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Search: Posts Made By: LupusFatalis
Forum: Multiplayer and AARs June 3rd, 2010, 04:35 PM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Re: RAFT - Late Age (Game Over!)

Ah, yeah...I was playing Jomon. learned some interesting things--like storm demons are amazing. Also trying to fend off raids from quite a few people is difficult--even if they aren't on the same...
Forum: Multiplayer and AARs March 27th, 2010, 01:00 AM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Re: RAFT - Late Age (Game Started!)

What, who, where? Don't answer, I probably won't read this again for another month! And boy that really makes me like this style game.
Forum: Multiplayer and AARs March 9th, 2010, 12:17 AM
Replies: 246
Views: 23,627
Posted By LupusFatalis
Re: Aquamarine EA CBM Game Running

Well I'd certainly agree.
Forum: Multiplayer and AARs February 27th, 2010, 10:00 PM
Replies: 16
Views: 3,125
Posted By LupusFatalis
Re: Overlords 2 concept thread

I liked the dominion mechanic, but the restriction as it stood was too large, as the game proceeded the restriction only became more troublesome--evidenced by the fact it was removed halfway through....
Forum: Multiplayer and AARs February 27th, 2010, 09:15 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Was fun ladies and gents; good game everyone.
Forum: Multiplayer and AARs February 21st, 2010, 08:31 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Namad, I don't respond quickly to these threads quite frankly because reading your verbose drivel isn't worth my time.

As far as diplomacy, why the hell would anyone publicly announce anything....
Forum: Multiplayer and AARs February 21st, 2010, 12:06 AM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Actually, since turn 2 or 3 I was working closely with Baalz. Furthermore, I never said I was winning solo, in fact I even hinted that my intention was not to win solo. I'm not sure what chip you've...
Forum: Multiplayer and AARs January 23rd, 2010, 03:44 PM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Re: RAFT - Late Age (Game Started!)

Oh, right. If I neglect to post my turn for some reason and its coming down to the wire, by all means contact me. Email or a PM isn't bad, though if you guys are really having trouble you might have...
Forum: Multiplayer and AARs January 22nd, 2010, 10:18 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

sure, I could use air gems--what would you like?
Forum: Multiplayer and AARs January 21st, 2010, 01:55 PM
Replies: 246
Views: 23,627
Posted By LupusFatalis
Re: Aquamarine EA CBM Game Running

Think we can extend this turn ~48 hrs. I might be able to get it in on time--but I'm not sure I'll have the time till saturday--and I'd really rather not stale, kind of a big turn for me.
Forum: Multiplayer and AARs January 20th, 2010, 06:52 AM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

oh I see, I mixed up win condition 2 and 3, good to know.
Forum: Multiplayer and AARs January 19th, 2010, 08:08 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Umm, wait a second, I thought the normal victory conditons were upped to 6 capitals (one must be a previous overlord fort). Is that not the case?
Forum: Multiplayer and AARs January 19th, 2010, 08:06 PM
Replies: 246
Views: 23,627
Posted By LupusFatalis
Re: Aquamarine EA CBM Game Running

It is was it is though.
Forum: Multiplayer and AARs January 19th, 2010, 04:39 PM
Replies: 246
Views: 23,627
Posted By LupusFatalis
Re: Aquamarine EA CBM Game Running

I am certainly against a rollback, I'm currently waging war with 2 nations, 3 if Marvini is AI... And it kinda screws me over if my enemies now know how I plan to knock out their SCs.
Forum: Multiplayer and AARs January 8th, 2010, 03:56 PM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Re: RAFT - Late Age (map selection and pretender design)

Huh, I suppose that's true. Well in an effort to screw with such people I too shall upload at GMT+1!
Forum: Multiplayer and AARs December 25th, 2009, 07:26 PM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Re: RAFT - Late Age (preliminary planning and recruitment)

Ah yes, its definitely of critical importance--not punking out that is! But worry not, I will strive to eat the brains of my enemy until the bitter end. And should I need a sub for a turn or two,...
Forum: Multiplayer and AARs December 24th, 2009, 02:54 PM
Replies: 237
Views: 26,022
Posted By LupusFatalis
Forum: Multiplayer and AARs December 21st, 2009, 01:58 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Sounds good. Scraps my defense ;) but if its a way to keep the game going, whatever.
Forum: Multiplayer and AARs December 21st, 2009, 01:04 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Heh, to be honest, I haven't been playing for the quick win for a while now, I've been playing to test out some things.
Forum: Multiplayer and AARs December 16th, 2009, 10:16 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

You can pm me with an offer if you like. Last time I offered you something the response was "your craaaaazy" or something like that, lol.
Forum: Multiplayer and AARs December 14th, 2009, 12:41 AM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Meh, was probably just an accident. Not like wildhunt is a game-changer far as I know--disqualification is probably a bit harsh. Killing the caster seems more than reasonable.

I was really just...
Forum: Multiplayer and AARs December 14th, 2009, 12:22 AM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

Was the restriction on normals casting global's lifted or something? Thought that was pretty much their only restriction? Doesn't matter much to me that its up, just want to know if I'm unaware of a...
Forum: Multiplayer and AARs December 12th, 2009, 12:18 PM
Replies: 16
Views: 3,125
Posted By LupusFatalis
Re: Overlords 2 concept thread

My concern with the indie/dom allowance rule blending with any altered attack rules mainly has to do with the start. Given altered starting conditions, this would be more feasible. The reason I think...
Forum: Multiplayer and AARs December 12th, 2009, 01:17 AM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

@namad, agreed. The indie thing allows them to leverage the start. That's why I don't support any changes on attack rate.
Forum: Multiplayer and AARs December 11th, 2009, 10:25 PM
Replies: 486
Views: 46,901
Posted By LupusFatalis
Re: Overlords - Game Thread. (playing)

If we don't have enough overlords next game I'd be happy to give an it a whirl if the independent/neutral dominion change is put into place (whether or not any further benefits are given do them)....
Showing results 1 to 25 of 53

 
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