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Old May 5th, 2004, 02:33 AM

Degon Degon is offline
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Default \'No Orders\' Order

Is there a way to give a ship 'No Order' for this turn? IE when cycleing through your ships you dont see the ship, but next turn you do.
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Old May 5th, 2004, 02:43 AM
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Fyron Fyron is offline
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Default Re: \'No Orders\' Order

If you are playing simultaneous movement, you can order the ship to move into the sector it is currently in. It will do nothing, but it will not appear in the cycle, as it has an order. There is nothing you can do in sequential (turn based) movement, other than sentry the ships, which remains next turn. Well, you could move them around and back to their current location to clear their movement, but this wastes supplies if they do not end on a resupply depot...
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Old May 6th, 2004, 04:56 AM
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Default Re: \'No Orders\' Order

Time to ask for the old SE3 "Halt Ship" order.
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Old May 6th, 2004, 05:34 PM
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Cyclop Cyclop is offline
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Default Re: \'No Orders\' Order

I was hoping for a wait-x amount so you can have a ship wait for a fleet passing by then move on the same path. Currently I have to have tell a ship or fleet to move some extra squares so they all join on a coordinated attack, thus wasting supplies.

[ May 06, 2004, 16:35: Message edited by: Cyclop ]
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