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Search: Posts Made By: Koh
Forum: TO&Es March 31st, 2013, 08:42 AM
Replies: 11
Views: 3,721
Posted By Koh
Re: ATGM's vs Fortifications

Admittedly it's been a while since I've refreshed on my anti-tank skills, but we were always taught that HEAT rounds deal with concrete pretty effectively. For example, I believe the APILAS with an...
Forum: WinSPMBT March 10th, 2013, 01:16 PM
Replies: 7
Views: 1,573
Posted By Koh
Re: Helicopters being bombed by airplanes

Ok. Should artillery perhaps be able to hit helicopters in this manner as well?

- Koh
Forum: WinSPMBT March 10th, 2013, 12:37 PM
Replies: 7
Views: 1,573
Posted By Koh
Re: Helicopters being bombed by airplanes

Unguided iron bombs hitting flying helos? That's an intended feature? I'm cool with that. I'm still a bit suspicious though since the bomb seems to hit every single time. Probably messes up the hit...
Forum: WinSPMBT March 10th, 2013, 06:56 AM
Replies: 7
Views: 1,573
Posted By Koh
Helicopters being bombed by airplanes

Sorry if this has been reported before, couldn't find anything after a quick search.

I was somewhat amused today when I noticed my high flying attack helos being bombed, and more than that being...
Forum: Campaigns, Scenarios & Maps May 27th, 2012, 01:28 PM
Replies: 184
Sticky: MAPS!
Views: 103,863
Posted By Koh
Re: MAPS!

While toying around with some scenario designs, I created a 160x160 map of Keuruu, Finland. It turned out pretty OK so I decided to share it.

The map is a mix of dense uninhabited woods, a small...
Forum: WinSPMBT March 11th, 2011, 02:15 PM
Replies: 72
Views: 22,884
Posted By Koh
Re: WinSPMBT v5.5

Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And...
Forum: WinSPMBT May 1st, 2010, 01:34 PM
Replies: 13
Views: 4,380
Posted By Koh
Re: IED Blast Radius

Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And...
Forum: Campaigns, Scenarios & Maps November 12th, 2009, 11:06 AM
Replies: 16
Scenario: Hammer Strike
Views: 5,730
Posted By Koh
Re: Hammer Strike

I took a quick look at the scenario and it looks very interesting. I'm hoping I'll find time to play it this weekend. Two things I noticed:
- Secondary road connecting to paved road at hex 66,38...
Forum: Campaigns, Scenarios & Maps August 29th, 2009, 03:31 PM
Replies: 184
Sticky: MAPS!
Views: 103,863
Posted By Koh
Re: MAPS!

The game crashes every time I try to access the map list page where those maps are located. The problem was fixed when I removed the map name files. Possibly one or several of the map names is too...
Forum: TO&Es August 15th, 2009, 06:56 AM
Replies: 4
Views: 2,494
Posted By Koh
Re: The ORBAT of the 2008 South Ossetia War

For wargaming purposed I'd be interested in knowing which regiments employed which equipment. It would also be interesting to know what artillery systems the Russians eployed, and did they employ any...
Forum: TO&Es August 10th, 2009, 08:43 PM
Replies: 18
Views: 3,126
Posted By Koh
Re: Ideas on Improving Russian ORBAT (Infantry)

I suppose you could try to reproduce the approximate effect by creating an invisible aircraft with a really really high EW value called something like "Iskander battery" and having it fire the...
Forum: WinSPMBT August 2nd, 2009, 11:31 PM
Replies: 13
Views: 3,800
Posted By Koh
Re: Russian Tanks

Fair enough. I've been probably looking at some outdated OOBs then. I do wonder if the T-90s were a part of a permanent formation in the district or were they reinforcements from elsewhere stationed...
Forum: WinSPMBT August 2nd, 2009, 05:26 PM
Replies: 13
Views: 3,800
Posted By Koh
Re: Russian Tanks

Back to topic. Any photos of those T-80s in the war? I'd rather see the pictures myself than trust someone saying it's a T-80 in a picture. Wouldn't be the first false identification.

