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Search: Posts Made By: kimmitt
Forum: Dominions 3: The Awakening October 23rd, 2006, 05:30 AM
Replies: 3,096
Views: 425,613
Posted By kimmitt
Re: Bug thread

As suggested in a different thread,

/threads/images/Graemlins/Bug.gif Decreasing graphics quality significant improves turn processing time

Presumably the two should be unrelated.
Forum: Dominions 3: The Awakening October 19th, 2006, 04:27 AM
Replies: 68
Views: 4,864
Posted By kimmitt
Re: On the cusp...

Cainehill's got it on both issues; I cranked down my graphics settings, and turn processing massively improved. They shouldn't be related. My understanding is that this is the sort of thing which...
Forum: Dominions 3: The Awakening October 17th, 2006, 05:18 PM
Replies: 68
Views: 4,864
Posted By kimmitt
Re: On the cusp...

Yeah, my tone was a bit grumpy; I was disappointed by the demo for Dom3.

I agree that the map generation is probably not a big deal; it just shocked me with the 3 minutes it took to do so. But...
Forum: Dominions 3: The Awakening October 17th, 2006, 07:16 AM
Replies: 68
Views: 4,864
Posted By kimmitt
On the cusp...

I put this in the patch discussion, but I figured it merited a note of its own:

Okay, I'm interested in the game, but I'm going to wait until the patch hits, to see if I buy it. The deal-breakers...
Forum: Dominions 3: The Awakening October 17th, 2006, 07:08 AM
Replies: 232
Views: 19,023
Posted By kimmitt
Re: Patch Improvements

Okay, I'm interested in the game, but I'm going to wait until the patch hits, to see if I buy it. The deal-breakers for me:

1) Long times for map generation and turn processing.
If you can't...
Forum: Dominions 2: The Ascension Wars June 27th, 2005, 07:18 PM
Replies: 901
Views: 139,620
Posted By kimmitt
Re: The Dominions 3: \"Wishlist\"

My three suggestions have to do with gameplay and micromanagement.

The first is the addition of a "skirmishing" command for Cavalry to make it more fun and useful in battle.

The second is a...
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