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  #1  
Old August 3rd, 2007, 03:33 PM
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Default New Mod Nations Game: Mods over Europe (finished)

Okay, let's have another game exclusively with mod nations!

Following the example of the first mod nations game, I will host a game which purely consists of modded nations. Because of limitations from Dominions 3, I think we'll only be able to squeeze 8 nations in total in, although I'll let more people play if we can fit in even more nations than that.

Sombre has announced that he'll prepare the following mod nations for CBM compability in case that they are chosen:

All of his nations that are finished, includingor others likeaswell as those that we already have readyWe will again create an "all in one" mod that contains the Conceptual Balance mod and the new nations for the game.

If you want to participate, then please name the nation that you want to play. This will again be a 48h quick hosting network game on a map featuring Europe, including the Mediterranean, with turn notification via email and a web status page. I'll start the game as soon as we're ready, and at the 9th of August at the latest in any case.

Please do playtest your nation on your own to find out its strength and weaknesses before we start the game.
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  #2  
Old August 3rd, 2007, 03:34 PM
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Default Re: New Game: Mods over Europe (recruiting players

Nations taken so far:
  • Sombre wants to play Kharam Dzu
  • Ferrosol wants to play Skaven
  • Cor wants to play Hoburg Alliance
  • Jazzepi wants to play Avernum
  • Xox wants to play Ulm Reborn
  • LoloMo wants to play Sanguinia
  • coobe wants to play Sylvania
  • DrPraetorius wants to play Haida Gwaii
Pretenders received: 7/8. Waiting for DrPraetorius.
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Old August 3rd, 2007, 03:49 PM

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Default Re: New Game: Mods over Europe (recruiting players

I'd just like to add that if someone else specifically wants to try Kharam Dzu, they certainly can. I just took them because they didn't get a fair showing in the last mod game (I have tweaked them since then).

Also, feel free to suggest other mods which could be used for the game. If I can do a cbm version of them, I probably will.
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  #4  
Old August 3rd, 2007, 04:13 PM

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Default Re: New Game: Mods over Europe (recruiting players

I'll take avernum please.
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Old August 3rd, 2007, 04:17 PM
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Default Re: New Game: Mods over Europe (recruiting players

ooo can i take the
skaven?
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  #6  
Old August 3rd, 2007, 04:20 PM
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Default Re: New Game: Mods over Europe (recruiting players

Hi can i have Hoburg alliance please, I love the little folk.
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  #7  
Old August 3rd, 2007, 05:28 PM
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Default Re: New Game: Mods over Europe (recruiting players

Urdheim, The Infinite Horde please!

Jazzepi
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Old August 3rd, 2007, 06:50 PM

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Default Re: New Game: Mods over Europe (recruiting players

I would like a spot, have not decided which nation to take yet. I will decide in a day ot two , if not sooner.
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Old August 3rd, 2007, 08:35 PM

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Default Re: New Game: Mods over Europe (recruiting players

me me me me! I haven't decided which yet, gimme a bit of time
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Old August 3rd, 2007, 08:44 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
Urdheim, The Infinite Horde please!

Jazzepi
Jazzepi, we meet again! You have chosen the foul enemy of the halflings!NOOOO!

But anyway, great choice, I just looked at them and they seem fun. Just beware of the other little people.
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