The reason...
Forum: Campaigns, Scenarios & Maps July 14th, 2009, 01:30 PM
Replies: 3
Views: 2,361
Posted By Koh
Re: Old Multiplayer Campaign - Blast from the past!

Finnish 3rd Airborne Regiment. Wild things.

How long was the total duration of the campaign and did it actually finish? I'd imagine that getting the players to commit for such a long time can be a...
Forum: WinSPMBT June 17th, 2009, 08:43 PM
Replies: 61
Views: 10,616
Posted By Koh
Re: inf assault

Good enough for me. Kinda explains why they pretty much always get torn to shreds, too.
Forum: WinSPMBT June 17th, 2009, 06:13 PM
Replies: 61
Views: 10,616
Posted By Koh
Re: inf assault

What I'd like to know is the rationale behind the infantry squad dismounting before the vehicle is assaulted. This does not seem consistent with their behaviour whenever their vehicle is fired upon...
Forum: WinSPMBT June 16th, 2009, 12:30 PM
Replies: 61
Views: 10,616
Posted By Koh
Re: inf assault

Except that APCs don't unload infantry when attacked. That only happens when the infantry is riding on top of the vehicles. My money is on this is intended behaviour and the game just represents it...
Forum: WinSPMBT June 16th, 2009, 06:56 AM
Replies: 61
Views: 10,616
Posted By Koh
Re: inf assault

Happens to me pretty much every time a loaded APC is assaulted. Interestingly enough the loaded infantry always seems to die, even if the APC is only immobilised.
Forum: TO&Es June 9th, 2009, 09:18 AM
Replies: 115
Views: 21,441
Posted By Koh
Re: New Finnish OOB

First of all my humblest apologies to those unable to read Finnish. If anyone takes much offence (or interest), I'll be more than happy to translate these replies into English.

Kommentoinpa sen...
Forum: After Action Reports May 6th, 2009, 06:37 AM
Replies: 16
Views: 6,894
Posted By Koh
Re: US Mobile Air Corps

The last time I tried the "delete attack helos" trick to get strike elements into my campaign core force they disappeared after battle 1. So don't be surprised if you'll find them missing.
Forum: TO&Es May 5th, 2009, 05:59 AM
Replies: 14
Views: 2,490
Posted By Koh
Re: Tank Database

And so are Poland, Sweden, Finland, North Korea and innumerable others. It's just a matter of drawing an arbitrary line somewhere.
Forum: WinSPMBT April 17th, 2009, 07:26 AM
Replies: 13
Views: 2,596
Posted By Koh
Re: Artillery Delay and Supression - One Post - Two Can's of Worms

When the FO has a line of sight with the target, you can easily adjust two or three times before the delay reaches 1.0. And further, when your FO has a line of sight with the target, the scatter if...
Forum: WinSPMBT April 16th, 2009, 07:02 AM
Replies: 6
Views: 1,564
Posted By Koh
Re: ATGM teams unable to fire

Or alternatively the team is too low on men or too supressed. Usually when ATGM teams drop to 1 man they won't be able to fire their ATGMs no matter how long you keep them stationary.

-Koh
Forum: Campaigns, Scenarios & Maps April 10th, 2009, 03:57 PM
Replies: 39
Views: 10,604
Posted By Koh
Re: vs AI Tournament - Mission #1

Finished the battle today. And quite a battle it was. DD let me know if the files I sent didn't come through.

- Koh
Forum: Campaigns, Scenarios & Maps April 9th, 2009, 01:31 PM
Replies: 39
Views: 10,604
Posted By Koh
Re: vs AI Tournament - Mission #1

Currently playing turn 8. Probably done by the end of the week.
Showing results 1 to 25 of 112

 
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