Re: Modding Questions
1) Old Soul Gate and Carrion Woods effects are now Global spells. As long as the global spell is in effect, you get your freespawns. I don't think there are modding commands for freespawns.
2) Not to my knowledge, but at least for Corpse Men there are various items that have that effect. Also, if even single unit with that ability exists, it is possible to copy that power. It'd be nice to have such units added for spells that support that.
3) I don't think spell modding has changed from DomII. I don't know how much it will change, or when. I think at least modding existing spells so that they become national, researchable spells is planned.
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