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Old December 6th, 2008, 03:03 PM
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Endoperez Endoperez is offline
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Default Re: OT: The ambiance and setting (part 3)

Quote:
Originally Posted by Omnirizon View Post
Only a very unique concept that using and staying close to open content like history and mythology can create an engaging world. But such a concept itself isn't really copyrightable.
My understanding is that you can take the same concept and build from that, but you can't copy the original. Neither Shrapnel Games or Illwinter should allow unrelated projects (that aren't direct homage, perhaps not even then) to incorporate such important parts of what makes Dominions what it is. I'm not sure if it's protected by copyright, but I'm pretty sure you aren't allowed to just copy it like that.

Infernos, nation of people whose ancestors cross-bred with fire elementals would be fine, but Abysia, nation of people who were created to be slaves to the original Abysians but out-bred their creators wouldn't.

Thing is, even though Bandar Log is a generic name, castes as different species of monkeys isn't a generic idea. Caelum as a name for flying creatures isn't anything special, but Caelians as winged zarathustran people divided into three tribes (martial, seraph mages, harab necromancers) is.

Pangaea is pretty much conglomeration of minotaurs, centaurs, dryads, panii etc from Greek myths, so you might have a case with Pangaea, as long as you don't include the combination of LA Pangaea lore. Iron as a relatively new invention, black dryads and dryad hoplites, centaurs as the civilized fighters and minotaurs as the sacred keepers of ancient traditions, Panii being the most massively built etc... you could take some of these features, but not all.

Last edited by Endoperez; December 6th, 2008 at 03:06 PM..
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