.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star and the Crescent- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 2nd, 2004, 02:22 AM

spoon spoon is offline
First Lieutenant
 
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
spoon is on a distinguished road
Default 100+ mines

In a v1.91 Gold game today, I had a fleet wiped out by mines, even though the fleet had 100 sweeping capability. Here was the event message: "Our forces have been damaged by a minefield at coordinates (4,5) of the Blahblah system. We have lost 15 ships to the mines. Our mine sweepers were able to eliminate 100 mines." It is possible that multiple players had launched mines in that sector, but I thought that sweepers would still sweep all the mines from each player individually (ie, if you can sweep 100 mines, then you are safe).

Has something changed in v1.91? Or was I mistaken about having multiple players "stack" mines???
__________________
Try out the Fantasy Empires Mod, a full conversion, fantasy based mod for SEIV Gold.
Click here to download.
Click here for the Fantasy Empires Mod discussion thread.
Reply With Quote
  #2  
Old March 2nd, 2004, 02:23 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: 100+ mines

No, sweepers do not sweep mines from each race individually.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old March 2nd, 2004, 02:34 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: 100+ mines

From the FAQ:

8.4.10 The default limit for mines in a sector is 100 per empire. This means that every empire can potentially have 100 mines in the same sector. It is customary to make fleets that can sweep 100 mines to be able to clear a given minefield, but this won't protect you from 2 or more allies who heavily mine the same sector. Note that your fleet will not be engaged by mines of an empire that you have a peace treaty with.

Slick.
__________________
Slick.
Reply With Quote
  #4  
Old March 2nd, 2004, 02:43 AM

wilhil wilhil is offline
Sergeant
 
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
wilhil is on a distinguished road
Default Re: 100+ mines

i dont know if this has anything to do with it, but it star trek mod I wiped 120 mines in a sector and I think they were from the same race?
Reply With Quote
  #5  
Old March 2nd, 2004, 02:44 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: 100+ mines

You can mod (in settings.txt) the max allowed mines per sector. Stock default is 100, but that can be easily increased. The FAQ is written for stock default settings.

But the general idea is the same. If the mod has an upper limit of 500 mines per sector, that means that it is 500 per sector per empire so there could be thousands mines in a sector if several allies arranged this. I don't know what the limit in your mod is, but you should check and adjust your fleet mine sweeping capability to suit.

Slick.

[ March 02, 2004, 00:47: Message edited by: Slick ]
__________________
Slick.
Reply With Quote
  #6  
Old March 2nd, 2004, 03:07 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: 100+ mines

The max mines per sector for Atrocities Star Trek mod is 120.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old March 2nd, 2004, 08:28 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: 100+ mines

I'm not sure but maybe you can have more mines together in one sector if you lay a whole bunch in a random movement system, and the movement causes them to come together into one group? But you can't control where they end up.
Reply With Quote
  #8  
Old March 2nd, 2004, 03:50 PM

oogs oogs is offline
Corporal
 
Join Date: Jan 2004
Location: Ann Arbor
Posts: 100
Thanks: 0
Thanked 0 Times in 0 Posts
oogs is on a distinguished road
Default Re: 100+ mines

strangely enough, i'm finding Groups of 120 mines and 120 satellites in v1.9.1. The satellites are all fromt eh same AI force.
Reply With Quote
  #9  
Old March 2nd, 2004, 03:59 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: 100+ mines

Quote:
Originally posted by oogs:
strangely enough, i'm finding Groups of 120 mines and 120 satellites in v1.9.1. The satellites are all fromt eh same AI force.
Then you are using a modded settings.txt file. The stock limit in 1.91 is still 100. Are you playing the Star Trek Mod by chance? As I said before that one is modded to allow 120 mines per sector.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #10  
Old March 2nd, 2004, 05:06 PM

DemoMonkey DemoMonkey is offline
Private
 
Join Date: Jan 2004
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
DemoMonkey is on a distinguished road
Default Re: 100+ mines

Were you playing a stock game (V1.91) or a mod (V1.91)? Some of the mods have a default "Maximum Mines" setting higher than 100.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.