.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star and the Crescent- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 8th, 2009, 09:31 AM

Joe1960 Joe1960 is offline
Private
 
Join Date: Mar 2009
Posts: 38
Thanks: 5
Thanked 1 Time in 1 Post
Joe1960 is on a distinguished road
Default Infantry...who needs 'em?

As much as it pains an old infantryman (U.S.M.C. 1980-88) to say...

I am now on my second campaign...11 battles in on the Eastern Front playing the Germans. It is now December, 1941.

In my first campaign I played a "historical" force of balanced infantry and tanks. Not much arty because I didn't now how to play it in this game. Tough battles...many draws as the Russian arty pounded my PBI's and ATG's without pity. Also I didn't now that the AI would perform "counter-battery" fire. And the constant flow of Russian heavy tanks would walk over my force.

In my second campaign I have a unrealistic force of just tanks and 4 (or is it 5?) batteries of (IIRC) 170mm arty. Several missions in I added some tracked 88's to deal with the plethora of KV-1's, Matilda's, and Valentines the AI likes to choose for it's OPFOR selection.

This (granted non-historical force - I guess) is quite potent. The heavy arty is a real killer and deals with almost all OPFOR threats. Especially their PBI.

Bottom line: I do not have any infantry, am doing quite well, and am not missing them.

Is there a way (or through OOB manipulation) to force the AI to choose a "realistic" force so that I can play with a "realistic" one?
Reply With Quote
  #2  
Old June 8th, 2009, 09:49 AM

Celnoriak Celnoriak is offline
Private
 
Join Date: Jun 2009
Posts: 3
Thanks: 1
Thanked 0 Times in 0 Posts
Celnoriak is on a distinguished road
Default Re: Infantry...who needs 'em?

Unchecking the "AI Tank Heavy" may give you what you're looking for. Or you could always buy the AI troops yourself.
Reply With Quote
  #3  
Old June 8th, 2009, 10:40 AM

Joe1960 Joe1960 is offline
Private
 
Join Date: Mar 2009
Posts: 38
Thanks: 5
Thanked 1 Time in 1 Post
Joe1960 is on a distinguished road
Default Re: Infantry...who needs 'em?

I do have the "AI Tank Heavy" box unchecked and often face over 100 tanks (depending on battle type) against my 15. Hate to see a AI Tank Heavy force!

And I could pick the AI force but knowing exactly what I am up against will take some of the fun out of playing.
Reply With Quote
  #4  
Old June 8th, 2009, 10:57 AM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Default Re: Infantry...who needs 'em?

You may buy for the AI yourself. You can make the AI force whatever you like.
Reply With Quote
  #5  
Old June 8th, 2009, 12:13 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,931
Thanks: 443
Thanked 1,872 Times in 1,220 Posts
Mobhack is on a distinguished road
Default Re: Infantry...who needs 'em?

Quote:
Originally Posted by Joe1960 View Post
As much as it pains an old infantryman (U.S.M.C. 1980-88) to say...

I am now on my second campaign...11 battles in on the Eastern Front playing the Germans. It is now December, 1941.

In my first campaign I played a "historical" force of balanced infantry and tanks. Not much arty because I didn't now how to play it in this game. Tough battles...many draws as the Russian arty pounded my PBI's and ATG's without pity. Also I didn't now that the AI would perform "counter-battery" fire. And the constant flow of Russian heavy tanks would walk over my force.

In my second campaign I have a unrealistic force of just tanks and 4 (or is it 5?) batteries of (IIRC) 170mm arty. Several missions in I added some tracked 88's to deal with the plethora of KV-1's, Matilda's, and Valentines the AI likes to choose for it's OPFOR selection.

This (granted non-historical force - I guess) is quite potent. The heavy arty is a real killer and deals with almost all OPFOR threats. Especially their PBI.

Bottom line: I do not have any infantry, am doing quite well, and am not missing them.

Is there a way (or through OOB manipulation) to force the AI to choose a "realistic" force so that I can play with a "realistic" one?
Artillery is expensive. Each 170mm battery you have in your core will be worth a platoon of tanks and a rifle company to the soviets, but cannot take or hold V-hexes. You have nearly 2 regiments of the rarest big guns.

And an armoured core is worth a lot of points as well.

You seem to want a tank heavy opponent, so try the AI Tank Heavy preference. It will still buy infantry and arty though!.

You are seeing the cheap and cheerful lend lease tanks - so you are probably still in late 41 and early 42 - so try waiting till 1942+ when the T34s come on line for AI fleet buy. You will also have 75L43 long guns available (and the long 50) then that deal with the enemy armour much better than 50mm short.

You will miss infantry support when you get round to Stalingrad and any other city battles though...

Andy
Reply With Quote
  #6  
Old June 8th, 2009, 01:37 PM

Joe1960 Joe1960 is offline
Private
 
Join Date: Mar 2009
Posts: 38
Thanks: 5
Thanked 1 Time in 1 Post
Joe1960 is on a distinguished road
Default Re: Infantry...who needs 'em?

Ah...forgot about city fighting.
Maybe I will see about picking the AI force.
Reply With Quote
  #7  
Old June 10th, 2009, 10:27 AM
Xrati's Avatar

Xrati Xrati is offline
First Lieutenant
 
Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
Xrati is on a distinguished road
Default Re: Infantry...who needs 'em?

If you'd like, I can purchase a force for your game, or maybe someone with better Russian force knowledge could purchase a force for your game. Are you in a campaign or scenario/single game mode. You can zip the game file and email it to me and let me know what type of force you'd like to play against and I'll purchase the forces for the AI and return the zip to you. I could place them too if you'd like. Your choice.
Reply With Quote
  #8  
Old June 12th, 2009, 04:46 AM
wulfir's Avatar

wulfir wulfir is offline
Captain
 
Join Date: Jun 2005
Posts: 990
Thanks: 136
Thanked 354 Times in 187 Posts
wulfir is on a distinguished road
Default Re: Infantry...who needs 'em?

Xrati's offer is your best alternative.
You might think it sounds complicated but really, it isn't.

...and eventually you will master the game to the extent that when facing the AI you will play all infantry forces and say:
"Tanks, who need's em?"

If you play games set up by another player, your battles will be less predictable...
Reply With Quote
  #9  
Old June 12th, 2009, 07:03 AM

Joe1960 Joe1960 is offline
Private
 
Join Date: Mar 2009
Posts: 38
Thanks: 5
Thanked 1 Time in 1 Post
Joe1960 is on a distinguished road
Default Re: Infantry...who needs 'em?

Thank you very much for the offer Xrati. If I can figure out how to do it I may take you up on the offer but I play quite a bit and wouldn't want to put you out. I appreciate the thought though.
Kudos to you
Reply With Quote
  #10  
Old June 12th, 2009, 10:35 AM

Lt. Ketch Lt. Ketch is offline
Sergeant
 
Join Date: Oct 2008
Location: Price
Posts: 276
Thanks: 31
Thanked 9 Times in 8 Posts
Lt. Ketch is on a distinguished road
Default Re: Infantry...who needs 'em?

The other option is to play PBEM against other players. It takes a small bit of learning to get started, but is rather rewarding. Now, you would need to find an opponent that plays with a realistic force, but the way you described it, they couldn't get more unrealistic than the AI.
__________________
"Charlie may be dancing the foxtrot, but I'm not going to stand around wearing a dress"

Howard Tayer
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.