.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 27th, 2008, 08:04 PM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default How does the maker of ruins kill?

I was playing with Doom horrors, and came across the Maker of Ruins. It killed
a defense 50, 400+ hps unit in one round of attacks. It has four weapons. I
can see that they are area 1, and I assume that the effect triggers even if the
weapon does not hit. But even with a weapon that always hits, and cannot be
resisted by any means, I still do not see how it could have gone through 400+
hps. Any ideas?
__________________
No good deed goes unpunished...
Reply With Quote
  #2  
Old March 27th, 2008, 08:05 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: How does the maker of ruins kill?

Crank up the debug level and find out?
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #3  
Old March 27th, 2008, 08:09 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: How does the maker of ruins kill?

I'm thinking insta-kill.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #4  
Old March 27th, 2008, 08:11 PM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: How does the maker of ruins kill?

Can you 'crank up the debug level' on the replay, or does it have to be on host?
__________________
No good deed goes unpunished...
Reply With Quote
  #5  
Old March 27th, 2008, 08:12 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: How does the maker of ruins kill?

AFAIK the debugging is tied to your running Dom3 game. Regardless if that game is hosting a turn or replaying it in the GUI.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #6  
Old March 27th, 2008, 08:59 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: How does the maker of ruins kill?

Maker of Ruins has 4 x Horror Claw weapon.

It has Str 45. Each Horror Claw is 1 attack, AN, damage 0, AoE 1, magic dmg.

Defense 50 doesn't matter because for AoE, Armor is ignored because of AN damage. Are you sure it's Defense 50 and not Protection 50? Defense 50 is really hard to achieve, but Monolith Armor will give you Prot 50 pretty easily.

That's only 180 damage base, though. I wonder if you take weapon damage when it hits, for 180, and then AoE damage for the same amount? So 360 base, assuming you did not have 50 Defense. Add some DRNs and 400 is not too far off.

But please run the battle with -dddddd on, then you'll be able to see exactly what happened.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #7  
Old March 28th, 2008, 03:21 PM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: How does the maker of ruins kill?

The logs do say everything that there is to say: the Maker of Ruins gets two
rounds of attacks. He does not appear to be hasted, but he still acts like it.

So he has 8 guaranteed 45 damage hits. They ignore defense and armour, so
he will do an average of 360 hit points of damage to anything that does not
have twist fate/luck/mistform, and about 150 points of damage to anyone who
has all three up by the time it attacks.

The good news is that it does not fly. The bad news is that many other horrors
do, so that scripting your guy for your favorite spamming strategy is suicide.
But I have not seen all the Uber Horrors, so I will not go into that. Once I
have studied all, I may try to come up with something that works against all
of them. So I guess here is what may work against he Maker of Ruins:

0. Flight + Quickness + Mage bane + Armour of Virtue + great stats. This of
course works against everyone. If you got the gear, enjoy the Hell out of it.

1. Spam. He can go throught 2 squares of anything in a round. Many commanders
can beat that. He may have special abilities to dodge the spam, I have not
tested it.

2. Two rounds of buffing, attack. May the force be with you. Odds will be
with him unless you are geared for SC killing.

3. Two rounds of single target spells, Returning. Works fine unless you are in
your capital, but reduces your commander's value as anything but a forger,
rutual caster or dominion source.


Let see which horror shows up next... What does it say about you when you are
looking forward to Doom Horrors?
__________________
No good deed goes unpunished...
Reply With Quote
  #8  
Old March 28th, 2008, 03:24 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: How does the maker of ruins kill?

30 blood slaves. Fills the area round your commander. Gives you time to buff, cast single target spells etc.

Works against the fliers too.
Reply With Quote
  #9  
Old March 28th, 2008, 03:55 PM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Re: How does the maker of ruins kill?

The best defense by far in my experience against horrors is Claws of Koytos, and I assume the fire version would be just as effective. Perfect accuracy, no MR check, and is guarenteed to get rid of the thing. Bad news is it only banishes the Horror and they are likely to escape at some point in the future and attack a random province of the map. Doom Horrows seem to usually disappear after the initial attack, though.
Reply With Quote
  #10  
Old March 28th, 2008, 04:10 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: How does the maker of ruins kill?

So for most of the game, they're likely to come back and attack an enemy's province? And this is the bad news?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.