.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $10.00
War Plan Pacific- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old October 25th, 2007, 10:26 PM

rstaats10 rstaats10 is offline
Corporal
 
Join Date: Jul 2007
Posts: 111
Thanks: 0
Thanked 4 Times in 2 Posts
rstaats10 is on a distinguished road
Default Question about textures in the image folder

I wonder why some bitmap textures in the images folder have dimensions of 256 x 256 and some in SEV have 256 x 256 or 512 x 512 or 1024 x 1024. When I add a ship from SEV to Starfury I can reduce the dimension to 256 x 256 and everything seems ok. This obviously reduces the file size but does this have any impact that I can't see? Why would we want the bitmap texture to be larger than 256 x 256? Also by making a smaller texture file does this help the game run better by decreasing the bitmap useage. If anyone can help me answer this I would appreciate it. I will be gone this weekend but I will check the forum when I return. Thanks
Reply With Quote
  #2  
Old October 27th, 2007, 11:05 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Question about textures in the image folder

Simply, higher rez.
Compare:
http://imagemodserver.mine.nu/other/...mPrototype.jpg
which was a basic 256x256 prototype, vs the larger, final version:
http://imagemodserver.mine.nu/other/...Prototype2.jpg
Reply With Quote
  #3  
Old October 28th, 2007, 09:20 PM

rstaats10 rstaats10 is offline
Corporal
 
Join Date: Jul 2007
Posts: 111
Thanks: 0
Thanked 4 Times in 2 Posts
rstaats10 is on a distinguished road
Default Re: Question about textures in the image folder

Ok. Thanks for the info SJ.
Reply With Quote
  #4  
Old October 29th, 2007, 07:03 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Question about textures in the image folder

The downside is that the larger bitmaps eat memory faster, and the game engine is probably "optimized" for the 256x256 ones.

As long as you keep it reasonable, you shouldn't have any problems.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:05 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.