which probably wouldn't be worthwhile in most games.
Forum: TO&Es August 24th, 2014, 02:48 AM
Replies: 6
Views: 1,985
Posted By KuntaStillS
Re: Bridge Layers, I know this comes up alot...

I'd assumed the crater mechanic was hardcoded, this was more of a suggestion towards devs, could I manipulate how tile changes due to explosives works?
Forum: TO&Es August 22nd, 2014, 11:49 PM
Replies: 6
Views: 1,985
Posted By KuntaStillS
Bridge Layers, I know this comes up alot...

Alright, so in the game, when artillery of a certain size is used, it adds crater graphics to a hex and changes the hex type to include craters, which provide cover for infantry, correct? So, would...
Forum: WinSPMBT August 22nd, 2014, 11:16 PM
Replies: 4
Views: 2,298
Posted By KuntaStillS
Re: Mysterious off-board artillery losses

Nvm I tested it out, FOs and FO vehicles don't count, ATG guns and AAG count, and it appears the men on top of them might count as well seperately. (Having destroyed 3 mortar teams, an fo vehicle,...
Forum: WinSPMBT August 22nd, 2014, 10:44 PM
Replies: 4
Views: 2,298
Posted By KuntaStillS
Re: Mysterious off-board artillery losses

Does that include FOs and FO vehicles?
Forum: TO&Es August 18th, 2014, 10:34 AM
Replies: 2
Views: 1,575
Posted By KuntaStillS
Some units won't fit in platoon transports.

As an example, the Swiss OOB features the 'Mech Gren Pl' which has the big 11 man panzergrenadier sections and the 9 man tow grenadier, however it also includes a choice of two vehicles, an 8 or 9...
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